Tässä on lista kaikista luokkien jäsenistä linkitettyinä luokkiin, joihin ne kuuluvat
- l -
- l : Jypeli.Surfaces
- Label() : Jypeli.Label
- LabyrinthWallTag : Jypeli.LabyrinthWandererBrain
- labyrinthWallTag : Jypeli.LabyrinthWandererBrain
- LabyrinthWandererBrain() : Jypeli.LabyrinthWandererBrain
- Landscape : Jypeli.DisplayOrientation, Jypeli.WP7.DisplayOrientation, Jypeli.WP8.DisplayOrientation
- LandscapeLeft : Jypeli.DisplayOrientation, Jypeli.WP7.DisplayOrientation, Jypeli.WP8.DisplayOrientation
- LandscapeRight : Jypeli.DisplayOrientation, Jypeli.WP7.DisplayOrientation, Jypeli.WP8.DisplayOrientation
- Large : Jypeli.DisplayResolution, Jypeli.WP7.DisplayResolution, Jypeli.WP8.DisplayResolution
- LaserGun() : Jypeli.Assets.LaserGun
- lastDt : PlatformCharacter
- LastEnteredName : Jypeli.ScoreList
- LastHitObject : PlatformCharacter.CollisionHelper
- LastIndex : Jypeli.SynchronousList< T >
- lastJumpingPosition : Jypeli.PlatformWandererBrain
- lastPlatform : PlatformCharacter
- lastPlatformPosition : PlatformCharacter
- lastRepeat : Jypeli.Animation
- lastScore : Jypeli.Widgets.HighScoreWindow
- Lavender : Jypeli.Color
- Layer : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject, Jypeli.IGameObjectInternal, Jypeli.Layer
- layerAmount : Jypeli.Effects.Lightning
- LayerCount : Jypeli.Game
- LayerDisplay : Jypeli.Game
- layers : Jypeli.Effects.Lightning
- Layers : Jypeli.Game
- layerTextBuilder : Jypeli.Game
- layerTextTitle : Jypeli.Game
- LayerWindow : Jypeli.Game
- Layout : Jypeli.GameObject
- Left : Jypeli.BoundingRectangle, Jypeli.Canvas, Jypeli.Dimensional, Jypeli.DimensionalRW, Jypeli.Direction, Jypeli.GameObjects.GameObjectBase, Jypeli.Level, Jypeli.ScreenView, Jypeli.Surfaces
- leftAccel : Jypeli.Controls.GamePad.Vibration
- LeftHandNormal : AdvanceMath.Vector2D
- leftMotor : Jypeli.Controls.GamePad.Vibration
- LeftNormal : Jypeli.Vector
- LeftPadding : Jypeli.GameObjects.VerticalScrollLayout, Jypeli.HorizontalLayout, Jypeli.ILayout, Jypeli.VerticalLayout
- LeftSafe : Jypeli.ScreenView
- leftSidePressedShape : Jypeli.PushButton
- leftSideShape : Jypeli.PushButton
- LeftThumbChange : Jypeli.GamePad
- LeftThumbDirection : Jypeli.GamePad
- LeftTriggerChange : Jypeli.GamePad
- LeftTriggerState : Jypeli.GamePad
- LegacyGroup : Jypeli.JypeliGroupIgnorer
- legend : Jypeli.AbstractTileMap< TileType >
- Length : Jypeli.RaySegment, Jypeli.StringList
- Lerp() : AdvanceMath.MathHelper, AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4, AdvanceMath.Vector2D, AdvanceMath.Vector3D, AdvanceMath.Vector4D, Jypeli.Color
- LetterChanged : Jypeli.LetterPicker
- LetterPicker() : Jypeli.LetterPicker
- Level : Jypeli.Game, Jypeli.Level
- Lifetime : Jypeli.Effects.Particle, Jypeli.FileManager.AsyncOperation, Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject
- LifetimeLeft : Jypeli.Controls.GamePad.Vibration, Jypeli.GameObjects.GameObjectBase
- Light() : Jypeli.Effects.Light
- LightBlue : Jypeli.Color
- LightCyan : Jypeli.Color
- Lighter() : Jypeli.Color
- LightGray : Jypeli.Color
- LightGreen : Jypeli.Color
- LightingEffect : Jypeli.Graphics
- LightingEnabled : Jypeli.ImageBatch, Jypeli.LineBatch, Jypeli.Renderer, Jypeli.ShapeBatch
- Lightning() : Jypeli.Effects.Lightning
- LightningLayer() : Jypeli.Effects.LightningLayer
- LightningNode() : Jypeli.Effects.LightningNode
- LightPink : Jypeli.Color
- Lights : Jypeli.Game
- lights : Jypeli.Game
- LightYellow : Jypeli.Color
- Lime : Jypeli.Color
- LimeGreen : Jypeli.Color
- Limit() : Jypeli.Timer, Jypeli.UnlimitedAngle
- LimitTimes() : Jypeli.Timer
- Line() : AdvanceMath.Geometry2D.Line
- LinearDamping : Jypeli.IPhysicsObject, Jypeli.Physics.IPhysicsBody, Jypeli.PhysicsObject, Jypeli.PhysicsStructure
- LinearOscillator() : Jypeli.GameObjects.LinearOscillator
- LineBatch : Jypeli.Graphics
- LineSegment() : AdvanceMath.Geometry2D.LineSegment
- List : Jypeli.ListWidget< T, O >, Jypeli.StringListWindow
- list : Jypeli.SynchronousList< T >.ListAction
- List : Jypeli.Widgets.HighScoreWindow
- lista : Jypeli.GameObjects.AngularOscillator
- lista2 : Jypeli.GameObjects.AngularOscillator
- ListAction() : Jypeli.SynchronousList< T >.ListAction
- listChanged() : Jypeli.ListWidget< T, O >
- Listen() : Jypeli.Accelerometer, Jypeli.BackButton, Jypeli.GamePad, Jypeli.Keyboard, Jypeli.Mouse, Jypeli.TouchPanel
- Listen< T >() : Jypeli.BackButton, Jypeli.GamePad, Jypeli.Keyboard, Jypeli.Mouse, Jypeli.TouchPanel
- Listen< T1, T2 >() : Jypeli.BackButton, Jypeli.GamePad, Jypeli.Keyboard, Jypeli.Mouse, Jypeli.TouchPanel
- Listen< T1, T2, T3 >() : Jypeli.BackButton, Jypeli.GamePad, Jypeli.Keyboard, Jypeli.Mouse, Jypeli.TouchPanel
- Listen< T1, T2, T3, T4 >() : Jypeli.Keyboard
- ListenAnalog() : Jypeli.Accelerometer, Jypeli.GamePad
- ListenAnalog< T >() : Jypeli.GamePad
- ListenAnalog< T1, T2 >() : Jypeli.GamePad
- ListenAnalog< T1, T2, T3 >() : Jypeli.GamePad
- ListenArrows() : Jypeli.Keyboard
- ListenArrows< T1 >() : Jypeli.Keyboard
- ListenArrows< T1, T2 >() : Jypeli.Keyboard
- ListenArrows< T1, T2, T3 >() : Jypeli.Keyboard
- ListenContext() : Jypeli.Controls.ListenContext
- Listener() : Jypeli.Listener< State, Ctrl >
- listeners : Jypeli.Controls.Controller< ControllerState, Control >
- ListenGesture() : Jypeli.TouchPanel
- ListenGesture< T1 >() : Jypeli.TouchPanel
- ListenGesture< T1, T2 >() : Jypeli.TouchPanel
- ListenGesture< T1, T2, T3 >() : Jypeli.TouchPanel
- ListenGestureOn() : Jypeli.TouchPanel
- ListenGestureOn< T1 >() : Jypeli.TouchPanel
- ListenGestureOn< T1, T2 >() : Jypeli.TouchPanel
- ListenGestureOn< T1, T2, T3 >() : Jypeli.TouchPanel
- ListenMovement() : Jypeli.Mouse
- ListenMovement< T >() : Jypeli.Mouse
- ListenMovement< T1, T2 >() : Jypeli.Mouse
- ListenMovement< T1, T2, T3 >() : Jypeli.Mouse
- ListenOn() : Jypeli.Mouse, Jypeli.TouchPanel
- ListenOn< T >() : Jypeli.Mouse, Jypeli.TouchPanel
- ListenOn< T1, T2 >() : Jypeli.Mouse, Jypeli.TouchPanel
- ListenOn< T1, T2, T3 >() : Jypeli.Mouse, Jypeli.TouchPanel
- ListenWheel() : Jypeli.Mouse
- ListenWheel< T >() : Jypeli.Mouse
- ListenWheel< T1, T2 >() : Jypeli.Mouse
- ListenWheel< T1, T2, T3 >() : Jypeli.Mouse
- ListenWheelGeneric() : Jypeli.Mouse
- ListenWSAD() : Jypeli.Keyboard
- ListenWSAD< T1 >() : Jypeli.Keyboard
- ListenWSAD< T1, T2 >() : Jypeli.Keyboard
- ListenWSAD< T1, T2, T3 >() : Jypeli.Keyboard
- ListToArray() : Jypeli.TileMap
- ListWidget() : Jypeli.ListWidget< T, O >
- Load() : Jypeli.LoadState
- Load< T >() : Jypeli.FileManager, Jypeli.LoadState
- LoadArray() : Jypeli.StorageFile
- LoadContent() : Jypeli.Game
- LoadContent< T >() : Jypeli.FileManager
- loadContentHasBeenCalled : Jypeli.Game
- LoadContentTexture() : Jypeli.Image
- LoadData() : Jypeli.StorageFile, Jypeli.Widgets.EasyHighScore
- LoadFile() : Jypeli.Image
- LoadFont() : Jypeli.Game
- LoadImage() : Jypeli.Game
- LoadImageFromResources() : Jypeli.Game
- LoadImages() : Jypeli.Game
- LoadingText : Jypeli.Widgets.SplashScreen
- LoadInternalImage() : Jypeli.Content.JypeliContentManager
- LoadInternalSoundEffect() : Jypeli.Content.JypeliContentManager
- LoadList() : Jypeli.StorageFile
- LoadSoundEffect() : Jypeli.Game
- LoadSoundEffectFromResources() : Jypeli.Game
- LoadSoundEffects() : Jypeli.Game
- LoadState() : Jypeli.LoadState
- Log() : AdvanceMath.MathHelper, AdvanceMath.Quaternion
- Log10() : AdvanceMath.MathHelper
- Loop : Jypeli.Assets.PathFollowerBrain
- LoopFallAnim : PlatformCharacter, PlatformCharacter2
- LoopJumpAnim : PlatformCharacter, PlatformCharacter2
- LowerCaseAlphabet : Jypeli.Charset
- LowerCaseAlphabetUS : Jypeli.Charset
- LowerLimit : Jypeli.Meter< ValueType >
- lowTolerance : PlatformCharacter