Tässä on lista kaikista luokkien jäsenistä linkitettyinä luokkiin, joihin ne kuuluvat
- p -
- PackRGB() : Jypeli.Color
- Paint() : Jypeli.Game
- PaintDebugScreen() : Jypeli.Game
- PaintDotNetBlue : Jypeli.Color
- PaintDotNetMagenta : Jypeli.Color
- PaintPhysicsOutlines() : Jypeli.Game
- PaintShapeOutlines() : Jypeli.Game
- Pan : Jypeli.Sound
- ParameterNames : AdvanceMath.Design.InstanceConstructorAttribute
- parameterNames : AdvanceMath.Design.InstanceConstructorAttribute
- Parent : Jypeli.Controls.ListenContext, Jypeli.GameObjects.GameObjectBase, Jypeli.GameObjects.VerticalScrollLayout, Jypeli.HorizontalLayout, Jypeli.IGameObject, Jypeli.ILayout, Jypeli.PhysicsStructure, Jypeli.VerticalLayout
- parent : PlatformCharacter.CollisionHelper
- parentContext : Jypeli.Controls.ListenContext
- parentImage : Jypeli.Image
- parentNode : Jypeli.Effects.LightningNode
- parentObject : Jypeli.Controls.ListenContext
- parentRectangle : Jypeli.Image
- ParentStructure : Jypeli.IPhysicsObject, Jypeli.PhysicsObject, Jypeli.PhysicsStructure
- Parse() : AdvanceMath.Clamped
- parse : AdvanceMath.Design.AdvTypeConverter< TType >
- Parse() : AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4, AdvanceMath.Point2D, AdvanceMath.Quaternion, AdvanceMath.Vector2D, AdvanceMath.Vector3D, AdvanceMath.Vector4D, Jypeli.Angle, Jypeli.TypeHelper, Jypeli.UnlimitedAngle, Jypeli.Vector
- Parse< T >() : AdvanceMath.ParseHelper
- ParseMatrix< T >() : AdvanceMath.ParseHelper
- ParticleImage : Jypeli.Effects.ParticleSystem
- particles : Jypeli.Effects.ParticleSystem
- particlesPerLayer : Jypeli.Effects.Lightning
- ParticleSystem() : Jypeli.Effects.ParticleSystem
- path : Jypeli.Assets.PathFollowerBrain
- Path : Jypeli.Assets.PathFollowerBrain
- pathCandidates : Jypeli.FileManager
- PathFollowerBrain() : Jypeli.Assets.PathFollowerBrain
- Pause() : Jypeli.Animation, Jypeli.Game, Jypeli.MediaPlayer, Jypeli.Sound, Jypeli.Timer
- PausedUpdate() : Jypeli.Game
- PauseForDuration() : Jypeli.Accelerometer
- pendingAcceleration : Jypeli.Assets.Automobile
- PendingActions : Jypeli.Game
- pendingDeceleration : Jypeli.Assets.Automobile
- Pentagon : Jypeli.Shape
- Percent : AdvanceMath.Clamped
- Perimeter : AdvanceMath.Geometry2D.BoundingCircle, AdvanceMath.Geometry2D.BoundingPolygon, AdvanceMath.Geometry2D.BoundingRectangle
- Phase : Jypeli.GameObjects.Oscillator
- Phone : Jypeli.Game
- PhoneBackButton : Jypeli.Game
- PhysicsEnabled : Jypeli.PhysicsGameBase
- PhysicsGameBase() : Jypeli.PhysicsGameBase
- PhysicsObject() : Jypeli.PhysicsObject
- PhysicsObjectColor : Jypeli.Game.DebugViewSettings
- PhysicsObjectHoverColor : Jypeli.Game.DebugViewSettings
- PhysicsObjectVertexColor : Jypeli.Game.DebugViewSettings
- PhysicsStructure() : Jypeli.PhysicsStructure
- Pi : AdvanceMath.MathHelper
- Pink : Jypeli.Color
- PiOver2 : AdvanceMath.MathHelper
- PiOver4 : AdvanceMath.MathHelper
- Pitch : AdvanceMath.Quaternion, Jypeli.Sound
- PitchInDegrees : AdvanceMath.Quaternion
- PixelCount : Jypeli.DisplayResolution
- PixelOffsetOptimization : Jypeli.TextureToShapeConverter
- Place : Jypeli.Widgets.ScoreItemWidget
- PlasmaCannon() : Jypeli.Assets.PlasmaCannon
- Platform : PlatformCharacter2
- PlatformCharacter() : PlatformCharacter
- PlatformCharacter2() : PlatformCharacter2
- PlatformCharacterState : PlatformCharacter, PlatformCharacter2
- PlatformNormal : PlatformCharacter2
- PlatformTolerance : PlatformCharacter2
- PlatformWandererBrain() : Jypeli.PlatformWandererBrain
- Play() : Jypeli.MediaPlayer, Jypeli.Sound, Jypeli.SoundEffect
- PlayAnimation() : PlatformCharacter, PlatformCharacter2
- Played : Jypeli.Animation
- playerIndex : Jypeli.GamePad
- PlaySound() : Jypeli.Assets.CollisionHandler, Jypeli.Assets.Explosion, Jypeli.Game
- Point2D() : AdvanceMath.Point2D
- PointInTri2D() : AdvanceMath.MathHelper
- Polygon() : Jypeli.Polygon
- PolygonDetectionType : Jypeli.TextureToShapeConverter
- PopDir() : Jypeli.FileManager
- Portrait : Jypeli.DisplayOrientation, Jypeli.WP7.DisplayOrientation, Jypeli.WP8.DisplayOrientation
- PortraitInverse : Jypeli.DisplayOrientation, Jypeli.WP8.DisplayOrientation
- Position : AdvanceMath.Geometry2D.BoundingCircle, Jypeli.BoundingRectangle, Jypeli.Camera, Jypeli.Effects.Light
- position : Jypeli.Effects.LightningNode
- Position : Jypeli.Effects.LightningNode
- position : Jypeli.Effects.Particle
- Position : Jypeli.Effects.Particle, Jypeli.GameObject, Jypeli.GameObjects.GameObjectBase, Jypeli.Physics.Collision.ContactPoint, Jypeli.Physics.IPhysicsBody, Jypeli.PhysicsObject, Jypeli.PhysicsStructure, Jypeli.Positional, Jypeli.PositionalRW, Jypeli.ScoreItem, Jypeli.SoundEffect
- PositionColor : Jypeli.Widgets.ScoreListWidget
- PositionOnScreen : Jypeli.Mouse, Jypeli.Touch
- PositionOnScreen2 : Jypeli.Gesture
- PositionOnWorld : Jypeli.Mouse, Jypeli.Touch
- PositionOnWorld2 : Jypeli.Gesture
- posTimer : Jypeli.SoundEffect
- Pow() : AdvanceMath.MathHelper
- Power : Jypeli.Assets.Weapon
- PreferredSize : Jypeli.GameObject, Jypeli.GameObjects.VerticalScrollLayout, Jypeli.HorizontalLayout, Jypeli.ILayout, Jypeli.InputBox, Jypeli.VerticalLayout
- PreloadContent() : Jypeli.Assets.Explosion
- PrepareThrowable() : Jypeli.PhysicsObject, PlatformCharacter, PlatformCharacter2
- Pressed() : Jypeli.Controls.Keyboard.VirtualKey
- PressedColor : Jypeli.PushButton
- pressedColor : Jypeli.PushButton
- pressedDown : Jypeli.Widgets.Slider
- PressListeners : Jypeli.TouchPanel
- prevDirs : Jypeli.FileManager
- previousImage : Jypeli.Canvas
- PreviousReading : Jypeli.Accelerometer
- PreviousReading3d : Jypeli.Accelerometer
- prevMouseState : Jypeli.Controls.Keyboard.VirtualKeyboard
- prevMouseVisible : Jypeli.Window
- PrevPositionOnScreen : Jypeli.Touch
- PrevPositionOnWorld : Jypeli.Touch
- PrevState : Jypeli.Controls.Controller< ControllerState, Control >
- PrimeNumberGenerator() : AdvanceMath.PrimeNumberGenerator
- Primes : AdvanceMath.PrimeNumberGenerator
- primes : AdvanceMath.PrimeNumberGenerator
- ProgressBar() : Jypeli.Widgets.ProgressBar
- Project() : AdvanceMath.Vector2D, AdvanceMath.Vector3D, AdvanceMath.Vector4D, Jypeli.Vector
- Project2d() : Jypeli.Accelerometer
- Projectile() : Jypeli.Assets.Projectile
- ProjectileCollision : Jypeli.Assets.Weapon
- ProjectionMatrix : Jypeli.Graphics
- property : AdvanceMath.Design.AdvPropertyDescriptor
- PropertyType : AdvanceMath.Design.AdvPropertyDescriptor
- protectedCollisionHandlers : Jypeli.PhysicsGameBase
- Punctuation : Jypeli.Charset
- Purple : Jypeli.Color
- Push() : Jypeli.IPhysicsObject, Jypeli.PhysicsObject, Jypeli.PhysicsStructure
- PushButton() : Jypeli.PushButton
- PushDir() : Jypeli.FileManager
- PutTo() : Jypeli.StringHelpers