Jypeli
10
The simple game programming library
- o -
ObjectAdded() :
Jypeli.Layer
ObjectRemoved() :
Jypeli.Layer
OfType< T >() :
Jypeli.Meter< ValueType >
OnAccessDenied() :
Jypeli.FileManager
OnAdd() :
Jypeli.Brain
,
Jypeli.LabyrinthWandererBrain
,
Jypeli.RandomMoverBrain
OnAdded() :
Jypeli.InputBox
OnAddedToGame() :
Jypeli.GameObjects.GameObjectBase
,
Jypeli.IGameObjectInternal
OnAddObject() :
Jypeli.Game
OnAddToGame() :
Jypeli.Brain
,
Jypeli.LabyrinthWandererBrain
,
Jypeli.PlatformWandererBrain
OnArrivedAtEnd() :
Jypeli.Assets.PathFollowerBrain
OnArrivedAtWaypoint() :
Jypeli.Assets.PathFollowerBrain
OnChange() :
Jypeli.Meter< ValueType >
OnChanged() :
Jypeli.ScoreList
,
Jypeli.StringList
,
Jypeli.SynchronousList< T >
OnChildAdded() :
Jypeli.GameObject
OnChildRemoved() :
Jypeli.GameObject
OnClosed() :
Jypeli.Window
OnCollided() :
Jypeli.PhysicsObject
,
Jypeli.PhysicsStructure
OnColliding() :
PlatformCharacter2
OnCollision() :
Jypeli.Assets.DriverBrain
,
Jypeli.Brain
,
Jypeli.PlatformWandererBrain
,
Jypeli.RandomMoverBrain
,
PlatformCharacter
OnDestroyed() :
Jypeli.GameObjects.GameObjectBase
,
Jypeli.Listener< State, Ctrl >
,
Jypeli.TouchListener
OnDestroying() :
Jypeli.PhysicsStructure
OneWayPlatformIgnorer() :
Jypeli.Physics.OneWayPlatformIgnorer
OnExiting() :
Jypeli.Game
OnFinished() :
Jypeli.DoubleMeterAddOperation
,
Jypeli.IntMeterAddOperation
OnItemAdded() :
Jypeli.SynchronousList< T >
OnItemRemoved() :
Jypeli.SynchronousList< T >
OnJointAdded() :
Jypeli.PhysicsGameBase
OnJointRemoved() :
Jypeli.PhysicsGameBase
OnLayerAdded() :
Jypeli.Game
OnLayerRemoved() :
Jypeli.Game
OnLetterChanged() :
Jypeli.LetterPicker
OnNo() :
Jypeli.YesNoWindow
OnNoAudioHardwareException() :
Jypeli.Game
OnObjectAdded() :
Jypeli.Game
,
Jypeli.PhysicsGameBase
OnObjectRemoved() :
Jypeli.Game
,
Jypeli.PhysicsGameBase
OnPlayed() :
Jypeli.Animation
OnRemove() :
Jypeli.Brain
,
Jypeli.RandomMoverBrain
OnRemoved() :
Jypeli.GameObjects.GameObjectBase
,
Jypeli.IGameObjectInternal
,
Jypeli.InputBox
OnRemoveObject() :
Jypeli.Game
OnShockwaveReachesObject() :
Jypeli.Assets.Explosion
OnShooting() :
Jypeli.Assets.Weapon
OnTextChanged() :
Jypeli.InputBox
OnTextEntered() :
Jypeli.InputWindow
OnYes() :
Jypeli.YesNoWindow
Open() :
Jypeli.FileManager
openFileStream() :
Jypeli.FileManager
operator Angle() :
Jypeli.UnlimitedAngle
operator Animation() :
Jypeli.Animation
operator Color() :
Jypeli.Color
operator double() :
Jypeli.DoubleMeter
,
Jypeli.IntMeter
operator int() :
Jypeli.IntMeter
operator List< String >() :
Jypeli.StringList
operator Matrix2x2() :
AdvanceMath.Matrix2x2
operator Matrix2x3() :
AdvanceMath.Matrix2x3
operator Matrix3x3() :
AdvanceMath.Matrix3x3
operator Matrix4x4() :
AdvanceMath.Matrix4x4
operator Microsoft.Xna.Framework.Vector2() :
Jypeli.Vector
operator Microsoft.Xna.Framework.Vector3() :
Jypeli.Vector
operator Microsoft.Xna.Framework.Vector4() :
Jypeli.Vector
operator String[]() :
Jypeli.StringList
operator StringList() :
Jypeli.StringList
operator System.Numerics.Vector2() :
Jypeli.Vector
operator System.Numerics.Vector3() :
Jypeli.Vector
operator System.Numerics.Vector4() :
Jypeli.Vector
operator UnlimitedAngle() :
Jypeli.Angle
operator Vector() :
Jypeli.Vector
operator Vector2D() :
AdvanceMath.Vector2D
,
Jypeli.Vector
operator Vector3D() :
AdvanceMath.Vector3D
operator Vector4D() :
AdvanceMath.Vector4D
operator VirtualKeyInfo() :
Jypeli.Controls.Keyboard.VirtualKeyInfo
operator XnaColor() :
Jypeli.Color
operator!=() :
AdvanceMath.Geometry2D.BoundingCircle
,
AdvanceMath.Geometry2D.BoundingRectangle
,
AdvanceMath.Geometry2D.Line
,
AdvanceMath.Geometry2D.LineSegment
,
AdvanceMath.Geometry2D.Ray
,
AdvanceMath.Matrix2x2
,
AdvanceMath.Matrix2x3
,
AdvanceMath.Matrix3x3
,
AdvanceMath.Matrix4x4
,
AdvanceMath.Point2D
,
AdvanceMath.Quaternion
,
AdvanceMath.Vector2D
,
AdvanceMath.Vector3D
,
AdvanceMath.Vector4D
,
Jypeli.Angle
,
Jypeli.Color
,
Jypeli.Direction
,
Jypeli.DisplayOrientation
,
Jypeli.DisplayResolution
,
Jypeli.UnlimitedAngle
,
Jypeli.Vector
operator*() :
AdvanceMath.Matrix2x2
,
AdvanceMath.Matrix2x3
,
AdvanceMath.Matrix3x3
,
AdvanceMath.Matrix4x4
,
AdvanceMath.Point2D
,
AdvanceMath.Quaternion
,
AdvanceMath.Vector2D
,
AdvanceMath.Vector3D
,
AdvanceMath.Vector4D
,
Jypeli.Angle
,
Jypeli.UnlimitedAngle
,
Jypeli.Vector
operator+() :
AdvanceMath.Matrix2x2
,
AdvanceMath.Matrix2x3
,
AdvanceMath.Matrix3x3
,
AdvanceMath.Matrix4x4
,
AdvanceMath.Point2D
,
AdvanceMath.Quaternion
,
AdvanceMath.Vector2D
,
AdvanceMath.Vector3D
,
AdvanceMath.Vector4D
,
Jypeli.Angle
,
Jypeli.StringList
,
Jypeli.UnlimitedAngle
,
Jypeli.Vector
operator-() :
AdvanceMath.Matrix2x2
,
AdvanceMath.Matrix2x3
,
AdvanceMath.Matrix3x3
,
AdvanceMath.Matrix4x4
,
AdvanceMath.Point2D
,
AdvanceMath.Quaternion
,
AdvanceMath.Vector2D
,
AdvanceMath.Vector3D
,
AdvanceMath.Vector4D
,
Jypeli.Angle
,
Jypeli.UnlimitedAngle
,
Jypeli.Vector
operator/() :
Jypeli.Angle
,
Jypeli.UnlimitedAngle
,
Jypeli.Vector
operator<() :
Jypeli.Angle
,
Jypeli.UnlimitedAngle
operator<=() :
Jypeli.Angle
,
Jypeli.UnlimitedAngle
operator==() :
AdvanceMath.Geometry2D.BoundingCircle
,
AdvanceMath.Geometry2D.BoundingRectangle
,
AdvanceMath.Geometry2D.Line
,
AdvanceMath.Geometry2D.LineSegment
,
AdvanceMath.Geometry2D.Ray
,
AdvanceMath.Matrix2x2
,
AdvanceMath.Matrix2x3
,
AdvanceMath.Matrix3x3
,
AdvanceMath.Matrix4x4
,
AdvanceMath.Point2D
,
AdvanceMath.Quaternion
,
AdvanceMath.Vector2D
,
AdvanceMath.Vector3D
,
AdvanceMath.Vector4D
,
Jypeli.Angle
,
Jypeli.Color
,
Jypeli.Direction
,
Jypeli.DisplayOrientation
,
Jypeli.DisplayResolution
,
Jypeli.UnlimitedAngle
,
Jypeli.Vector
operator>() :
Jypeli.Angle
,
Jypeli.UnlimitedAngle
operator>=() :
Jypeli.Angle
,
Jypeli.UnlimitedAngle
operator^() :
AdvanceMath.Vector2D
,
AdvanceMath.Vector3D
Optimize() :
Jypeli.AbstractTileMap< TileType >
Oscillate() :
Jypeli.GameObject
OscillateAngle() :
Jypeli.GameObject
Oscillator() :
Jypeli.GameObjects.Oscillator
Generoinut projektille Jypeli Tue Sep 14 2021 15:57:50
1.9.2