Tässä on lista kaikista luokkien jäsenistä linkitettyinä luokkiin, joihin ne kuuluvat
- o -
- obj : Jypeli.PhysicsGameBase.CollisionRecord
- Object : Jypeli.GameObjects.Oscillator, PlatformCharacter.CollisionHelper
- Object1 : Jypeli.IAxleJoint, Jypeli.Physics.Collision
- Object2 : Jypeli.IAxleJoint, Jypeli.Physics.Collision
- ObjectAdded() : Jypeli.Layer
- ObjectCount : Jypeli.Game, Jypeli.GameObject, Jypeli.IGameObject, Jypeli.PhysicsStructure
- ObjectRemoved() : Jypeli.Layer
- Objects : Jypeli.GameObject, Jypeli.Layer
- objects : Jypeli.PhysicsStructure
- Objects : Jypeli.PhysicsStructure
- objectsRead : Jypeli.LoadState
- ObjectsToFollow : Jypeli.FollowerBrain
- objectsWithDrawMethod : Jypeli.Layer
- objectsWithImage : Jypeli.Layer
- objectsWithoutImage : Jypeli.Layer
- Octagon : Jypeli.Shape
- OfType< T >() : Jypeli.Meter< ValueType >
- OKButton : Jypeli.CustomQueryWindow< W >, Jypeli.MessageWindow
- OkButtonOnPhone : Jypeli.CustomQueryWindow< W >, Jypeli.InputWindow, Jypeli.StringListWindow, Jypeli.Widgets.HighScoreWindow
- oldLegend : Jypeli.TileMap
- Olive : Jypeli.Color
- OnAccessDenied() : Jypeli.FileManager
- OnAdd() : Jypeli.Brain, Jypeli.LabyrinthWandererBrain, Jypeli.RandomMoverBrain
- OnAdded() : Jypeli.InputBox
- OnAddedToGame() : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObjectInternal
- OnAddObject() : Jypeli.Game
- OnAddToGame() : Jypeli.Brain, Jypeli.LabyrinthWandererBrain, Jypeli.PlatformWandererBrain
- OnArrivedAtEnd() : Jypeli.Assets.PathFollowerBrain
- OnArrivedAtWaypoint() : Jypeli.Assets.PathFollowerBrain
- OnChange() : Jypeli.Meter< ValueType >
- OnChanged() : Jypeli.ScoreList, Jypeli.StringList, Jypeli.SynchronousList< T >
- OnChildAdded() : Jypeli.GameObject
- OnChildRemoved() : Jypeli.GameObject
- OnClosed() : Jypeli.Window
- OnCollided() : Jypeli.PhysicsObject, Jypeli.PhysicsStructure
- OnColliding() : PlatformCharacter2
- OnCollision() : Jypeli.Assets.DriverBrain, Jypeli.Brain, Jypeli.PlatformWandererBrain, Jypeli.RandomMoverBrain, PlatformCharacter
- onCompleted : Jypeli.FileManager.AsyncTrigger
- OnDestroyed() : Jypeli.GameObjects.GameObjectBase, Jypeli.Listener< State, Ctrl >, Jypeli.TouchListener
- OnDestroying() : Jypeli.PhysicsStructure
- One : AdvanceMath.Vector2D, AdvanceMath.Vector3D, AdvanceMath.Vector4D, Jypeli.Vector
- OneWayPlatformIgnorer() : Jypeli.Physics.OneWayPlatformIgnorer
- OnExiting() : Jypeli.Game
- OnFinished() : Jypeli.DoubleMeterAddOperation, Jypeli.IntMeterAddOperation
- OnItemAdded() : Jypeli.SynchronousList< T >
- OnItemRemoved() : Jypeli.SynchronousList< T >
- OnJointAdded() : Jypeli.PhysicsGameBase
- OnJointRemoved() : Jypeli.PhysicsGameBase
- OnLayerAdded() : Jypeli.Game
- OnLayerRemoved() : Jypeli.Game
- OnLetterChanged() : Jypeli.LetterPicker
- OnNo() : Jypeli.YesNoWindow
- OnNoAudioHardwareException() : Jypeli.Game
- OnObjectAdded() : Jypeli.Game, Jypeli.PhysicsGameBase
- OnObjectRemoved() : Jypeli.Game, Jypeli.PhysicsGameBase
- OnPlayed() : Jypeli.Animation
- OnRemove() : Jypeli.Brain, Jypeli.RandomMoverBrain
- OnRemoved() : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObjectInternal, Jypeli.InputBox
- OnRemoveObject() : Jypeli.Game
- OnShockwaveReachesObject() : Jypeli.Assets.Explosion
- OnShooting() : Jypeli.Assets.Weapon
- OnTextChanged() : Jypeli.InputBox
- OnTextEntered() : Jypeli.InputWindow
- OnYes() : Jypeli.YesNoWindow
- Open() : Jypeli.FileManager
- openFileStream() : Jypeli.FileManager
- operations : Jypeli.DoubleMeter, Jypeli.IntMeter
- operator Angle() : Jypeli.UnlimitedAngle
- operator Animation() : Jypeli.Animation
- operator Color() : Jypeli.Color
- operator double() : Jypeli.DoubleMeter, Jypeli.IntMeter
- operator int() : Jypeli.IntMeter
- operator List< String >() : Jypeli.StringList
- operator Matrix2x2() : AdvanceMath.Matrix2x2
- operator Matrix2x3() : AdvanceMath.Matrix2x3
- operator Matrix3x3() : AdvanceMath.Matrix3x3
- operator Matrix4x4() : AdvanceMath.Matrix4x4
- operator Microsoft.Xna.Framework.Vector2() : Jypeli.Vector
- operator Microsoft.Xna.Framework.Vector3() : Jypeli.Vector
- operator Microsoft.Xna.Framework.Vector4() : Jypeli.Vector
- operator String[]() : Jypeli.StringList
- operator StringList() : Jypeli.StringList
- operator System.Numerics.Vector2() : Jypeli.Vector
- operator System.Numerics.Vector3() : Jypeli.Vector
- operator System.Numerics.Vector4() : Jypeli.Vector
- operator UnlimitedAngle() : Jypeli.Angle
- operator Vector() : Jypeli.Vector
- operator Vector2D() : AdvanceMath.Vector2D, Jypeli.Vector
- operator Vector3D() : AdvanceMath.Vector3D
- operator Vector4D() : AdvanceMath.Vector4D
- operator VirtualKeyInfo() : Jypeli.Controls.Keyboard.VirtualKeyInfo
- operator XnaColor() : Jypeli.Color
- operator!=() : AdvanceMath.Geometry2D.BoundingCircle, AdvanceMath.Geometry2D.BoundingRectangle, AdvanceMath.Geometry2D.Line, AdvanceMath.Geometry2D.LineSegment, AdvanceMath.Geometry2D.Ray, AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4, AdvanceMath.Point2D, AdvanceMath.Quaternion, AdvanceMath.Vector2D, AdvanceMath.Vector3D, AdvanceMath.Vector4D, Jypeli.Angle, Jypeli.Color, Jypeli.Direction, Jypeli.DisplayOrientation, Jypeli.DisplayResolution, Jypeli.UnlimitedAngle, Jypeli.Vector
- operator*() : AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4, AdvanceMath.Point2D, AdvanceMath.Quaternion, AdvanceMath.Vector2D, AdvanceMath.Vector3D, AdvanceMath.Vector4D, Jypeli.Angle, Jypeli.UnlimitedAngle, Jypeli.Vector
- operator+() : AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4, AdvanceMath.Point2D, AdvanceMath.Quaternion, AdvanceMath.Vector2D, AdvanceMath.Vector3D, AdvanceMath.Vector4D, Jypeli.Angle, Jypeli.StringList, Jypeli.UnlimitedAngle, Jypeli.Vector
- operator-() : AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4, AdvanceMath.Point2D, AdvanceMath.Quaternion, AdvanceMath.Vector2D, AdvanceMath.Vector3D, AdvanceMath.Vector4D, Jypeli.Angle, Jypeli.UnlimitedAngle, Jypeli.Vector
- operator/() : Jypeli.Angle, Jypeli.UnlimitedAngle, Jypeli.Vector
- operator<() : Jypeli.Angle, Jypeli.UnlimitedAngle
- operator<=() : Jypeli.Angle, Jypeli.UnlimitedAngle
- operator==() : AdvanceMath.Geometry2D.BoundingCircle, AdvanceMath.Geometry2D.BoundingRectangle, AdvanceMath.Geometry2D.Line, AdvanceMath.Geometry2D.LineSegment, AdvanceMath.Geometry2D.Ray, AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4, AdvanceMath.Point2D, AdvanceMath.Quaternion, AdvanceMath.Vector2D, AdvanceMath.Vector3D, AdvanceMath.Vector4D, Jypeli.Angle, Jypeli.Color, Jypeli.Direction, Jypeli.DisplayOrientation, Jypeli.DisplayResolution, Jypeli.UnlimitedAngle, Jypeli.Vector
- operator>() : Jypeli.Angle, Jypeli.UnlimitedAngle
- operator>=() : Jypeli.Angle, Jypeli.UnlimitedAngle
- operator^() : AdvanceMath.Vector2D, AdvanceMath.Vector3D
- ops : Jypeli.FileManager.AsyncTrigger
- Optimize() : Jypeli.AbstractTileMap< TileType >
- optimized : Jypeli.AbstractTileMap< TileType >
- Orange : Jypeli.Color
- OrangeRed : Jypeli.Color
- order : AdvanceMath.Design.AdvBrowsableOrderAttribute
- Order : AdvanceMath.Design.AdvBrowsableOrderAttribute
- Origin : AdvanceMath.Geometry2D.Ray, Jypeli.RaySegment
- originalAlpha : Jypeli.Effects.ParticleSystem
- originalText : Jypeli.Label
- Oscillate() : Jypeli.GameObject
- OscillateAngle() : Jypeli.GameObject
- Oscillator() : Jypeli.GameObjects.Oscillator
- oscillators : Jypeli.GameObject
- OuterParticleImage : Jypeli.Effects.ParticleSystem
- outlineIndices : Jypeli.Rectangle, Jypeli.Star, Jypeli.Triangle
- OutlineVertices : Jypeli.ShapeCache
- Owner : Jypeli.Brain, Jypeli.Physics.IPhysicsBody