Jypeli
10
The simple game programming library
- s -
SameSide() :
Jypeli.Shape
SanitizeFileName() :
Jypeli.FileManager
Save() :
Jypeli.FileManager
,
Jypeli.SaveState
Save< T >() :
Jypeli.FileManager
,
Jypeli.SaveState
SaveAllFieldsAttribute() :
Jypeli.SaveAllFieldsAttribute
SaveArray() :
Jypeli.StorageFile
SaveAttribute() :
Jypeli.SaveAttribute
SaveData() :
Jypeli.StorageFile
,
Jypeli.Widgets.EasyHighScore
SaveFocus() :
Jypeli.Controls.ListenContext
SaveJPG() :
Jypeli.Screencap
SaveList() :
Jypeli.StorageFile
SaveMember() :
Jypeli.StorageFile
SaveState() :
Jypeli.SaveState
ScalarProjection() :
Jypeli.Vector
ScaleToFit() :
Jypeli.ScreenView
ScaleToLevel() :
Jypeli.Widgets.Background
ScaleToLevelByHeight() :
Jypeli.Widgets.Background
ScaleToLevelByWidth() :
Jypeli.Widgets.Background
ScaleToLevelFull() :
Jypeli.Widgets.Background
ScoreItem() :
Jypeli.ScoreItem
ScoreItemWidget() :
Jypeli.Widgets.ScoreItemWidget
ScoreList() :
Jypeli.ScoreList
ScoreListWidget() :
Jypeli.Widgets.ScoreListWidget
ScreenToWorld() :
Jypeli.Camera
ScreenView() :
Jypeli.ScreenView
Scroll() :
Jypeli.GameObjects.VerticalScrollLayout
ScrollableList() :
Jypeli.ScrollableList< O >
ScrollDown() :
Jypeli.GameObjects.VerticalScrollLayout
scrollDown() :
Jypeli.ListWidget< T, O >
ScrollDown() :
Jypeli.ScrollableList< O >
ScrollUp() :
Jypeli.GameObjects.VerticalScrollLayout
scrollUp() :
Jypeli.ListWidget< T, O >
ScrollUp() :
Jypeli.ScrollableList< O >
SearchCrossingEdges() :
Jypeli.TextureToShapeConverter
SearchCrossingEdgesHoles() :
Jypeli.TextureToShapeConverter
SearchForOutstandingVertex() :
Jypeli.TextureToShapeConverter
SearchHoleEntrance() :
Jypeli.TextureToShapeConverter
SearchHullEntrance() :
Jypeli.TextureToShapeConverter
SearchNearPixels() :
Jypeli.TextureToShapeConverter
SearchNextHullEntrance() :
Jypeli.TextureToShapeConverter
SelectButton() :
Jypeli.MultiSelectWindow
SelectOne< T >() :
Jypeli.RandomGen
SelectStencilMode() :
Jypeli.Graphics
SelectTarget() :
Jypeli.FollowerBrain
SetAngle() :
AdvanceMath.Vector2D
SetAnimation() :
PlatformCharacter
,
PlatformCharacter2
SetArea() :
Jypeli.AbstractTileMap< TileType >
SetButtonColor() :
Jypeli.MultiSelectWindow
SetButtonTextColor() :
Jypeli.MultiSelectWindow
SetChangedEvent() :
Jypeli.Widgets.BindableWidget
SetCollisionHandler() :
Jypeli.Assets.Weapon
SetCollisionIgnorer() :
Jypeli.Physics.IPhysicsBody
SetColor() :
Jypeli.Assets.CollisionHandler
SetColumn() :
AdvanceMath.IMatrix< M, VC, VR >
,
AdvanceMath.Matrix2x2
,
AdvanceMath.Matrix2x3
,
AdvanceMath.Matrix3x3
,
AdvanceMath.Matrix4x4
setContext() :
Jypeli.TouchPanel
SetData() :
Jypeli.Image
setDefaultHeight() :
Jypeli.Label
SetDefaultResolution() :
Jypeli.Game
SetDescription() :
AdvanceMath.Design.AdvPropertyDescriptor
SetEngine() :
Jypeli.IAxleJoint
SetEquilibrium() :
Jypeli.GameObject
SetIdleAnim() :
PlatformCharacter
SetImage() :
Jypeli.GameObject
SetLineCorrection() :
Jypeli.Image
SetMagnitude() :
AdvanceMath.Vector2D
,
AdvanceMath.Vector3D
,
AdvanceMath.Vector4D
SetNextDirectionAndDestination() :
Jypeli.LabyrinthWandererBrain
SetObjectBeingHit() :
PlatformCharacter.CollisionHelper
SetPosition() :
Jypeli.Mouse
SetRandomColor() :
Jypeli.Assets.CollisionHandler
SetRandomTargetColor() :
Jypeli.Assets.CollisionHandler
SetRouteMethod() :
Jypeli.AbstractTileMap< TileType >
SetRow() :
AdvanceMath.IMatrix< M, VC, VR >
,
AdvanceMath.Matrix2x2
,
AdvanceMath.Matrix2x3
,
AdvanceMath.Matrix3x3
,
AdvanceMath.Matrix4x4
SetSamplerState() :
Jypeli.Graphics
SetState() :
Jypeli.PushButton
SetTargetColor() :
Jypeli.Assets.CollisionHandler
SetTargetPosition() :
Jypeli.FollowerBrain
SetTextureData() :
FontStashSharp.Texture2DManager
,
Jypeli.TextureToShapeConverter
SetTile() :
Jypeli.AbstractTileMap< TileType >
SetTileMethod() :
Jypeli.AbstractTileMap< TileType >
,
Jypeli.ColorTileMap
SetTileMethod< T1 >() :
Jypeli.AbstractTileMap< TileType >
,
Jypeli.ColorTileMap
SetTileMethod< T1, T2 >() :
Jypeli.AbstractTileMap< TileType >
,
Jypeli.ColorTileMap
SetTileMethod< T1, T2, T3 >() :
Jypeli.AbstractTileMap< TileType >
,
Jypeli.ColorTileMap
SetTileMethod< T1, T2, T3, T4 >() :
Jypeli.AbstractTileMap< TileType >
SetTileMethod< T1, T2, T3, T4, T5 >() :
Jypeli.AbstractTileMap< TileType >
SetTileMethod< T1, T2, T3, T4, T5, T6 >() :
Jypeli.AbstractTileMap< TileType >
SetValue() :
AdvanceMath.Design.AdvPropertyDescriptor
,
Jypeli.Meter< ValueType >
SetValues() :
AdvanceMath.Clamped
SetWindowPosition() :
Jypeli.Game
SetWindowSize() :
Jypeli.Game
ShapeCache() :
Jypeli.ShapeCache
Shoot() :
Jypeli.Assets.Tank
,
Jypeli.Assets.Weapon
,
ShootingPlatformCharacter
ShootingPlatformCharacter() :
ShootingPlatformCharacter
ShootingPlatformCharacter_AddedToGame() :
ShootingPlatformCharacter
ShootProjectile() :
Jypeli.Assets.Weapon
ShouldSerializeValue() :
AdvanceMath.Design.AdvPropertyDescriptor
Show() :
Jypeli.Controls.Keyboard.VirtualKeyboard
,
Jypeli.Widgets.EasyHighScore
ShowControlHelp() :
Jypeli.Game
ShowDownButton() :
Jypeli.ListWidget< T, O >
ShowMessage() :
Jypeli.Assets.CollisionHandler
ShowMouse() :
Jypeli.Window
ShowNameInput() :
Jypeli.Widgets.HighScoreWindow
showNameWindow() :
Jypeli.Widgets.HighScoreWindow
ShownText() :
Jypeli.InputBox
ShowUpButton() :
Jypeli.ListWidget< T, O >
Shuffle< T >() :
Jypeli.RandomGen
Sin() :
AdvanceMath.MathHelper
SingleShot() :
Jypeli.Timer
Sinh() :
AdvanceMath.MathHelper
Slerp() :
AdvanceMath.Quaternion
Slider() :
Jypeli.Widgets.Slider
Smoke() :
Jypeli.Effects.Smoke
SnapToLines() :
Jypeli.Grid
Sort() :
AdvanceMath.MathHelper
Sound() :
Jypeli.Sound
SoundEffect() :
Jypeli.SoundEffect
SplashScreen() :
Jypeli.Widgets.SplashScreen
SplitPolygonEdge() :
Jypeli.TextureToShapeConverter
SplitStringVector() :
AdvanceMath.ParseHelper
SpritString() :
AdvanceMath.ParseHelper
Sqrt() :
AdvanceMath.MathHelper
Squad() :
AdvanceMath.Quaternion
Star() :
Jypeli.Star
Start() :
Jypeli.Accelerometer
,
Jypeli.Animation
,
Jypeli.Timer
StartDrag() :
Jypeli.LetterPicker
StartMoveWindow() :
Jypeli.Window
StartPlaying() :
Jypeli.SoundEffect
Step() :
Jypeli.Animation
Stop() :
Jypeli.Accelerometer
,
Jypeli.Animation
,
Jypeli.DoubleMeter
,
Jypeli.DoubleMeterAddOperation
,
Jypeli.GameObject
,
Jypeli.GameObjects.AngularOscillator
,
Jypeli.GameObjects.LinearOscillator
,
Jypeli.GameObjects.Oscillator
,
Jypeli.IntMeter
,
Jypeli.IntMeterAddOperation
,
Jypeli.IPhysicsObject
,
Jypeli.MediaPlayer
,
Jypeli.Operation
,
Jypeli.Physics.IPhysicsBody
,
Jypeli.PhysicsObject
,
Jypeli.PhysicsStructure
,
Jypeli.Sound
,
Jypeli.SoundEffect
,
Jypeli.Timer
StopAll() :
Jypeli.PhysicsGameBase
StopAngular() :
Jypeli.IPhysicsObject
,
Jypeli.Physics.IPhysicsBody
,
Jypeli.PhysicsObject
,
Jypeli.PhysicsStructure
StopAxial() :
Jypeli.IPhysicsObject
,
Jypeli.Physics.IPhysicsBody
,
Jypeli.PhysicsObject
,
Jypeli.PhysicsStructure
StopFollowing() :
Jypeli.Camera
StopHorizontal() :
Jypeli.IPhysicsObject
,
Jypeli.PhysicsObject
,
Jypeli.PhysicsStructure
StopMoveTo() :
Jypeli.GameObject
,
Jypeli.IGameObject
,
Jypeli.PhysicsStructure
StopVertical() :
Jypeli.IPhysicsObject
,
Jypeli.PhysicsObject
,
Jypeli.PhysicsStructure
StopVibrating() :
Jypeli.Devices.Device
StopVibration() :
Jypeli.GamePad
StopWalking() :
PlatformCharacter
,
PlatformCharacter2
StorageFile() :
Jypeli.StorageFile
StreamInternalFont() :
Jypeli.Content.JypeliContentManager
StreamInternalResource() :
Jypeli.Content.JypeliContentManager
Strike() :
Jypeli.Effects.Lightning
StringEquals() :
Jypeli.StringHelpers
StringList() :
Jypeli.StringList
StringListWidget() :
Jypeli.StringListWidget
StringListWindow() :
Jypeli.StringListWindow
Subdivide() :
Jypeli.Physics2d.VertexHelper
SubdivideRange() :
Jypeli.Physics2d.VertexHelper
Substring() :
Jypeli.StringHelpers
Subtract() :
AdvanceMath.Matrix2x2
,
AdvanceMath.Matrix2x3
,
AdvanceMath.Matrix3x3
,
AdvanceMath.Matrix4x4
,
AdvanceMath.Point2D
,
AdvanceMath.Quaternion
,
AdvanceMath.Vector2D
,
AdvanceMath.Vector3D
,
AdvanceMath.Vector4D
Sum() :
Jypeli.Angle
,
Jypeli.UnlimitedAngle
Supplement() :
Jypeli.Angle
Surface() :
Jypeli.Surface
SymbolEquals() :
Jypeli.AbstractTileMap< TileType >
SynchronousList() :
Jypeli.SynchronousList< T >
Generoinut projektille Jypeli Tue Sep 14 2021 15:57:50
1.9.2