Tässä on lista kaikista luokkien jäsenistä linkitettyinä luokkiin, joihin ne kuuluvat
- r -
- r : Jypeli.Surfaces
- radian : Jypeli.Angle, Jypeli.UnlimitedAngle
- Radians : Jypeli.Angle, Jypeli.UnlimitedAngle
- RadiansPerDegree : AdvanceMath.MathHelper
- RadianToDegree() : Jypeli.Angle, Jypeli.UnlimitedAngle
- Radius : AdvanceMath.Geometry2D.BoundingCircle
- rand : Jypeli.RandomGen
- random : Jypeli.Effects.ParticleSystem
- RandomMoverBrain() : Jypeli.RandomMoverBrain
- rawData : Jypeli.Content.Lighting
- Ray() : AdvanceMath.Geometry2D.Ray
- RaySegment() : Jypeli.RaySegment
- ReadAccessDenied : Jypeli.FileManager
- reader : Jypeli.LoadState
- ReadFromFile() : Jypeli.TileMap
- ReadFromStringArray() : Jypeli.TileMap
- Reading : Jypeli.Accelerometer
- Reading3d : Jypeli.Accelerometer
- ReadMatrix2x2() : AdvanceMath.IO.MathReader
- ReadMatrix3x3() : AdvanceMath.IO.MathReader
- ReadMatrix4x4() : AdvanceMath.IO.MathReader
- ReadQuaternion() : AdvanceMath.IO.MathReader
- ReadScalar() : AdvanceMath.IO.MathReader
- ReadScalarArray() : AdvanceMath.IO.MathReader
- ReadVector2D() : AdvanceMath.IO.MathReader
- ReadVector3D() : AdvanceMath.IO.MathReader
- ReadVector4D() : AdvanceMath.IO.MathReader
- ReallyDestroy() : Jypeli.PhysicsStructure
- RealTime : Jypeli.Game, Jypeli.MessageDisplay
- Rectangle() : Jypeli.Rectangle, Jypeli.Shape
- Red : Jypeli.Color
- RedComponent : Jypeli.Color
- Reduce() : Jypeli.Physics2d.BitmapHelper, Jypeli.Physics2d.VertexHelper
- ReduceRange() : Jypeli.Physics2d.VertexHelper
- RefreshLayout() : Jypeli.GameObject
- RegenerateConnectedFixtures() : Jypeli.Physics.IPhysicsBody
- RegularPolygon() : Jypeli.RegularPolygon
- RelativeAngle : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject
- RelativeAngleToMainParent : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject
- RelativeBottom : Jypeli.GameObjects.GameObjectBase
- RelativeLeft : Jypeli.GameObjects.GameObjectBase
- RelativePosition : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject
- RelativePositionToMainParent : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject
- RelativeRight : Jypeli.GameObjects.GameObjectBase
- RelativeTop : Jypeli.GameObjects.GameObjectBase
- RelativeTransition : Jypeli.Layer
- RelativeUnitX : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject
- RelativeUnitY : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject
- RelativeValue : Jypeli.DoubleMeter, Jypeli.IntMeter, Jypeli.Meter< ValueType >
- Release() : Jypeli.PushButton
- releasedColor : Jypeli.PushButton
- ReleaseListeners : Jypeli.TouchPanel
- remainingDelay : Jypeli.FollowerBrain
- RememberSelection : Jypeli.MultiSelectWindow
- Remove() : Jypeli.Game, Jypeli.GameObject, Jypeli.GameObjectContainer, Jypeli.GroupCollection, Jypeli.IGameObject, Jypeli.Layer, Jypeli.PhysicsGameBase, Jypeli.PhysicsStructure, Jypeli.SynchronousList< T >
- RemoveAll() : Jypeli.StringList
- RemoveAll< T >() : Jypeli.ListHelpers
- RemoveAllLayers() : Jypeli.Game
- RemoveBody() : Jypeli.Physics.IPhysicsEngine
- RemoveCollisionHandlers() : Jypeli.PhysicsGameBase
- RemoveCollisionHelpers() : PlatformCharacter
- RemoveCollisionIgnoreGroup() : Jypeli.PhysicsObject
- RemoveControls() : Jypeli.LetterPicker
- Removed : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject
- RemoveFactory< T >() : Jypeli.Factory, Jypeli.Game
- RemoveFirst() : Jypeli.StringList
- RemoveGroup() : Jypeli.JypeliGroupIgnorer
- removeItem : Jypeli.SynchronousList< T >.RemoveItemAction
- RemoveItemAction() : Jypeli.SynchronousList< T >.RemoveItemAction
- RemoveItemHandler() : Jypeli.MultiSelectWindow
- RemoveJoint() : Jypeli.Physics.IPhysicsEngine
- RemoveLast() : Jypeli.StringHelpers, Jypeli.StringList
- RemoveLeading() : Jypeli.StringHelpers
- RemoveListeners() : Jypeli.Widget
- RemoveMessages() : Jypeli.MessageDisplay
- RemoveProtectedCollisionHandlers() : Jypeli.PhysicsGameBase
- RemoveRange() : Jypeli.GroupCollection
- removeTimer : Jypeli.MessageDisplay
- RemoveTrailing() : Jypeli.StringHelpers
- RemoveTriggers() : Jypeli.Meter< ValueType >
- Render() : Jypeli.ScreenView
- renderBatch : Jypeli.ScreenView
- Renderer() : FontStashSharp.Renderer
- RenderTarget : Jypeli.ScreenView
- Repeat() : Jypeli.StringHelpers
- repeatCount : Jypeli.Animation
- ReplaceColor() : Jypeli.Image
- Request : Jypeli.FileManager.AsyncOperation
- Reset() : Jypeli.Camera, Jypeli.Canvas, Jypeli.ListWidget< T, O >, Jypeli.Meter< ValueType >, Jypeli.Timer, PlatformCharacter
- ResetChildContext() : Jypeli.Widget
- ResetFile() : Jypeli.LoadState
- ResetLayers() : Jypeli.Game
- ResetSamplerState() : Jypeli.Graphics
- ResetScreen() : Jypeli.Devices.Device
- ResetScreenSize() : Jypeli.Graphics
- ResetValue() : AdvanceMath.Design.AdvPropertyDescriptor
- Resource() : Jypeli.Resource
- ResourceContent : Jypeli.Game
- Restitution : Jypeli.IPhysicsObject, Jypeli.Physics.IPhysicsBody, Jypeli.PhysicsObject, Jypeli.PhysicsStructure
- RestoreFocus() : Jypeli.Controls.ListenContext
- RestoreMouse() : Jypeli.Window
- Result : Jypeli.FileManager.AsyncOperation
- Resume() : Jypeli.Animation, Jypeli.MediaPlayer, Jypeli.Sound
- ResumeLoad() : Jypeli.Widgets.SplashScreen
- ReturnFirstNotNull< T >() : Jypeli.ReturnHelper
- Reverse() : Jypeli.Animation, Jypeli.Assets.Automobile, Jypeli.ScoreList
- ReverseReturn : Jypeli.Assets.PathFollowerBrain
- Right : Jypeli.BoundingRectangle, Jypeli.Canvas, Jypeli.Dimensional, Jypeli.DimensionalRW, Jypeli.Direction, Jypeli.GameObjects.GameObjectBase, Jypeli.Level, Jypeli.ScreenView, Jypeli.Surfaces
- rightAccel : Jypeli.Controls.GamePad.Vibration
- RightAngle : Jypeli.Angle, Jypeli.UnlimitedAngle
- RightClick() : Jypeli.PushButton
- RightClicked : Jypeli.PushButton
- RightHandNormal : AdvanceMath.Vector2D
- rightMotor : Jypeli.Controls.GamePad.Vibration
- RightNormal : Jypeli.Vector
- RightPadding : Jypeli.GameObjects.VerticalScrollLayout, Jypeli.HorizontalLayout, Jypeli.ILayout, Jypeli.VerticalLayout
- RightSafe : Jypeli.ScreenView
- RightSidePressedShape : Jypeli.PushButton
- RightSideShape : Jypeli.PushButton
- RightThumbChange : Jypeli.GamePad
- RightThumbDirection : Jypeli.GamePad
- RightTriggerChange : Jypeli.GamePad
- RightTriggerState : Jypeli.GamePad
- RmDir() : Jypeli.FileManager
- RoadMap() : Jypeli.RoadMap
- Roll : AdvanceMath.Quaternion
- RollInDegrees : AdvanceMath.Quaternion
- Rose : Jypeli.Color
- RosePink : Jypeli.Color
- Rotate() : AdvanceMath.Vector2D
- RotateImage : Jypeli.GameObjects.GameObjectBase, Jypeli.IGameObject
- rotation : Jypeli.Effects.Particle
- Rotation : Jypeli.Effects.Particle, Jypeli.Gesture
- RotationSpeed : Jypeli.Effects.Particle
- rotationSpeed : Jypeli.Effects.Particle
- Round() : AdvanceMath.MathHelper
- RoundsDriven : Jypeli.Assets.DriverBrain
- RouteMethod() : Jypeli.AbstractTileMap< TileType >
- row : Jypeli.AbstractTileMap< TileType >.TileMethodCall
- RowCount : AdvanceMath.IMatrix< M, VC, VR >, AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4, Jypeli.AbstractTileMap< TileType >
- RowEquals() : Jypeli.AbstractTileMap< TileType >
- Ruby : Jypeli.Color
- Run() : Jypeli.Game
- RunOneFrame() : Jypeli.Game
- Rw : AdvanceMath.Matrix4x4
- Rx : AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4
- Ry : AdvanceMath.Matrix2x2, AdvanceMath.Matrix2x3, AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4
- Rz : AdvanceMath.Matrix3x3, AdvanceMath.Matrix4x4