Tässä on lista kaikista luokkien jäsenistä linkitettyinä luokkiin, joihin ne kuuluvat
- r -
- r
: Surfaces
- Radians
: Angle
, UnlimitedAngle
- RadianToDegree()
: Angle
, UnlimitedAngle
- RandomMoverBrain()
: RandomMoverBrain
- RaySegment()
: RaySegment
- Read()
: AnimationReader
- ReadAccessDenied
: FileManager
- Reading
: Accelerometer
- ReallyDestroy()
: PhysicsObject
, PhysicsStructure
- RealTime
: Game
, MessageDisplay
- Rectangle
: Shape
- Red
: Color
- RedComponent
: Color
- RefreshLayout()
: GameObject
- RelativeTransition
: Layer
- RelativeValue
: DoubleMeter
, IntMeter
, Meter< ValueType >
- Released
: PushButton
- RememberSelection
: MultiSelectWindow
- Remove()
: Game
, GameObject
, GameObjectContainer
, IGameObject
, PropertySet
, PhysicsStructure
, SynchronousList< T >
- RemoveAll()
: StringList
- RemoveAll< T >()
: ListHelpers
- RemoveAllLayers()
: Game
- RemoveCollisionHandlers()
: PhysicsGameBase
- Removed
: GameObjectBase
, IGameObject
- RemoveFactory< T >()
: Factory
, Game
- RemoveFirst()
: StringList
- RemoveItemAction()
: SynchronousList< T >.RemoveItemAction
- RemoveItemHandler()
: MultiSelectWindow
- RemoveLast()
: StringHelpers
, StringList
- RemoveLeading()
: StringHelpers
- RemoveObject()
: LevelData
- RemoveTrailing()
: StringHelpers
- RemoveTriggers()
: Meter< ValueType >
- Repeat()
: StringHelpers
- ReplaceColor()
: Image
- Request
: FileManager.AsyncOperation
- Reset()
: Camera
, Meter< ValueType >
, Timer
, ListWidget< T, O >
, PlatformCharacter
- ResetLayers()
: Game
- ResetTemplate()
: LevelObject
- Resized
: JypeliWindow
- ResizeEvent()
: JypeliWindow
- Resizing
: JypeliWindow
- Restitution
: IPhysicsObject
, PhysicsObject
, PhysicsStructure
- Result
: FileManager.AsyncOperation
- Resume()
: Animation
, MediaPlayer
, Sound
- ReturnFirstNotNull< T >()
: ReturnHelper
- Reverse()
: Animation
, Automobile
, ScoreList
- ReverseReturn
: PathFollowerBrain
- Right
: BoundingRectangle
, Canvas
, Dimensional
, DimensionalRW
, Direction
, GameObjectBase
, IGameObject
, JypeliWindow
, Level
, ScreenView
, Surfaces
- RightAngle
: Angle
, UnlimitedAngle
- RightClick()
: PushButton
- RightClicked
: PushButton
- RightDown
: MouseState
- RightNormal
: Vector
- RightPadding
: HorizontalLayout
, ILayout
, RowLayout
, VerticalLayout
- RightSafe
: ScreenView
- RightThumbDirection
: GamePad
- RightTriggerState
: GamePad
- RmDir()
: FileManager
, IsolatedStorageManager
, WindowsFileManager
, XboxFileManager
- RoadMap()
: RoadMap
- RootFrame
: App
- Rose
: Color
- RosePink
: Color
- RotateImage
: GameObjectBase
, IGameObject
- Rotation
: Particle
, Gesture
- RotationSpeed
: Particle
- RoundsDriven
: DriverBrain
- RowCount
: AbstractTileMap< TileType >
- Ruby
: Color