Jypeli
5
The simple game programming library
- s -
Scale :
Particle
,
Background
ScaleAmount :
ParticleSystem
ScoreColor :
ScoreListWidget
ScoreFormat :
ScoreListWidget
Screen :
Game
ScreenDeviceName :
JypeliWindow
ScreenDistanceAfter :
Gesture
ScreenDistanceBefore :
Gesture
SecondCounter :
Timer
SecondCounterStep :
Timer
Segments :
RoadMap
SelectedButton :
MultiSelectWindow
SelectedIndex :
MultiSelectWindow
SelectionColor :
MultiSelectWindow
Shape :
GameObject
,
IGameObject
,
PhysicsObject
,
PhysicsStructure
ShockwaveColor :
Explosion
ShowWindowOnPhone :
InputWindow
Sin :
Angle
,
UnlimitedAngle
SinceLastUpdate :
Time
SinceStartOfGame :
Time
Size :
Animation
,
Tank
,
BoundingRectangle
,
Dimensional
,
DimensionalRW
,
GameObject
,
GameObjectBase
,
IGameObject
,
Level
,
PhysicsObject
,
PhysicsStructure
,
ScreenView
,
InputBox
,
Label
,
PushButton
,
PlatformCharacter
SizeMode :
Label
SizingByLayout :
GameObject
SmoothTextures :
Game
Softness :
AxleJoint
,
PhysicsStructure
Sound :
Explosion
Spacing :
HorizontalLayout
,
VerticalLayout
,
CountDisplay
Speed :
AbstractMoverBrain
,
Automobile
,
Explosion
,
PlatformWandererBrain
SpeedMeter :
Automobile
StartLabel :
SplashScreen
State :
Accelerometer
StaticFriction :
IPhysicsObject
,
PhysicsObject
,
PhysicsStructure
StaticLayers :
Game
StayInLevel :
Camera
Step :
PathFollowerBrain
StopOnLastFrame :
Animation
StopWhenTargetClose :
FollowerBrain
Stream :
StorageFile
Generoinut projektille Jypeli Fri Sep 15 2017 21:57:58
1.8.13