Tässä on lista kaikista luokkien jäsenistä linkitettyinä luokkiin, joihin ne kuuluvat
- m -
- Magenta
: Color
- Magnitude
: Vector
- MagnitudeSquared
: Vector
- MainDirection
: Angle
, UnlimitedAngle
- MainPage()
: MainPage
- MaintainMomentum
: PlatformCharacter
- MakeOneWay()
: PhysicsObject
- MakeStatic()
: PhysicsObject
- Maneuverability
: Automobile
- Maroon
: Color
- Mass
: IPhysicsObject
, PhysicsObject
, PhysicsStructure
- MasterVolume
: SoundEffect
- Max()
: ListHelpers
, Vector
- MaxAcceleration
: ParticleSystem
- MaxAmmoLifetime
: Weapon
- MaxAngularVelocity
: PhysicsObject
- MaxCharacters
: InputBox
, InputWindow
- MaximumLifetime
: GameObjectBase
, IGameObject
- MaxLayer
: Game
- MaxLifetime
: Particle
, ParticleSystem
- MaxMessageCount
: MessageDisplay
- MaxNameLength
: EasyHighScore
, HighScoreWindow
- MaxRadius
: Explosion
- MaxRotation
: ParticleSystem
- MaxRotationSpeed
: ParticleSystem
- MaxScale
: ParticleSystem
- MaxValue
: Meter< ValueType >
- MaxVelocity
: ParticleSystem
, PhysicsObject
, PlatformCharacter2
- MaxVertexDistance
: CollisionShapeParameters
- MediaPlayer
: Game
- MediumBlue
: Color
- MediumPurple
: Color
- MediumTurquoise
: Color
- MediumVioletRed
: Color
- Merge()
: PropertySet
- Message
: CustomQueryWindow< W >
, MessageWindow
- MessageDisplay
: Game
, MessageDisplay
- MessageTime
: MessageDisplay
- MessageWindow()
: MessageWindow
- Meter()
: Meter< ValueType >
, BindableWidget
- MiddleDown
: MouseState
- MidnightBlue
: Color
- Min()
: ListHelpers
, Vector
- MinAcceleration
: ParticleSystem
- MinLayer
: Game
- MinLifetime
: ParticleSystem
- MinRotation
: ParticleSystem
- MinRotationSpeed
: ParticleSystem
- MinScale
: ParticleSystem
- Mint
: Color
- MinValue
: Meter< ValueType >
- MinVelocity
: ParticleSystem
- Mirror()
: Animation
, Image
- MirrorImage()
: GameObject
- Mix()
: Color
- MkDir()
: FileManager
, IsolatedStorageManager
, WindowsFileManager
, XboxFileManager
- MomentOfInertia
: IPhysicsObject
, PhysicsObject
, PhysicsStructure
- Mouse
: Controls
, Game
- MouseMovement
: AnalogState
- Move()
: AbstractMoverBrain
, Camera
, GameObject
, IGameObject
, PhysicsObject
, PhysicsStructure
, PlatformCharacter
, PlatformCharacter2
- Moved
: JypeliWindow
- MoveEvent()
: JypeliWindow
- MovementOnScreen
: Touch
- MovementOnScreen2
: Gesture
- MovementOnWorld
: Touch
- MovementOnWorld2
: Gesture
- moveSpeed
: GameObject
- MovesWithCamera
: Background
- moveTarget
: GameObject
- moveTimer
: GameObject
- MoveTo()
: GameObject
, GameObjectBase
, IGameObject
, PhysicsStructure
- MoveToTarget()
: GameObject
, PhysicsObject
, PlatformCharacter
- MultiplyValue()
: DoubleMeter
, IntMeter
- MultiSelectWindow()
: MultiSelectWindow
- MyDocuments
: WindowsLocation
- MyMusic
: WindowsLocation
- MyPictures
: WindowsLocation
- MyVideos
: WindowsLocation