Jypeli
5
The simple game programming library
- t -
Tag :
GameObjectBase
,
PhysicsStructure
,
Tagged
,
Timer
TagsToFollow :
FollowerBrain
Tan :
Angle
,
UnlimitedAngle
TargetWidth :
RowLayout
Template :
LevelObject
Templates :
LevelData
Text :
EasyHighScore
,
InputBox
,
Label
,
StringListWidget
TextBody :
SplashScreen
TextColor :
Label
,
MessageDisplay
,
StringListWidget
TextScale :
Label
TextSize :
Label
TextureFillsShape :
GameObject
,
IGameObject
,
PhysicsStructure
TextureWrapSize :
GameObject
,
IGameObject
,
PhysicsStructure
this[char c] :
TileMap
this[int index] :
StringList
,
SynchronousList< T >
,
ScrollableList< O >
this[int position] :
ScoreList
this[int row, int col] :
Image
Time :
Game
TimeBetweenShakes :
Accelerometer
TimeBetweenTaps :
Accelerometer
TimeBetweenUse :
Weapon
Times :
Timer
TimesLimited :
Timer
Title :
Game
,
JypeliWindow
,
Label
Tombstoning :
Phone
Top :
BoundingRectangle
,
Canvas
,
Dimensional
,
DimensionalRW
,
GameObjectBase
,
IGameObject
,
JypeliWindow
,
Level
,
ScreenView
,
Surfaces
TopLeft :
BoundingRectangle
,
Canvas
TopPadding :
HorizontalLayout
,
ILayout
,
RowLayout
,
VerticalLayout
TopRight :
BoundingRectangle
,
Canvas
TopSafe :
ScreenView
TopSpeed :
Automobile
TouchPanel :
Controls
,
Game
Track :
Slider
TriesToJump :
PlatformWandererBrain
TurnSpeed :
AbstractMoverBrain
TurnsWhenWalking :
PlatformCharacter
TurnWhileMoving :
AbstractMoverBrain
Generoinut projektille Jypeli Fri Sep 15 2017 21:57:58
1.8.13