Jypeli
5
The simple game programming library
- a -
Activated :
ListenContext
,
Phone
AddedToGame :
GameObjectBase
,
IGameObject
,
PhysicsStructure
ArrivedAt :
GameObject
ArrivedAtEnd :
PathFollowerBrain
ArrivedAtWaypoint :
PathFollowerBrain
- c -
Changed :
INotifyList< T >
,
Meter< ValueType >
,
ScoreList
,
StringList
,
SynchronousList< T >
Clicked :
PushButton
ClientSizeChanged :
JypeliWindow
Closed :
Window
Collided :
IPhysicsObject
,
PhysicsObject
,
PhysicsStructure
- d -
Deactivated :
ListenContext
,
Phone
Destroyed :
AxleJoint
,
ListenContext
,
Listener
,
Destroyable
,
Game.CustomEventHandler
,
GameObjectBase
Destroying :
DelayedDestroyable
,
PhysicsObject
,
PhysicsStructure
DirectionChanged :
PlatformCharacter
,
PlatformCharacter2
Down :
PushButton
- e -
EnterFullscreen :
JypeliWindow
ExitFullscreen :
JypeliWindow
Exiting :
Game
- f -
Finished :
DoubleMeterAddOperation
,
IntMeterAddOperation
,
Operation
- g -
GameStarted :
SplashScreen
- i -
InstanceInitialized :
Game
ItemAdded :
SynchronousList< T >
ItemRemoved :
SynchronousList< T >
ItemSelected :
MultiSelectWindow
- l -
LowerLimit :
Meter< ValueType >
- m -
Moved :
JypeliWindow
- n -
No :
YesNoWindow
- o -
OrientationChanged :
JypeliWindow
- p -
Played :
Animation
Pressed :
PushButton
- r -
ReadAccessDenied :
FileManager
Released :
PushButton
Removed :
GameObjectBase
,
IGameObject
Resized :
JypeliWindow
Resizing :
JypeliWindow
RightClicked :
PushButton
- s -
ScreenDeviceNameChanged :
JypeliWindow
ShockwaveReachesObject :
Explosion
Shooting :
Weapon
Stopped :
DoubleMeterAddOperation
,
IntMeterAddOperation
,
Operation
,
Timer
- t -
TargetClose :
FollowerBrain
TextChanged :
InputBox
TextEntered :
InputWindow
Timeout :
Timer
- u -
Updated :
Brain
UpperLimit :
Meter< ValueType >
- w -
WriteAccessDenied :
FileManager
- y -
Yes :
YesNoWindow
Generoinut projektille Jypeli Fri Sep 15 2017 21:57:59
1.8.13