Jypeli 10
The simple game programming library
AdvanceMath nimiavaruusreferenssi

Nimiavaruudet

namespace  Design
 
namespace  Geometry2D
 
namespace  IO
 

Luokat

class  Clamped
 A class that keeps a value clamped. Lisää...
 
interface  IAdvanceValueType
 
interface  IMatrix
 
interface  IVector
 
class  MathHelper
 
struct  Matrix2x2
 A 2x2 matrix which can represent rotations for 2D vectors. Lisää...
 
struct  Matrix2x3
 A 2x3 matrix which can represent rotations around axes. Lisää...
 
struct  Matrix3x3
 A 3x3 matrix which can represent rotations around axes. Lisää...
 
struct  Matrix4x4
 
class  MatrixHelper
 
class  OperationHelper
 
class  ParseHelper
 
struct  Point2D
 This is the Vector Class. Lisää...
 
class  PrimeNumberGenerator
 Generates prime numbers. Just felt like writting one. Lisää...
 
struct  Quaternion
 Summary description for Quaternion. Lisää...
 
class  ThrowHelper
 
struct  Vector2D
 This is the Vector Class. Lisää...
 
struct  Vector3D
 A Vector with 3 dimensions. Lisää...
 
struct  Vector4D
 A Vector with 4 dimensions. Lisää...
 

Luettelotyypit

enum  ContainmentType { Unknown = 0 , Disjoint = 1 << 0 , Contains = 1 << 1 , Intersects = Disjoint | Contains }
 

Funktiot

delegate void RefOperation< TLeft, TRight, TResult > (ref TLeft left, ref TRight right, out TResult result)
 
delegate TResult ValOperation< TLeft, TRight, TResult > (TLeft left, TRight right)
 

Luettelotyyppien dokumentaatio

◆ ContainmentType

Luettelotyyppien arvot
Unknown 
Disjoint 
Contains 
Intersects 

Määrittely tiedoston ContainmentType.cs rivillä 40.

Funktioiden dokumentaatio

◆ RefOperation< TLeft, TRight, TResult >()

delegate void AdvanceMath.RefOperation< TLeft, TRight, TResult > ( ref TLeft  left,
ref TRight  right,
out TResult  result 
)

◆ ValOperation< TLeft, TRight, TResult >()

delegate TResult AdvanceMath.ValOperation< TLeft, TRight, TResult > ( TLeft  left,
TRight  right 
)