Jypeli 10
The simple game programming library
SaveAttribute.cs
Siirry tämän tiedoston dokumentaatioon.
1using System;
2using System.Runtime.InteropServices;
3
4namespace Jypeli
5{
6 [AttributeUsage( AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Struct, Inherited = true )]
7 [ComVisible( true )]
8 public class SaveAttribute : Attribute
9 {
11 {
12 }
13 }
14
15 [AttributeUsage( AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Struct, Inherited = true )]
16 [ComVisible( true )]
18 {
20 {
21 }
22 }
23}