Jypeli
10
The simple game programming library
SaveAttribute.cs
Siirry tämän tiedoston dokumentaatioon.
1
using
System
;
2
using
System
.Runtime.InteropServices;
3
4
namespace
Jypeli
5
{
6
[AttributeUsage( AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Struct, Inherited =
true
)]
7
[ComVisible(
true
)]
8
public
class
SaveAttribute
: Attribute
9
{
10
public
SaveAttribute
()
11
{
12
}
13
}
14
15
[AttributeUsage( AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Struct, Inherited =
true
)]
16
[ComVisible(
true
)]
17
public
class
SaveAllFieldsAttribute
:
SaveAttribute
18
{
19
public
SaveAllFieldsAttribute
()
20
{
21
}
22
}
23
}
Jypeli.SaveAllFieldsAttribute
Definition:
SaveAttribute.cs:18
Jypeli.SaveAllFieldsAttribute.SaveAllFieldsAttribute
SaveAllFieldsAttribute()
Definition:
SaveAttribute.cs:19
Jypeli.SaveAttribute
Definition:
SaveAttribute.cs:9
Jypeli.SaveAttribute.SaveAttribute
SaveAttribute()
Definition:
SaveAttribute.cs:10
Jypeli
Definition:
Automobile.cs:5
System
Definition:
CFFauxAttributes.cs:29
Jypeli
Storage
SaveAttribute.cs
Generoinut projektille Jypeli Tue Sep 14 2021 15:57:42
1.9.2