| _context | Jypeli.Game | private |
| _controllers | Jypeli.Game | private |
| Accelerometer | Jypeli.Game | |
| ActivateObject(ControlContexted obj) | Jypeli.Game | private |
| Add(Light light) | Jypeli.Game | |
| Add(IGameObject o) | Jypeli.Game | |
| Add(IGameObject o, int layer) | Jypeli.Game | virtual |
| Add(Layer l) | Jypeli.Game | |
| AddCustomHandler(Func< bool > condition, Action handler) | Jypeli.Game | |
| AddCustomHandler< T >(T obj, Predicate< T > condition, Action< T > handler) | Jypeli.Game | |
| AddCustomHandler< T1, T2 >(T1 obj1, T2 obj2, Func< T1, T2, bool > condition, Action< T1, T2 > handler) | Jypeli.Game | |
| AddCustomHandler< T1, T2, T3 >(T1 obj1, T2 obj2, T3 obj3, Func< T1, T2, T3, bool > condition, Action< T1, T2, T3 > handler) | Jypeli.Game | |
| AddFactory< T >(string tag, Factory.FactoryMethod method) | Jypeli.Game | |
| addMessageDisplay(bool force=false) | Jypeli.Game | private |
| ApplyCMDArgs() | Jypeli.Game | private |
| AssertInitialized(Action actionMethod) | Jypeli.Game | static |
| AssertInitialized< T1 >(Action< T1 > actionMethod, T1 o1) | Jypeli.Game | static |
| AudioEnabled | Jypeli.Game | static |
| Begin() | Jypeli.Game | virtual |
| beginHasBeenCalled | Jypeli.Game | private |
| CallBegin() | Jypeli.Game | package |
| camera | Jypeli.Game | private |
| Camera | Jypeli.Game | |
| canvasTransform | Jypeli.Game | private |
| CenterWindow() | Jypeli.Game | |
| ClearAll() | Jypeli.Game | virtual |
| ClearControls() | Jypeli.Game | |
| ClearGameObjects() | Jypeli.Game | |
| ClearLights() | Jypeli.Game | |
| ClearTimers() | Jypeli.Game | |
| ConfirmExit() | Jypeli.Game | |
| ConfirmExit(Action noAction) | Jypeli.Game | |
| ControlContext | Jypeli.Game | |
| ControllerFour | Jypeli.Game | |
| ControllerOne | Jypeli.Game | |
| ControllerThree | Jypeli.Game | |
| ControllerTwo | Jypeli.Game | |
| CurrentFrameStream | Jypeli.Game | private |
| currentRealTime | Jypeli.Game | privatestatic |
| currentTime | Jypeli.Game | privatestatic |
| DataStorage | Jypeli.Game | static |
| DeactivateObject(ControlContexted obj) | Jypeli.Game | private |
| debugCanvas | Jypeli.Game | private |
| DebugKeyEnabled | Jypeli.Game | |
| DebugLayer | Jypeli.Game | |
| DebugScreenVisible | Jypeli.Game | |
| Device | Jypeli.Game | static |
| DisableAudio() | Jypeli.Game | packagestatic |
| DoNextUpdate(Action action) | Jypeli.Game | static |
| DoNextUpdate< T1 >(Action< T1 > action, T1 p1) | Jypeli.Game | static |
| DoNextUpdate< T1, T2 >(Action< T1, T2 > action, T1 p1, T2 p2) | Jypeli.Game | static |
| DoSetWindowSize(int width, int height, bool fullscreen) | Jypeli.Game | package |
| Draw(GameTime gameTime) | Jypeli.Game | protected |
| DrawDebugScreen() | Jypeli.Game | private |
| DynamicLayers | Jypeli.Game | |
| ExecutePendingActions() | Jypeli.Game | private |
| Exiting | Jypeli.Game | static |
| FactoryCreate< T >(string tag) | Jypeli.Game | |
| FarseerGame | Jypeli.Game | |
| FileExtensionCheck(string file, string[] extensions) | Jypeli.Game | packagestatic |
| FPSDisplay | Jypeli.Game | |
| fpsSkipCounter | Jypeli.Game | private |
| fpsText | Jypeli.Game | private |
| FPSWindow | Jypeli.Game | |
| FrameCounter | Jypeli.Game | |
| FramesToSkip | Jypeli.Game | |
| Game() | Jypeli.Game | |
| GameControllers | Jypeli.Game | |
| GetAllObjects() | Jypeli.Game | |
| GetFirstObject(Predicate< GameObject > condition) | Jypeli.Game | |
| GetFirstWidget(Predicate< Widget > condition) | Jypeli.Game | |
| GetObjectAt(Vector position) | Jypeli.Game | |
| GetObjectAt(Vector position, double radius) | Jypeli.Game | |
| GetObjectAt(Vector position, object tag) | Jypeli.Game | |
| GetObjectAt(Vector position, object tag, double radius) | Jypeli.Game | |
| GetObjects(Predicate< GameObject > condition) | Jypeli.Game | |
| GetObjectsAboutToBeAdded() | Jypeli.Game | packagestatic |
| GetObjectsAt(Vector position) | Jypeli.Game | |
| GetObjectsAt(Vector position, double radius) | Jypeli.Game | |
| GetObjectsAt(Vector position, object tag) | Jypeli.Game | |
| GetObjectsAt(Vector position, object tag, double radius) | Jypeli.Game | |
| GetObjectsBetween(Vector pos1, Vector pos2) | Jypeli.Game | |
| GetObjectsWithTag(params string[] tags) | Jypeli.Game | |
| GetWidgetAt(Vector position) | Jypeli.Game | |
| GraphicsDevice | Jypeli.Game | static |
| GraphicsDeviceManager | Jypeli.Game | static |
| handlers | Jypeli.Game | private |
| Headless | Jypeli.Game | |
| InitAudio() | Jypeli.Game | private |
| InitControls() | Jypeli.Game | private |
| InitDebugScreen() | Jypeli.Game | private |
| InitGlobals() | Jypeli.Game | private |
| InitGraphics() | Jypeli.Game | private |
| Initialize() | Jypeli.Game | protected |
| InitLayers() | Jypeli.Game | private |
| InitXnaContent() | Jypeli.Game | private |
| InitXnaGraphics() | Jypeli.Game | private |
| Instance | Jypeli.Game | static |
| InstanceInitialized | Jypeli.Game | static |
| IsFullScreen | Jypeli.Game | |
| isFullScreenRequested | Jypeli.Game | private |
| IsJypeliWidget< T >(T obj) | Jypeli.Game | private |
| IsModal | Jypeli.Game | |
| IsObjectOnScreen(IGameObject g) | Jypeli.Game | |
| IsPaused | Jypeli.Game | |
| Keyboard | Jypeli.Game | |
| LayerCount | Jypeli.Game | |
| LayerDisplay | Jypeli.Game | |
| Layers | Jypeli.Game | |
| layerTextBuilder | Jypeli.Game | private |
| layerTextTitle | Jypeli.Game | privatestatic |
| LayerWindow | Jypeli.Game | |
| Level | Jypeli.Game | |
| lights | Jypeli.Game | privatestatic |
| Lights | Jypeli.Game | packagestatic |
| LoadContent() | Jypeli.Game | protected |
| loadContentHasBeenCalled | Jypeli.Game | private |
| LoadFont(string name) | Jypeli.Game | static |
| LoadImage(string name) | Jypeli.Game | static |
| LoadImageFromResources(string name) | Jypeli.Game | static |
| LoadImages(params string[] names) | Jypeli.Game | static |
| LoadImages(string baseName, int startIndex, int endIndex, bool zeroPad=false) | Jypeli.Game | static |
| LoadSoundEffect(string name) | Jypeli.Game | static |
| LoadSoundEffectFromResources(string name) | Jypeli.Game | static |
| LoadSoundEffects(params string[] names) | Jypeli.Game | static |
| MasterVolume | Jypeli.Game | |
| MaxLayer | Jypeli.Game | |
| MediaPlayer | Jypeli.Game | |
| MessageDisplay | Jypeli.Game | |
| MinLayer | Jypeli.Game | |
| Mouse | Jypeli.Game | |
| Name | Jypeli.Game | static |
| ObjectCount | Jypeli.Game | package |
| OnAddObject(IGameObject obj) | Jypeli.Game | packagestatic |
| OnExiting(object sender, EventArgs args) | Jypeli.Game | protected |
| OnLayerAdded(Layer l) | Jypeli.Game | private |
| OnLayerRemoved(Layer l) | Jypeli.Game | private |
| OnNoAudioHardwareException() | Jypeli.Game | package |
| OnObjectAdded(IGameObject obj) | Jypeli.Game | protectedvirtual |
| OnObjectRemoved(IGameObject obj) | Jypeli.Game | protectedvirtual |
| OnRemoveObject(IGameObject obj) | Jypeli.Game | packagestatic |
| Paint(Canvas canvas) | Jypeli.Game | protectedvirtual |
| PaintDebugScreen(Canvas canvas) | Jypeli.Game | private |
| PaintPhysicsOutlines(Canvas canvas, PhysicsObject obj, Color color) | Jypeli.Game | private |
| PaintShapeOutlines(Canvas canvas, IGameObject obj, Color color) | Jypeli.Game | private |
| Pause() | Jypeli.Game | |
| PausedUpdate(Time time) | Jypeli.Game | protectedvirtual |
| PendingActions | Jypeli.Game | private |
| Phone | Jypeli.Game | |
| PhoneBackButton | Jypeli.Game | |
| PlaySound(string name) | Jypeli.Game | static |
| RealTime | Jypeli.Game | static |
| Remove(IGameObject o) | Jypeli.Game | |
| Remove(Layer l) | Jypeli.Game | |
| RemoveAllLayers() | Jypeli.Game | |
| RemoveFactory< T >(string tag, Factory.FactoryMethod method) | Jypeli.Game | |
| ResetLayers() | Jypeli.Game | |
| ResourceContent | Jypeli.Game | static |
| Run(bool headless=false, bool save=false, int frames=0, int skip=1) | Jypeli.Game | |
| RunOneFrame(string bmpOutName) | Jypeli.Game | |
| SavedFrameCounter | Jypeli.Game | |
| SaveOutput | Jypeli.Game | |
| SaveOutputToConsole | Jypeli.Game | |
| Screen | Jypeli.Game | static |
| SetDefaultResolution() | Jypeli.Game | private |
| SetWindowPosition(int x, int y) | Jypeli.Game | |
| SetWindowSize(int width, int height) | Jypeli.Game | |
| SetWindowSize(int width, int height, bool fullscreen) | Jypeli.Game | |
| ShowControlHelp() | Jypeli.Game | |
| ShowControlHelp(Controller controller) | Jypeli.Game | |
| skipcounter | Jypeli.Game | private |
| SmoothTextures | Jypeli.Game | static |
| standardOutStream | Jypeli.Game | private |
| StaticLayers | Jypeli.Game | |
| Time | Jypeli.Game | static |
| TotalFramesToRun | Jypeli.Game | |
| TouchPanel | Jypeli.Game | |
| Update(Time time) | Jypeli.Game | protectedvirtual |
| Update(GameTime gameTime) | Jypeli.Game | protected |
| UpdateControls(Time gameTime) | Jypeli.Game | private |
| UpdateDebugScreen(Time time) | Jypeli.Game | private |
| UpdateFps(GameTime gameTime) | Jypeli.Game | private |
| UpdateHandlers(Time time) | Jypeli.Game | protected |
| UpdateLayerWindow() | Jypeli.Game | private |
| Wind | Jypeli.Game | static |
| windowPositionSet | Jypeli.Game | private |
| windowSizeSet | Jypeli.Game | private |