Jypeli 4
The simple game programming library
Nimiavaruudet | Luokat | Luettelotyypit | Funktiot
Physics2DDotNet nimiavaruusreferenssi

Nimiavaruudet

namespace  Collections
namespace  Detectors
namespace  Ignorers
namespace  Joints
namespace  PhysicsLogics
namespace  Shapes
namespace  Solvers

Luokat

struct  ALVector2D
 Class Used to store a Linear Value along with an Angular Value. Like Position and Orientation. Lisää...
class  Body
 This is the Physical Body that collides in the engine. Lisää...
class  BodyJointEventArgs
class  BodyProxy
 This is a Proxy. That keeps 2 bodies velocities synchronized. Lisää...
class  Coefficients
 Describes the Coefficients of a surface. Lisää...
class  CollectionEventArgs
 a generic EventArgs for read only collections. Lisää...
class  CollisionEventArgs
class  FluidInfo
class  DragInfo
struct  IntersectionInfo
class  MassInfo
 This class Stores mass information and Moment of Inertia Together since they are very closly related. Lisää...
class  Matrices
struct  PairID
class  PhysicsState
 This class holds the variables usually changed mulitple times each update like the postion of an object. Lisää...
class  RemovedEventArgs
class  TimeStep
 Class that holds information about a change in time;. Lisää...
class  UpdatedEventArgs
class  DistanceGrid
 A class used by some Shape Objects for Narrow Phased collision. Lisää...
interface  IDuplicateable
interface  IPendable
interface  IPhysicsEntity
interface  IJoint
interface  IContactPointInfo
 Describes a Contact in a collision. Lisää...
interface  IContact
class  Lifespan
 A object that describes the time a object will remain in the Physics engine. Lisää...
class  PhysicsEngine
 The Engine that will Apply Physics to object added to it. Lisää...
class  PhysicsHelper
 contains some methods to do physics calculations.
class  PhysicsTimer
 A class to update the PhysicsEngine at regular intervals. Lisää...

Luettelotyypit

enum  ContactState { New, Old, Ended }
enum  TimerState {
  NotStarted, Paused, Normal, Slow,
  Fast, Disposed
}
 The State of a PhysicsTimer. Lisää...

Funktiot

delegate void PhysicsCallback (Scalar dt, Scalar trueDt)
 A Callback used by the PhysicsTimer.

Luettelotyyppien dokumentaatio

enum TimerState

The State of a PhysicsTimer.

Luettelotyyppien arvot:
Paused 

The PhysicsTimer is Paused.

Normal 

The PhysicsTimer's calls to the Callback are on time.

Slow 

The PhysicsTimer's calls to the Callback are behind schedule.

Fast 

The PhysicsTimer's calls to the Callback are delayed to be on time.

Disposed 

The PhysicsTimer is Disposed.


Funktioiden dokumentaatio

delegate void Physics2DDotNet::PhysicsCallback ( Scalar  dt,
Scalar  trueDt 
)

A Callback used by the PhysicsTimer.

Parametrit:
dtThe change in time.
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