Jypeli 4
The simple game programming library
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This class holds the variables usually changed mulitple times each update like the postion of an object. Lisää...
Julkiset jäsenfunktiot | |
PhysicsState (ALVector2D position) | |
PhysicsState (ALVector2D position, ALVector2D velocity) | |
PhysicsState (PhysicsState state) | |
PhysicsState | Duplicate () |
object | Clone () |
Julkiset attribuutit | |
const int | Size = ALVector2D.Size * 4 |
ALVector2D | Position |
This is Position and Orientation. | |
ALVector2D | Velocity |
Angular and Linear Velocity. | |
ALVector2D | Acceleration |
Angular and Linear Acceleration. | |
ALVector2D | ForceAccumulator |
Torque and Force. |
This class holds the variables usually changed mulitple times each update like the postion of an object.
Angular and Linear Acceleration.
Torque and Force.
This is Position and Orientation.
Angular and Linear Velocity.