Rajapinta fysiikkamoottorin tietämää fysiikkakappaletta varten.
void ApplyTorque(double torque)
AdvancedCollisionHandler< IPhysicsBody, IPhysicsBody > Colliding
void ApplyForce(Vector force)
bool IgnoresCollisionResponse
bool IgnoresPhysicsLogics
double AngularAcceleration
List< List< Vector2 > > Vertices
void ApplyImpulse(Vector impulse)
void RegenerateConnectedFixtures()
void StopAxial(Vector axis)
void SetCollisionIgnorer(Ignorer ignorer)
CollisionHandler< IPhysicsBody, IPhysicsBody > Collided
void MakeOneWay(Vector direction)