, sisältäen kaikki perityt jäsenet.
Jypeli::AbsoluteAngle | GameObjectBase | |
AbsoluteAngle (määritelty IGameObject) | IGameObject | |
Jypeli::AbsolutePosition | GameObjectBase | |
AbsolutePosition (määritelty IGameObject) | IGameObject | |
Add(IGameObject childObject) | GameObject | [inline] |
Jypeli::AddedToGame | GameObjectBase | |
AddedToGame (määritelty IGameObject) | IGameObject | |
AddEffect(double x, double y, int numberOfParticles) | ParticleSystem | [inline] |
AddEffect(Vector position, int numberOfParticles) | ParticleSystem | [inline] |
AlphaAmount | ParticleSystem | |
Angle | GameObject | |
Animation | GameObject | |
Jypeli::Arrived | GameObjectBase | |
Arrived (määritelty IGameObject) | IGameObject | |
ArrivedAt | GameObject | |
AssociatedListeners (määritelty GameObject) | GameObject | |
BlendMode (määritelty ParticleSystem) | ParticleSystem | |
Jypeli::Bottom | GameObjectBase | |
Bottom (määritelty IGameObject) | IGameObject | |
Jypeli::Brain | GameObjectBase | |
Brain (määritelty IGameObject) | IGameObject | |
Clone() | GameObject | [inline] |
Color | GameObject | |
Jypeli::CreationTime | GameObjectBase | |
CreationTime (määritelty IGameObject) | IGameObject | |
Destroy() | GameObject | [inline, virtual] |
Jypeli::Destroyed | GameObjectBase | |
Destroyed (määritelty Destroyable) | Destroyable | |
ExplosionSystem(Image particleImage, int maxAmountOfParticles) | ExplosionSystem | [inline] |
FadeIn(double timeInSeconds) | ParticleSystem | [inline] |
FadeOut(double TimeInSeconds) | ParticleSystem | [inline] |
Game | GameObject | |
GameObject(double width, double height) | GameObject | [inline] |
GameObject(Image image) | GameObject | [inline] |
GameObject(double width, double height, Shape shape) | GameObject | [inline] |
GameObjectBase() (määritelty GameObjectBase) | GameObjectBase | [inline, protected] |
GiveRandomDirection() | ParticleSystem | [inline, protected, virtual] |
Jypeli::Height | GameObjectBase | |
Height (määritelty IGameObject) | IGameObject | |
IgnoreWind | ParticleSystem | |
Jypeli::Image | GameObjectBase | |
Image (määritelty IGameObject) | IGameObject | |
InitializeParticle(Particle p, Vector position) | ExplosionSystem | [inline, protected, virtual] |
InitializeParticles() | ExplosionSystem | [inline, protected, virtual] |
IsAddedToGame | GameObject | |
Jypeli::IsDestroyed | GameObjectBase | |
IsDestroyed (määritelty Destroyable) | Destroyable | |
IsInside(Vector point) | GameObject | [inline] |
Jypeli::IsUpdated | GameObjectBase | |
IsUpdated (määritelty Updatable) | Updatable | |
IsVisible | GameObject | |
Jypeli::Left | GameObjectBase | |
Left (määritelty IGameObject) | IGameObject | |
Jypeli::Lifetime | GameObjectBase | |
Lifetime (määritelty IGameObject) | IGameObject | |
MaxAcceleration | ParticleSystem | |
Jypeli::MaximumLifetime | GameObjectBase | |
MaximumLifetime (määritelty IGameObject) | IGameObject | |
MaxLifetime | ParticleSystem | |
MaxRotation | ParticleSystem | |
MaxRotationSpeed | ParticleSystem | |
MaxScale | ParticleSystem | |
MaxVelocity | ParticleSystem | |
MinAcceleration | ParticleSystem | |
MinLifetime | ParticleSystem | |
MinRotation | ParticleSystem | |
MinRotationSpeed | ParticleSystem | |
MinScale | ParticleSystem | |
MinVelocity | ParticleSystem | |
Move(Vector movement) | GameObject | [inline, virtual] |
moveSpeed (määritelty GameObject) | GameObject | [protected] |
moveTarget (määritelty GameObject) | GameObject | [protected] |
moveTimer (määritelty GameObject) | GameObject | [protected] |
MoveTo(Vector location, double speed) | GameObject | [inline, virtual] |
MoveToTarget() (määritelty GameObject) | GameObject | [inline, protected, virtual] |
Jypeli::OnAddedToGame() | GameObjectBase | [inline] |
OnAddedToGame() (määritelty IGameObjectInternal) | IGameObjectInternal | |
OnArrived(Vector location) | GameObjectBase | [inline] |
OnArrivedAt(Vector location) | GameObject | [inline] |
OnDestroyed() (määritelty GameObjectBase) | GameObjectBase | [inline, protected] |
OuterParticleImage | ParticleSystem | |
Jypeli::Parent | GameObjectBase | |
Parent (määritelty IGameObject) | IGameObject | |
ParticleImage | ParticleSystem | |
ParticleSystem(Image particleImage, int maxAmountOfParticles) | ParticleSystem | [inline] |
Jypeli::Position | GameObjectBase | |
Position (määritelty IGameObject) | IGameObject | |
Remove(IGameObject childObject) | GameObject | [inline] |
Jypeli::Right | GameObjectBase | |
Right (määritelty IGameObject) | IGameObject | |
ScaleAmount | ParticleSystem | |
Shape | GameObject | |
Size | GameObject | |
Tag | GameObjectBase | |
TextureFillsShape | GameObject | |
TextureWrapSize | GameObject | |
Jypeli::Top | GameObjectBase | |
Top (määritelty IGameObject) | IGameObject | |
Update(Time time) | ParticleSystem | [inline, virtual] |
Jypeli::Width | GameObjectBase | |
Width (määritelty IGameObject) | IGameObject | |
Jypeli::X | GameObjectBase | |
X (määritelty IGameObject) | IGameObject | |
Jypeli::Y | GameObjectBase | |
Y (määritelty IGameObject) | IGameObject | |