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Jypeli
9
The simple game programming library
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Siirry tämän tiedoston dokumentaatioon.
59 if (other ==
null) {
throw new ArgumentNullException(
"other"); }
bool CanCollideInternal(GroupIgnorer other)
static bool Intersect(GroupCollection groups1, GroupCollection groups2)
GroupIgnorer(GroupIgnorer copy)
A collision ignorer that uses group numbers to do collision ignoring. If 2 objects are members of the...
bool CanCollide(GroupIgnorer other)
Base class for Collision Ignorers to impliment.
A collection that stores ints that represent groups
override bool CanCollide(IPhysicsBody thisBody, IPhysicsBody otherBody, Ignorer other)