Jypeli  9
The simple game programming library
Files.cs
Siirry tämän tiedoston dokumentaatioon.
1 using System.Collections.Generic;
2 
3 namespace Jypeli
4 {
5  public partial class FileManager
6  {
7  public abstract IList<string> GetFileList();
8  public abstract bool Exists( string fileName );
9 
10  public StorageFile Create( string fileName )
11  {
12  return Open( fileName, true );
13  }
14 
15  public abstract StorageFile Open( string fileName, bool write );
16  public abstract void Delete( string fileName );
17  }
18 }
Jypeli.StorageFile
Tiedosto.
Definition: StorageFile.cs:17
Jypeli
Definition: Automobile.cs:5
Jypeli.FileManager.Exists
abstract bool Exists(string fileName)
Jypeli.FileManager.Open
abstract StorageFile Open(string fileName, bool write)
Jypeli.FileManager.Create
StorageFile Create(string fileName)
Definition: Files.cs:10
Jypeli.FileManager.Delete
abstract void Delete(string fileName)
System
Definition: CFFauxAttributes.cs:29
Jypeli.FileManager.GetFileList
abstract IList< string > GetFileList()