Jypeli  9
The simple game programming library
AnalogState.cs
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1 #region MIT License
2 /*
3  * Copyright (c) 2009 University of Jyväskylä, Department of Mathematical
4  * Information Technology.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 #endregion
25 
26 /*
27  * Authors: Tero Jäntti, Tomi Karppinen, Janne Nikkanen.
28  */
29 
30 namespace Jypeli
31 {
36  public interface AnalogState
37  {
42  double State { get; }
43 
47  double AnalogChange { get; }
48 
55 
60  }
61 }
Jypeli.AnalogState.State
double State
Peliohjaimen analoginäppäimen paikkakoordinaatti. Arvo on välillä 0.0 - 1.0.
Definition: AnalogState.cs:42
Jypeli
Definition: Automobile.cs:5
Jypeli.AnalogState
Parametrit analogisen ohjauksen (hiiren tai ohjaustikun) tapahtumalle. Vanhentunut tapa,...
Definition: AnalogState.cs:37
Jypeli.AnalogState.MouseMovement
Vector MouseMovement
Hiiren liikevektori.
Definition: AnalogState.cs:59
Jypeli.AnalogState.StateVector
Vector StateVector
Analogisen Ohjainsauvan paikka tai puhelimen asento. Arvo on (0, 0) kun sauva on keskellä tai puhelin...
Definition: AnalogState.cs:54
Jypeli.Vector
2D-vektori.
Definition: Vector.cs:59
Jypeli.AnalogState.AnalogChange
double AnalogChange
Muutos peliohjaimen analoginäppäimen paikassa.
Definition: AnalogState.cs:47