Jypeli
9
The simple game programming library
AnalogState.cs
Siirry tämän tiedoston dokumentaatioon.
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#region MIT License
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/*
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* Copyright (c) 2009 University of Jyväskylä, Department of Mathematical
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* Information Technology.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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/*
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* Authors: Tero Jäntti, Tomi Karppinen, Janne Nikkanen.
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*/
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namespace
Jypeli
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{
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public
interface
AnalogState
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{
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double
State
{
get
; }
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double
AnalogChange
{
get
; }
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Vector
StateVector
{
get
; }
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Vector
MouseMovement
{
get
; }
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}
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}
Jypeli.AnalogState.State
double State
Peliohjaimen analoginäppäimen paikkakoordinaatti. Arvo on välillä 0.0 - 1.0.
Definition:
AnalogState.cs:42
Jypeli
Definition:
Automobile.cs:5
Jypeli.AnalogState
Parametrit analogisen ohjauksen (hiiren tai ohjaustikun) tapahtumalle. Vanhentunut tapa,...
Definition:
AnalogState.cs:37
Jypeli.AnalogState.MouseMovement
Vector MouseMovement
Hiiren liikevektori.
Definition:
AnalogState.cs:59
Jypeli.AnalogState.StateVector
Vector StateVector
Analogisen Ohjainsauvan paikka tai puhelimen asento. Arvo on (0, 0) kun sauva on keskellä tai puhelin...
Definition:
AnalogState.cs:54
Jypeli.Vector
2D-vektori.
Definition:
Vector.cs:59
Jypeli.AnalogState.AnalogChange
double AnalogChange
Muutos peliohjaimen analoginäppäimen paikassa.
Definition:
AnalogState.cs:47
Jypeli
Controls
Controller
AnalogState.cs
Generoinut projektille Jypeli Sat Oct 17 2020 19:03:13
1.8.20