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Jypeli
9
The simple game programming library
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Siirry tämän tiedoston dokumentaatioon.
63 if ( other ==
null ) {
throw new ArgumentNullException(
"other" ); }
override bool CanCollide(IPhysicsBody thisBody, IPhysicsBody otherBody, Ignorer other)
static bool Intersect(GroupCollection groups1, GroupCollection groups2)
GroupCollection IgnoredGroups
GroupCollection ignoredGroups
bool CanCollideInternal(AdvGroupIgnorer other)
Base class for Collision Ignorers to impliment.
bool CanCollide(AdvGroupIgnorer other)
AdvGroupIgnorer(AdvGroupIgnorer copy)
A collection that stores ints that represent groups
A collision ignorer that uses group numbers to do collision ignoring. If a object is member of a grou...