Jypeli 4
The simple game programming library
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AbstractMoverBrain() (määritelty AbstractMoverBrain) | AbstractMoverBrain | [inline] |
AbstractMoverBrain(double speed) (määritelty AbstractMoverBrain) | AbstractMoverBrain | [inline] |
Active | Brain | |
FollowAlways | FollowerBrain | |
FollowerBrain() | FollowerBrain | [inline] |
FollowerBrain(GameObject target) | FollowerBrain | [inline] |
FollowerBrain(GameObject target, double speed) | FollowerBrain | [inline] |
OnAdd(IGameObject newOwner) | Brain | [inline, protected, virtual] |
OnAdd(GameObject newOwner) | Brain | [inline, protected, virtual] |
OnAddToGame() | Brain | [inline, protected, virtual] |
OnCollision(IGameObject target) | Brain | [inline, virtual] |
OnCollision(GameObject target) | Brain | [inline, virtual] |
OnRemove(IGameObject prevOwner) | Brain | [inline, protected, virtual] |
OnRemove(GameObject prevOwner) | Brain | [inline, protected, virtual] |
Owner | Brain | |
Speed | AbstractMoverBrain | |
StopWhenTargetClose | FollowerBrain | |
Target | FollowerBrain | |
TargetClose | FollowerBrain | |
TargetCloseDistance | FollowerBrain | |
TargetFollowDistance | FollowerBrain | |
Update(Time time) | FollowerBrain | [inline, protected, virtual] |