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Jypeli 4
The simple game programming library
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| AbstractMoverBrain() (määritelty AbstractMoverBrain) | AbstractMoverBrain | [inline] |
| AbstractMoverBrain(double speed) (määritelty AbstractMoverBrain) | AbstractMoverBrain | [inline] |
| Active | Brain | |
| FollowAlways | FollowerBrain | |
| FollowerBrain() | FollowerBrain | [inline] |
| FollowerBrain(GameObject target) | FollowerBrain | [inline] |
| FollowerBrain(GameObject target, double speed) | FollowerBrain | [inline] |
| OnAdd(GameObject newOwner) | Brain | [inline, protected, virtual] |
| OnAddToGame() | Brain | [inline, protected, virtual] |
| OnCollision(GameObject target) | Brain | [inline, virtual] |
| OnRemove(GameObject prevOwner) | Brain | [inline, protected, virtual] |
| Owner | Brain | |
| Speed | AbstractMoverBrain | |
| StopWhenTargetClose | FollowerBrain | |
| Target | FollowerBrain | |
| TargetClose | FollowerBrain | |
| TargetCloseDistance | FollowerBrain | |
| TargetFollowDistance | FollowerBrain | |
| Update(Time time) | FollowerBrain | [inline, protected, virtual] |
1.7.4