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Jypeli 4
The simple game programming library
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| Active | Brain | |
| Checkpoints | DriverBrain | |
| CheckpointsPassed | DriverBrain | |
| DriverBrain(List< PhysicsObject > checkpoints, int rounds) | DriverBrain | [inline] |
| NextCheckpoint | DriverBrain | |
| OnAdd(GameObject newOwner) | Brain | [inline, protected, virtual] |
| OnAddToGame() | Brain | [inline, protected, virtual] |
| OnCollision(GameObject target) | DriverBrain | [inline, virtual] |
| OnRemove(GameObject prevOwner) | Brain | [inline, protected, virtual] |
| Owner | Brain | |
| RoundsDriven | DriverBrain | |
| Update(Time time) | Brain | [inline, protected, virtual] |
1.7.4