Jypeli 10
The simple game programming library
Jypeli.RandomMoverBrain Jäsenlista

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_ownerJypeli.Brainprivate
_speedJypeli.AbstractMoverBrainprivate
_turnSpeedJypeli.AbstractMoverBrainprivate
AbstractMoverBrain()Jypeli.AbstractMoverBrain
AbstractMoverBrain(double speed)Jypeli.AbstractMoverBrain
activeJypeli.Brainprivate
ActiveJypeli.Brain
AddToGameEvent()Jypeli.Brainpackage
ChangeDirection()Jypeli.RandomMoverBrainprivate
changeDirectionTimerJypeli.RandomMoverBrainprivate
ChangeMovementSecondsJypeli.RandomMoverBrain
currentDirectionJypeli.RandomMoverBrainprivate
dist(double a1, double a2)Jypeli.AbstractMoverBrainprivate
DoUpdate(Time time)Jypeli.Brainpackage
Move(Vector direction)Jypeli.AbstractMoverBrainprotected
Move(Angle direction)Jypeli.AbstractMoverBrainprotected
NoneJypeli.Brainpackagestatic
OnAdd(IGameObject newOwner)Jypeli.RandomMoverBrainprotectedvirtual
OnAddToGame()Jypeli.Brainprotectedvirtual
OnCollision(IGameObject target)Jypeli.RandomMoverBrainvirtual
OnRemove(IGameObject prevOwner)Jypeli.RandomMoverBrainprotectedvirtual
OwnerJypeli.Brain
RandomMoverBrain()Jypeli.RandomMoverBrain
RandomMoverBrain(double speed)Jypeli.RandomMoverBrain
SpeedJypeli.AbstractMoverBrain
Turn(Angle angle)Jypeli.AbstractMoverBrain
TurnSpeedJypeli.AbstractMoverBrain
TurnWhileMovingJypeli.AbstractMoverBrain
Update(Time time)Jypeli.RandomMoverBrainprotectedvirtual
UpdatedJypeli.Brain
WanderPositionJypeli.RandomMoverBrain
WanderRadiusJypeli.RandomMoverBrain