![]() |
Jypeli 4
The simple game programming library
|
| Execute() | TileMap | [inline] |
| Execute(double tileWidth, double tileHeight) | TileMap | [inline] |
| FromFile(string path) | TileMap | [inline, static] |
| FromLevelAsset(string assetName) | TileMap | [inline, static] |
| FromStringArray(string[] lines) | TileMap | [inline, static] |
| Insert() | TileMap | [inline] |
| Insert(double tileWidth, double tileHeight) | TileMap | [inline] |
| SetTileMethod(char tileSymbol, TileMethod f) | TileMap | [inline] |
| this[char c] | TileMap | |
| TileMap(char[,] tiles) | TileMap | [inline] |
1.7.4