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Jypeli 10
The simple game programming library
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Tämä on lista kaikista jäsenistä luokassa Jypeli.Mouse, sisältäen kaikki perityt jäsenet.
| AddListener(ChangePredicate< ControllerState > rule, Control control, string controlName, string helpText, Delegate handler, params object[] args) | Jypeli.Controls.Controller< MouseState, MouseButton > | protected |
| AlwaysTrigger | Jypeli.Controls.Controller< MouseState, MouseButton > | protectedstatic |
| Clear() | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| Clear() | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| CurrentState | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| Disable(Predicate< Listener< ControllerState, Control > > predicate) | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| Disable(Control c) | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| DisableAll() | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| disabledListeners | Jypeli.Controls.Controller< MouseState, MouseButton > | private |
| Enable(Predicate< Listener< ControllerState, Control > > predicate) | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| Enable(Control c) | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| EnableAll() | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| GetButtonDown | Jypeli.Mouse | privatestatic |
| GetButtonName(MouseButton b) | Jypeli.Mouse | private |
| GetButtonName(MouseButton b, GameObject obj) | Jypeli.Mouse | private |
| GetButtonState(MouseState oldState, MouseState newState, MouseButton button) | Jypeli.Mouse | privatestatic |
| GetButtonState(MouseButton button) | Jypeli.Mouse | |
| GetHelpTexts() | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| GetHelpTexts() | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| GetHoverState(MouseState oldState, MouseState newState, GameObject obj) | Jypeli.Mouse | privatestatic |
| GetPositionOnScreen(ScreenView screen, MouseState state) | Jypeli.Mouse | privatestatic |
| GetPositionOnWorld(ScreenView screen, MouseState state) | Jypeli.Mouse | privatestatic |
| GetState() | Jypeli.Mouse | packagevirtual |
| IsCursorOn(ScreenView screen, MouseState state, GameObject obj) | Jypeli.Mouse | privatestatic |
| IsCursorOn(GameObject obj) | Jypeli.Mouse | |
| IsCursorVisible | Jypeli.Mouse | |
| Listen(MouseButton button, ButtonState state, Action handler, string helpText) | Jypeli.Mouse | |
| Listen< T >(MouseButton button, ButtonState state, Action< T > handler, string helpText, T p) | Jypeli.Mouse | |
| Listen< T1, T2 >(MouseButton button, ButtonState state, Action< T1, T2 > handler, string helpText, T1 p1, T2 p2) | Jypeli.Mouse | |
| Listen< T1, T2, T3 >(MouseButton button, ButtonState state, Action< T1, T2, T3 > handler, string helpText, T1 p1, T2 p2, T3 p3) | Jypeli.Mouse | |
| listeners | Jypeli.Controls.Controller< MouseState, MouseButton > | private |
| ListenMovement(double trigger, Action handler, string helpText) | Jypeli.Mouse | |
| ListenMovement< T >(double trigger, Action< T > handler, string helpText, T p) | Jypeli.Mouse | |
| ListenMovement< T1, T2 >(double trigger, Action< T1, T2 > handler, string helpText, T1 p1, T2 p2) | Jypeli.Mouse | |
| ListenMovement< T1, T2, T3 >(double trigger, Action< T1, T2, T3 > handler, string helpText, T1 p1, T2 p2, T3 p3) | Jypeli.Mouse | |
| ListenOn(GameObject obj, HoverState hoverstate, MouseButton button, ButtonState state, Action handler, string helpText) | Jypeli.Mouse | |
| ListenOn(GameObject obj, MouseButton button, ButtonState state, Action handler, string helpText) | Jypeli.Mouse | |
| ListenOn< T >(GameObject obj, HoverState hoverstate, MouseButton button, ButtonState state, Action< T > handler, string helpText, T p) | Jypeli.Mouse | |
| ListenOn< T >(GameObject obj, MouseButton button, ButtonState state, Action< T > handler, string helpText, T p) | Jypeli.Mouse | |
| ListenOn< T1, T2 >(GameObject obj, HoverState hoverstate, MouseButton button, ButtonState state, Action< T1, T2 > handler, string helpText, T1 p1, T2 p2) | Jypeli.Mouse | |
| ListenOn< T1, T2 >(GameObject obj, MouseButton button, ButtonState state, Action< T1, T2 > handler, string helpText, T1 p1, T2 p2) | Jypeli.Mouse | |
| ListenOn< T1, T2, T3 >(GameObject obj, HoverState hoverstate, MouseButton button, ButtonState state, Action< T1, T2, T3 > handler, string helpText, T1 p1, T2 p2, T3 p3) | Jypeli.Mouse | |
| ListenOn< T1, T2, T3 >(GameObject obj, MouseButton button, ButtonState state, Action< T1, T2, T3 > handler, string helpText, T1 p1, T2 p2, T3 p3) | Jypeli.Mouse | |
| ListenWheel(Action handler, string helpText) | Jypeli.Mouse | |
| ListenWheel< T >(Action< T > handler, string helpText, T p) | Jypeli.Mouse | |
| ListenWheel< T1, T2 >(Action< T1, T2 > handler, string helpText, T1 p1, T2 p2) | Jypeli.Mouse | |
| ListenWheel< T1, T2, T3 >(Action< T1, T2, T3 > handler, string helpText, T1 p1, T2 p2, T3 p3) | Jypeli.Mouse | |
| ListenWheelGeneric(Delegate handler, string helpText, params object[] parameters) | Jypeli.Mouse | |
| MakeTriggerRule(MouseButton button, ButtonState state) | Jypeli.Mouse | private |
| MakeTriggerRule(GameObject obj, HoverState hover, MouseButton button, ButtonState state) | Jypeli.Mouse | private |
| MakeTriggerRule(double moveTrigger) | Jypeli.Mouse | private |
| MakeWheelTriggerRule() | Jypeli.Mouse | private |
| Mouse(ScreenView screen) | Jypeli.Mouse | package |
| MovementOnScreen | Jypeli.Mouse | |
| MovementOnWorld | Jypeli.Mouse | |
| NeverTrigger | Jypeli.Controls.Controller< MouseState, MouseButton > | protectedstatic |
| PositionOnScreen | Jypeli.Mouse | |
| PositionOnWorld | Jypeli.Mouse | |
| PrevState | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| screen | Jypeli.Mouse | private |
| SetPosition(Vector pos) | Jypeli.Mouse | private |
| Update() | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| Update() | Jypeli.Controls.Controller< MouseState, MouseButton > | |
| WheelChange | Jypeli.Mouse | |
| WheelState | Jypeli.Mouse |