Jypeli 10
The simple game programming library
Jypeli.ColorTileMap Jäsenlista

Tämä on lista kaikista jäsenistä luokassa Jypeli.ColorTileMap, sisältäen kaikki perityt jäsenet.

_toleranceJypeli.ColorTileMapprivate
AbstractTileMap(TileType[,] tiles)Jypeli.AbstractTileMap< Color >
ChangeSize(TileMethod m, double newWidth, double newHeight)Jypeli.AbstractTileMap< Color >static
ChangeSizeMultiplier(TileMethod m, double widthMultiplier, double heightMultiplier)Jypeli.AbstractTileMap< Color >static
ColorTileMap(Image img)Jypeli.ColorTileMap
ColorTileMap(string assetName)Jypeli.ColorTileMap
ColorToleranceJypeli.ColorTileMap
ColumnCountJypeli.AbstractTileMap< Color >
Execute()Jypeli.AbstractTileMap< Color >
Execute(double tileWidth, double tileHeight)Jypeli.AbstractTileMap< Color >
FromLevelAsset(string assetName)Jypeli.ColorTileMapstatic
GetGreatestMatchingRectangle(TileType sym, int row, int col, out int width, out int height)Jypeli.AbstractTileMap< Color >private
GetLength(int dimension)Jypeli.AbstractTileMap< Color >
GetMethodForSymbol(TileType symbol)Jypeli.AbstractTileMap< Color >protected
GetTile(int row, int col)Jypeli.AbstractTileMap< Color >
ItemEquals(Color a, Color b)Jypeli.ColorTileMapprotectedvirtual
legendJypeli.AbstractTileMap< Color >protected
NullJypeli.ColorTileMapprotected
Optimize(params TileType[] symbols)Jypeli.AbstractTileMap< Color >
Optimize(TileType sym)Jypeli.AbstractTileMap< Color >
optimizedJypeli.AbstractTileMap< Color >private
RouteMethod(List< Vector > route, double width, double height)Jypeli.AbstractTileMap< Color >
RowCountJypeli.AbstractTileMap< Color >
RowEquals(int row, int col, int length, TileType sym)Jypeli.AbstractTileMap< Color >private
SetArea(int row, int col, int width, int height, TileType sym)Jypeli.AbstractTileMap< Color >private
SetRouteMethod(RouteMethod f, params TileType[] tileSymbols)Jypeli.AbstractTileMap< Color >
SetTile(int row, int col, TileType c)Jypeli.AbstractTileMap< Color >
SetTileMethod(string hexCode, TileMethod method)Jypeli.ColorTileMap
AbstractTileMap< Color >.SetTileMethod(TileType tileSymbol, TileMethod f)Jypeli.AbstractTileMap< Color >
SetTileMethod< T1 >(string hexCode, TileMethod< T1 > method, T1 p1)Jypeli.ColorTileMap
AbstractTileMap< Color >.SetTileMethod< T1 >(TileType tileSymbol, TileMethod< T1 > f, T1 p1)Jypeli.AbstractTileMap< Color >
SetTileMethod< T1, T2 >(string hexCode, TileMethod< T1, T2 > method, T1 p1, T2 p2)Jypeli.ColorTileMap
AbstractTileMap< Color >.SetTileMethod< T1, T2 >(TileType tileSymbol, TileMethod< T1, T2 > f, T1 p1, T2 p2)Jypeli.AbstractTileMap< Color >
SetTileMethod< T1, T2, T3 >(string hexCode, TileMethod< T1, T2, T3 > method, T1 p1, T2 p2, T3 p3)Jypeli.ColorTileMap
AbstractTileMap< Color >.SetTileMethod< T1, T2, T3 >(TileType tileSymbol, TileMethod< T1, T2, T3 > f, T1 p1, T2 p2, T3 p3)Jypeli.AbstractTileMap< Color >
SetTileMethod< T1, T2, T3, T4 >(TileType tileSymbol, TileMethod< T1, T2, T3, T4 > f, T1 p1, T2 p2, T3 p3, T4 p4)Jypeli.AbstractTileMap< Color >
SetTileMethod< T1, T2, T3, T4, T5 >(TileType tileSymbol, TileMethod< T1, T2, T3, T4, T5 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)Jypeli.AbstractTileMap< Color >
SetTileMethod< T1, T2, T3, T4, T5, T6 >(TileType tileSymbol, TileMethod< T1, T2, T3, T4, T5, T6 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)Jypeli.AbstractTileMap< Color >
SymbolEquals(TileType a, TileType b)Jypeli.AbstractTileMap< Color >protectedvirtual
TileMethod(Vector position, double width, double height)Jypeli.AbstractTileMap< Color >
TileMethod< T1 >(Vector position, double width, double height, T1 p1)Jypeli.AbstractTileMap< Color >
TileMethod< T1, T2 >(Vector position, double width, double height, T1 p1, T2 p2)Jypeli.AbstractTileMap< Color >
TileMethod< T1, T2, T3 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3)Jypeli.AbstractTileMap< Color >
TileMethod< T1, T2, T3, T4 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3, T4 p4)Jypeli.AbstractTileMap< Color >
TileMethod< T1, T2, T3, T4, T5 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)Jypeli.AbstractTileMap< Color >
TileMethod< T1, T2, T3, T4, T5, T6 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)Jypeli.AbstractTileMap< Color >
tilesJypeli.AbstractTileMap< Color >protected