Jypeli 10
The simple game programming library
Jypeli.AbstractMoverBrain Jäsenlista

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_ownerJypeli.Brainprivate
_speedJypeli.AbstractMoverBrainprivate
_turnSpeedJypeli.AbstractMoverBrainprivate
AbstractMoverBrain()Jypeli.AbstractMoverBrain
AbstractMoverBrain(double speed)Jypeli.AbstractMoverBrain
activeJypeli.Brainprivate
ActiveJypeli.Brain
AddToGameEvent()Jypeli.Brainpackage
dist(double a1, double a2)Jypeli.AbstractMoverBrainprivate
DoUpdate(Time time)Jypeli.Brainpackage
Move(Vector direction)Jypeli.AbstractMoverBrainprotected
Move(Angle direction)Jypeli.AbstractMoverBrainprotected
NoneJypeli.Brainpackagestatic
OnAdd(IGameObject newOwner)Jypeli.Brainprotectedvirtual
OnAddToGame()Jypeli.Brainprotectedvirtual
OnCollision(IGameObject target)Jypeli.Brainvirtual
OnRemove(IGameObject prevOwner)Jypeli.Brainprotectedvirtual
OwnerJypeli.Brain
SpeedJypeli.AbstractMoverBrain
Turn(Angle angle)Jypeli.AbstractMoverBrain
TurnSpeedJypeli.AbstractMoverBrain
TurnWhileMovingJypeli.AbstractMoverBrain
Update(Time time)Jypeli.Brainprotectedvirtual
UpdatedJypeli.Brain