Jypeli  9
The simple game programming library
Jypeli.Effects.Smoke Jäsenlista

Tämä on lista kaikista jäsenistä luokassa Jypeli.Effects.Smoke, sisältäen kaikki perityt jäsenet.

_childObjectsJypeli.GameObjectpackage
_colorJypeli.GameObjectprivate
_horizontalSizingJypeli.GameObjectprivate
_layoutJypeli.GameObjectprivate
_layoutNeedsRefreshingJypeli.GameObjectprivate
_preferredSizeJypeli.GameObjectprivate
_shapeJypeli.GameObjectprivate
_sizeJypeli.GameObjectprivate
_sizeByLayoutJypeli.GameObjectprivate
_textureFillsShapeJypeli.GameObjectprivate
_textureWrapSizeJypeli.GameObjectprivate
_verticalSizingJypeli.GameObjectprivate
Add(IGameObject childObject)Jypeli.GameObject
AddEffect(double x, double y, int numberOfParticles)Jypeli.Effects.ParticleSystem
AddEffect(Vector position, Angle angle, int numberOfParticles)Jypeli.Effects.ParticleSystem
AddEffect(Vector position, int numberOfParticles)Jypeli.Effects.ParticleSystem
addTimeJypeli.Effects.Smokeprivate
AlphaAmountJypeli.Effects.ParticleSystem
AngleJypeli.GameObject
AnimationJypeli.GameObject
arrivedActionJypeli.GameObjectprotected
AssociatedListenersJypeli.GameObject
autoResizeChildObjectsJypeli.GameObjectprotected
BlendModeJypeli.Effects.ParticleSystem
bottomLeftJypeli.Effects.ParticleSystemprivatestatic
bottomRightJypeli.Effects.ParticleSystemprivatestatic
Clear()Jypeli.GameObjectvirtual
ClearOscillations()Jypeli.GameObject
ColorJypeli.GameObject
Destroy()Jypeli.GameObject
DestroyChildren()Jypeli.GameObjectprivate
Draw(Matrix worldMatrix)Jypeli.Effects.ParticleSystempackage
FadeIn(double timeInSeconds)Jypeli.Effects.ParticleSystem
fadeInJypeli.Effects.ParticleSystemprivate
FadeOut(double TimeInSeconds)Jypeli.Effects.ParticleSystem
fadeOutJypeli.Effects.ParticleSystemprivate
fadeTimeJypeli.Effects.ParticleSystemprivate
fadeTimePassedJypeli.Effects.ParticleSystemprivate
FlipImage()Jypeli.GameObject
freeParticlesJypeli.Effects.ParticleSystemprivate
GameObject(double width, double height)Jypeli.GameObject
GameObject(double width, double height, double x, double y)Jypeli.GameObject
GameObject(double width, double height, Shape shape, double x, double y)Jypeli.GameObject
GameObject(double width, double height, Shape shape)Jypeli.GameObject
GameObject(Animation animation)Jypeli.GameObject
GameObject(ILayout layout)Jypeli.GameObject
GetChildObjectListJypeli.GameObject
GetChildObjects< T >()Jypeli.GameObject
GetChildObjects< T >(Predicate< T > predicate)Jypeli.GameObject
GetMaximumSize()Jypeli.GameObjectprotectedvirtual
GiveRandomDirection()Jypeli.Effects.Smokeprotectedvirtual
HorizontalSizingJypeli.GameObject
IgnoresLightingJypeli.GameObject
IgnoreWindJypeli.Effects.ParticleSystem
InitAppearance()Jypeli.GameObjectprivate
InitAppearance(Animation animation)Jypeli.GameObjectprivate
InitChildren()Jypeli.GameObjectprotectedvirtual
InitDimensions(double width, double height, Shape shape)Jypeli.GameObjectprivate
InitializeParticle(Particle p, Vector position)Jypeli.Effects.Smokeprotectedvirtual
Jypeli::Effects::ParticleSystem.InitializeParticle(Particle p, Vector position, Angle angle)Jypeli.Effects.ParticleSystemprotectedvirtual
InitializeParticles()Jypeli.Effects.Smokeprotectedvirtual
InitLayout(double width, double height)Jypeli.GameObject
InitLayout(double width, double height, ILayout layout)Jypeli.GameObject
InitListeners()Jypeli.GameObjectprivate
IsAddedToGameJypeli.GameObject
IsBetween(Vector pos1, Vector pos2)Jypeli.GameObject
IsInside(Vector point)Jypeli.GameObject
IsInsideChildren(Vector point)Jypeli.GameObjectprivate
IsInsideRect(Vector point)Jypeli.GameObject
IsVisibleJypeli.GameObject
LayoutJypeli.GameObject
MaxAccelerationJypeli.Effects.ParticleSystem
MaxLifetimeJypeli.Effects.ParticleSystem
MaxRotationJypeli.Effects.ParticleSystem
MaxRotationSpeedJypeli.Effects.ParticleSystem
MaxScaleJypeli.Effects.ParticleSystem
MaxVelocityJypeli.Effects.ParticleSystem
MinAccelerationJypeli.Effects.ParticleSystem
MinLifetimeJypeli.Effects.ParticleSystem
MinRotationJypeli.Effects.ParticleSystem
MinRotationSpeedJypeli.Effects.ParticleSystem
MinScaleJypeli.Effects.ParticleSystem
MinVelocityJypeli.Effects.ParticleSystem
MirrorImage()Jypeli.GameObject
Move(Vector movement)Jypeli.GameObjectvirtual
moveSpeedJypeli.GameObjectprotected
moveTargetJypeli.GameObjectprotected
moveTimerJypeli.GameObjectprotected
MoveTo(Vector location, double speed, Action doWhenArrived)Jypeli.GameObject
MoveToTarget()Jypeli.GameObjectprotectedvirtual
NotifyParentAboutChangedSizingAttributes()Jypeli.GameObjectprotected
ObjectCountJypeli.GameObject
ObjectsJypeli.GameObject
OnChildAdded(GameObject child)Jypeli.GameObjectprivate
OnChildRemoved(GameObject child)Jypeli.GameObjectprivate
originalAlphaJypeli.Effects.ParticleSystemprivate
Oscillate(Vector axis, double amplitude, double frequency, double phase=0, double damping=0)Jypeli.GameObject
OscillateAngle(double direction, UnlimitedAngle amplitude, double frequency, double damping=0)Jypeli.GameObject
oscillatorsJypeli.GameObjectprivate
OuterParticleImageJypeli.Effects.ParticleSystem
ParticleImageJypeli.Effects.ParticleSystem
particlesJypeli.Effects.ParticleSystemprivate
ParticleSystem(Image particleImage, int maxAmountOfParticles)Jypeli.Effects.ParticleSystem
PreferredSizeJypeli.GameObject
randomJypeli.Effects.ParticleSystemprivate
RefreshLayout()Jypeli.GameObject
Remove(IGameObject childObject)Jypeli.GameObject
ScaleAmountJypeli.Effects.ParticleSystem
SetEquilibrium()Jypeli.GameObject
SetImage(StorageFile file)Jypeli.GameObject
ShapeJypeli.GameObject
ShapeStringJypeli.GameObjectpackage
SizeJypeli.GameObject
SizingByLayoutJypeli.GameObject
Smoke()Jypeli.Effects.Smoke
Smoke(Image particleImage, double width)Jypeli.Effects.Smoke
Stop()Jypeli.GameObjectvirtual
StopMoveTo()Jypeli.GameObject
textureBottomLeftJypeli.Effects.ParticleSystemprivatestatic
textureBottomRightJypeli.Effects.ParticleSystemprivatestatic
TextureFillsShapeJypeli.GameObject
textureTopLeftJypeli.Effects.ParticleSystemprivatestatic
textureTopRightJypeli.Effects.ParticleSystemprivatestatic
TextureWrapSizeJypeli.GameObject
topLeftJypeli.Effects.ParticleSystemprivatestatic
topRightJypeli.Effects.ParticleSystemprivatestatic
ToXnaBlendState(BlendMode mode)Jypeli.Effects.ParticleSystemprivatestatic
Update(Time time)Jypeli.Effects.Smoke
UpdateChildren(Time time)Jypeli.GameObjectprivate
UpdateChildSizes(Vector oldSize, Vector newSize)Jypeli.GameObjectprivate
UpdateLayout(Vector maximumSize)Jypeli.GameObjectprivate
UpdateSizeHints()Jypeli.GameObjectprivate
VerticalSizingJypeli.GameObject
verticesJypeli.Effects.ParticleSystemprivatestatic
visibleJypeli.Effects.ParticleSystemprivate
widthJypeli.Effects.Smokeprivate