Jypeli  5
The simple game programming library
SaveAttribute.cs
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1 using System;
2 using System.Collections.Generic;
3 using System.Linq;
4 using System.Text;
5 using System.Runtime.InteropServices;
6 
7 namespace Jypeli
8 {
9  [AttributeUsage( AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Struct, Inherited = true )]
10  [ComVisible( true )]
11  public class SaveAttribute : Attribute
12  {
13  public SaveAttribute()
14  {
15  }
16  }
17 
18  [AttributeUsage( AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Struct, Inherited = true )]
19  [ComVisible( true )]
21  {
23  {
24  }
25  }
26 }