Jypeli
5
The simple game programming library
Light.cs
Siirry tämän tiedoston dokumentaatioon.
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#region MIT License
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/*
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* Copyright (c) 2009 University of Jyväskylä, Department of Mathematical
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* Information Technology.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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using
System
;
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namespace
Jypeli
.Effects
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{
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#if !WINDOWS_PHONE
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public
class
Light
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{
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public
Vector
Position {
get
;
set
; }
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public
double
Distance {
get
;
set
; }
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public
double
Intensity {
get
;
set
; }
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public
double
X
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{
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get
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{
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return
Position.X;
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}
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set
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{
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Position =
new
Vector
( value, Position.Y );
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}
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}
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public
double
Y
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{
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get
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{
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return
Position.Y;
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}
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set
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{
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Position =
new
Vector
( Position.X, value );
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}
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}
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public
Light
()
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{
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Distance = 10.0;
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Intensity = 0.5;
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}
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}
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#endif
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}
Jypeli.Button.Y
Jypeli.Effects.Light.Light
Light()
Definition:
Light.cs:82
System
Jypeli.Button.X
Jypeli
Jypeli.Vector
2D-vektori.
Definition:
Vector.cs:56
Jypeli
Effects
Light.cs
Generoinut projektille Jypeli Fri Sep 15 2017 21:57:24
1.8.13