Jypeli 4
The simple game programming library
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Active | Brain | |
OnAdd(IGameObject newOwner) | Brain | [inline, protected, virtual] |
OnAdd(GameObject newOwner) | Brain | [inline, protected, virtual] |
OnAddToGame() | Brain | [inline, protected, virtual] |
OnCollision(IGameObject target) | Brain | [inline, virtual] |
OnCollision(GameObject target) | Brain | [inline, virtual] |
OnRemove(IGameObject prevOwner) | Brain | [inline, protected, virtual] |
OnRemove(GameObject prevOwner) | Brain | [inline, protected, virtual] |
Owner | Brain | |
Update(Time time) | Brain | [inline, protected, virtual] |