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Jypeli 4
The simple game programming library
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| AddHelpText(Handler controlHandler, string text) | Controller | [inline] |
| AddHelpText(AnalogHandler controlHandler, string text) (määritelty Controller) | Controller | [inline] |
| AddHelpText< T1 >(Handler< T1 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
| AddHelpText< T1 >(AnalogHandler< T1 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
| AddHelpText< T1, T2 >(Handler< T1, T2 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
| AddHelpText< T1, T2 >(AnalogHandler< T1, T2 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
| AddHelpText< T1, T2, T3 >(Handler< T1, T2, T3 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
| AddHelpText< T1, T2, T3 >(AnalogHandler< T1, T2, T3 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
| AddHelpText< T1, T2, T3, T4 >(Handler< T1, T2, T3, T4 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
| AddHelpText< T1, T2, T3, T4 >(AnalogHandler< T1, T2, T3, T4 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
| Clear() | Controller | [inline] |
| CompareByContext(Listener l1, Listener l2) (määritelty Controller) | Controller | [inline, protected, static] |
| Disable(Button button) | GamePad | [inline] |
| Disable(AnalogControl control) | GamePad | [inline] |
| disabledListeners (määritelty Controller) | Controller | [protected] |
| Enable(Button button) | GamePad | [inline] |
| Enable(AnalogControl control) | GamePad | [inline] |
| EnableAll() | Controller | [inline] |
| Enabled | Controller | |
| helpTextsForHandlers (määritelty Controller) | Controller | [protected] |
| IsAnalogTriggered(Listener listener, out AnalogState state) (määritelty GamePad) | GamePad | [inline, protected] |
| IsTriggered(Listener listener) (määritelty GamePad) | GamePad | [inline, protected] |
| LeftThumbDirection | GamePad | |
| LeftTriggerState | GamePad | |
| Listen(Button button, ButtonState state, Handler handler, string helpText) (määritelty GamePad) | GamePad | [inline] |
| Listen< T1 >(Button button, ButtonState state, Handler< T1 > handler, string helpText, T1 p1) (määritelty GamePad) | GamePad | [inline] |
| Listen< T1, T2 >(Button button, ButtonState state, Handler< T1, T2 > handler, string helpText, T1 p1, T2 p2) (määritelty GamePad) | GamePad | [inline] |
| Listen< T1, T2, T3 >(Button button, ButtonState state, Handler< T1, T2, T3 > handler, string helpText, T1 p1, T2 p2, T3 p3) (määritelty GamePad) | GamePad | [inline] |
| Listen< T1, T2, T3, T4 >(Button button, ButtonState state, Handler< T1, T2, T3, T4 > handler, string helpText, T1 p1, T2 p2, T3 p3, T4 p4) (määritelty GamePad) | GamePad | [inline] |
| ListenAnalog(AnalogControl control, double trigger, AnalogHandler handler, string helpText) (määritelty GamePad) | GamePad | [inline] |
| ListenAnalog< T1 >(AnalogControl control, double trigger, AnalogHandler< T1 > handler, string helpText, T1 p1) (määritelty GamePad) | GamePad | [inline] |
| ListenAnalog< T1, T2 >(AnalogControl control, double trigger, AnalogHandler< T1, T2 > handler, string helpText, T1 p1, T2 p2) (määritelty GamePad) | GamePad | [inline] |
| ListenAnalog< T1, T2, T3 >(AnalogControl control, double trigger, AnalogHandler< T1, T2, T3 > handler, string helpText, T1 p1, T2 p2, T3 p3) (määritelty GamePad) | GamePad | [inline] |
| ListenAnalog< T1, T2, T3, T4 >(AnalogControl control, double trigger, AnalogHandler< T1, T2, T3, T4 > handler, string helpText, T1 p1, T2 p2, T3 p3, T4 p4) (määritelty GamePad) | GamePad | [inline] |
| listenerActions (määritelty Controller) | Controller | [protected] |
| ListenerActionType luettelotyypin nimi (määritelty Controller) | Controller | [protected] |
| ListenerComparer (määritelty Controller) | Controller | [protected, static] |
| ProcessListenerActions() (määritelty Controller) | Controller | [inline, protected] |
| RightThumbDirection | GamePad | |
| RightTriggerState | GamePad | |
| Vibrate(double leftMotor, double rightMotor, double leftAcceleration, double rightAcceleration, double time) | GamePad | [inline] |
1.7.4