Jypeli 10
The simple game programming library
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Tämä on lista kaikista jäsenistä luokassa Jypeli.Level, sisältäen kaikki perityt jäsenet.
_height | Jypeli.Level | private |
_width | Jypeli.Level | private |
AmbientLight | Jypeli.Level | |
Background | Jypeli.Level | |
BackgroundColor | Jypeli.Level | |
Bottom | Jypeli.Level | |
BoundingRect | Jypeli.Level | |
Center | Jypeli.Level | |
Clear() | Jypeli.Level | package |
CreateBorder(Direction direction, double restitution, bool isVisible, Image borderImage, Color borderColor) | Jypeli.Level | private |
CreateBorder(Direction direction, double min, double max, int points, double restitution, bool isVisible, Image borderImage, Color borderColor) | Jypeli.Level | private |
CreateBorder(double width, double height) | Jypeli.Level | private |
CreateBorders() | Jypeli.Level | |
CreateBorders(bool isVisible) | Jypeli.Level | |
CreateBorders(double restitution, bool isVisible) | Jypeli.Level | |
CreateBorders(double restitution, bool isVisible, Color borderColor) | Jypeli.Level | |
CreateBorders(double restitution, bool isVisible, Image borderImage) | Jypeli.Level | |
CreateBorders(double min, double max, int points, double restitution, Color borderColor) | Jypeli.Level | |
CreateBorders(double min, double max, int points, double restitution, Image borderImage) | Jypeli.Level | |
CreateBorders(double min, double max, int points, double restitution) | Jypeli.Level | |
CreateBorders(double min, double max, int points) | Jypeli.Level | |
CreateBottomBorder(double restitution, bool isVisible) | Jypeli.Level | |
CreateBottomBorder() | Jypeli.Level | |
CreateGround(double[] heights, double scale) | Jypeli.Level | |
CreateGround(double[] heights, double scale, Image image) | Jypeli.Level | |
CreateHorizontalBorders() | Jypeli.Level | |
CreateHorizontalBorders(bool isVisible) | Jypeli.Level | |
CreateHorizontalBorders(double restitution, bool isVisible) | Jypeli.Level | |
CreateHorizontalBorders(double restitution, bool isVisible, Color borderColor) | Jypeli.Level | |
CreateHorizontalBorders(double restitution, bool isVisible, Image borderImage) | Jypeli.Level | |
CreateHorizontalBorders(double min, double max, int points, double restitution) | Jypeli.Level | |
CreateHorizontalBorders(double min, double max, int points, double restitution, Image borderImage) | Jypeli.Level | |
CreateHorizontalBorders(double min, double max, int points, double restitution, Color borderColor) | Jypeli.Level | |
CreateHorizontalBorders(double min, double max, int points) | Jypeli.Level | |
CreateLeftBorder(double restitution, bool isVisible) | Jypeli.Level | |
CreateLeftBorder() | Jypeli.Level | |
CreateRightBorder(double restitution, bool isVisible) | Jypeli.Level | |
CreateRightBorder() | Jypeli.Level | |
CreateTopBorder(double restitution, bool isVisible) | Jypeli.Level | |
CreateTopBorder() | Jypeli.Level | |
CreateVerticalBorders(double restitution, bool isVisible, Color borderColor) | Jypeli.Level | |
CreateVerticalBorders() | Jypeli.Level | |
CreateVerticalBorders(bool isVisible) | Jypeli.Level | |
CreateVerticalBorders(double restitution, bool isVisible) | Jypeli.Level | |
CreateVerticalBorders(double restitution, bool isVisible, Image borderImage) | Jypeli.Level | |
CreateVerticalBorders(double min, double max, int points, double restitution) | Jypeli.Level | |
CreateVerticalBorders(double min, double max, int points, double restitution, Image borderImage) | Jypeli.Level | |
CreateVerticalBorders(double min, double max, int points, double restitution, Color borderColor) | Jypeli.Level | |
CreateVerticalBorders(double min, double max, int points) | Jypeli.Level | |
FindObjectLimits() | Jypeli.Level | |
game | Jypeli.Level | private |
GetBorderThickness() | Jypeli.Level | package |
GetRandomFreePosition(double radius) | Jypeli.Level | |
GetRandomPosition() | Jypeli.Level | |
Height | Jypeli.Level | |
Left | Jypeli.Level | |
Level(Game game) | Jypeli.Level | package |
Right | Jypeli.Level | |
Size | Jypeli.Level | |
Top | Jypeli.Level | |
Width | Jypeli.Level |