Jypeli 10
The simple game programming library
Jypeli.Level Jäsenlista

Tämä on lista kaikista jäsenistä luokassa Jypeli.Level, sisältäen kaikki perityt jäsenet.

_heightJypeli.Levelprivate
_widthJypeli.Levelprivate
AmbientLightJypeli.Level
BackgroundJypeli.Level
BackgroundColorJypeli.Level
BottomJypeli.Level
BoundingRectJypeli.Level
CenterJypeli.Level
Clear()Jypeli.Levelpackage
CreateBorder(Direction direction, double restitution, bool isVisible, Image borderImage, Color borderColor)Jypeli.Levelprivate
CreateBorder(Direction direction, double min, double max, int points, double restitution, bool isVisible, Image borderImage, Color borderColor)Jypeli.Levelprivate
CreateBorder(double width, double height)Jypeli.Levelprivate
CreateBorders()Jypeli.Level
CreateBorders(bool isVisible)Jypeli.Level
CreateBorders(double restitution, bool isVisible)Jypeli.Level
CreateBorders(double restitution, bool isVisible, Color borderColor)Jypeli.Level
CreateBorders(double restitution, bool isVisible, Image borderImage)Jypeli.Level
CreateBorders(double min, double max, int points, double restitution, Color borderColor)Jypeli.Level
CreateBorders(double min, double max, int points, double restitution, Image borderImage)Jypeli.Level
CreateBorders(double min, double max, int points, double restitution)Jypeli.Level
CreateBorders(double min, double max, int points)Jypeli.Level
CreateBottomBorder(double restitution, bool isVisible)Jypeli.Level
CreateBottomBorder()Jypeli.Level
CreateGround(double[] heights, double scale)Jypeli.Level
CreateGround(double[] heights, double scale, Image image)Jypeli.Level
CreateHorizontalBorders()Jypeli.Level
CreateHorizontalBorders(bool isVisible)Jypeli.Level
CreateHorizontalBorders(double restitution, bool isVisible)Jypeli.Level
CreateHorizontalBorders(double restitution, bool isVisible, Color borderColor)Jypeli.Level
CreateHorizontalBorders(double restitution, bool isVisible, Image borderImage)Jypeli.Level
CreateHorizontalBorders(double min, double max, int points, double restitution)Jypeli.Level
CreateHorizontalBorders(double min, double max, int points, double restitution, Image borderImage)Jypeli.Level
CreateHorizontalBorders(double min, double max, int points, double restitution, Color borderColor)Jypeli.Level
CreateHorizontalBorders(double min, double max, int points)Jypeli.Level
CreateLeftBorder(double restitution, bool isVisible)Jypeli.Level
CreateLeftBorder()Jypeli.Level
CreateRightBorder(double restitution, bool isVisible)Jypeli.Level
CreateRightBorder()Jypeli.Level
CreateTopBorder(double restitution, bool isVisible)Jypeli.Level
CreateTopBorder()Jypeli.Level
CreateVerticalBorders(double restitution, bool isVisible, Color borderColor)Jypeli.Level
CreateVerticalBorders()Jypeli.Level
CreateVerticalBorders(bool isVisible)Jypeli.Level
CreateVerticalBorders(double restitution, bool isVisible)Jypeli.Level
CreateVerticalBorders(double restitution, bool isVisible, Image borderImage)Jypeli.Level
CreateVerticalBorders(double min, double max, int points, double restitution)Jypeli.Level
CreateVerticalBorders(double min, double max, int points, double restitution, Image borderImage)Jypeli.Level
CreateVerticalBorders(double min, double max, int points, double restitution, Color borderColor)Jypeli.Level
CreateVerticalBorders(double min, double max, int points)Jypeli.Level
FindObjectLimits()Jypeli.Level
gameJypeli.Levelprivate
GetBorderThickness()Jypeli.Levelpackage
GetRandomFreePosition(double radius)Jypeli.Level
GetRandomPosition()Jypeli.Level
HeightJypeli.Level
LeftJypeli.Level
Level(Game game)Jypeli.Levelpackage
RightJypeli.Level
SizeJypeli.Level
TopJypeli.Level
WidthJypeli.Level