Jypeli
10
The simple game programming library
Jypeli.Layer Jäsenlista
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Jypeli.Layer
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_relativeTransition
Jypeli.Layer
private
Add
(IGameObject o)
Jypeli.Layer
package
ApplyChanges
()
Jypeli.Layer
Clear
()
Jypeli.Layer
CompareByImageReference
(IGameObject o1, IGameObject o2)
Jypeli.Layer
private
CreateStaticLayer
()
Jypeli.Layer
static
defaultCoords
Jypeli.Layer
private
static
Draw
(Camera camera)
Jypeli.Layer
package
Draw
(IGameObject o, ref Matrix parentTransformation)
Jypeli.Layer
private
DrawChildObjects
(Matrix worldMatrix)
Jypeli.Layer
private
DrawCustomDrawables
(Matrix worldMatrix)
Jypeli.Layer
private
DrawEfficientlyInNoParticularOrder
(ref Matrix worldMatrix)
Jypeli.Layer
private
DrawGrid
(ref Matrix matrix)
Jypeli.Layer
private
DrawInOrderFromFirstToLast
(ref Matrix worldMatrix)
Jypeli.Layer
private
DrawObjectsWithImages
(Matrix worldMatrix)
Jypeli.Layer
private
DrawObjectsWithoutImages
(Matrix worldMatrix)
Jypeli.Layer
private
DrawOrder
Jypeli.Layer
DrawShape
(IGameObject o, ref Matrix parentTransformation)
Jypeli.Layer
private
DrawTexture
(IGameObject o, ref Matrix parentTransformation)
Jypeli.Layer
private
Effects
Jypeli.Layer
GetObjectsAboutToBeAdded
(List< IGameObject > result)
Jypeli.Layer
package
Grid
Jypeli.Layer
IgnoresZoom
Jypeli.Layer
IsUpdated
Jypeli.Layer
Layer
()
Jypeli.Layer
ObjectAdded
(IGameObject obj)
Jypeli.Layer
private
ObjectRemoved
(IGameObject obj)
Jypeli.Layer
private
Objects
Jypeli.Layer
objectsWithDrawMethod
Jypeli.Layer
private
objectsWithImage
Jypeli.Layer
private
objectsWithoutImage
Jypeli.Layer
private
RelativeTransition
Jypeli.Layer
Remove
(IGameObject o)
Jypeli.Layer
package
squareIndices
Jypeli.Layer
private
static
squareVertices
Jypeli.Layer
private
static
triangleIndices
Jypeli.Layer
private
static
triangleVertices
Jypeli.Layer
private
static
Update
(Time time)
Jypeli.Layer
Generoinut projektille Jypeli Tue Sep 14 2021 15:57:46
1.9.2