AddEffectOnObject(ExplosionSystem expSystem, int numParticles) | Jypeli.Assets.CollisionHandler | static |
AddEffectOnTarget(ExplosionSystem expSystem, int numParticles) | Jypeli.Assets.CollisionHandler | static |
AddMeterValue(IntMeter meter, int value) | Jypeli.Assets.CollisionHandler | static |
AddMeterValue(DoubleMeter meter, double value) | Jypeli.Assets.CollisionHandler | static |
DestroyBoth(PhysicsObject collidingObject, PhysicsObject targetObject) | Jypeli.Assets.CollisionHandler | static |
DestroyObject(PhysicsObject collidingObject, PhysicsObject targetObject) | Jypeli.Assets.CollisionHandler | static |
DestroyTarget(PhysicsObject collidingObject, PhysicsObject targetObject) | Jypeli.Assets.CollisionHandler | static |
ExplodeBoth(double radius, bool destroyObject) | Jypeli.Assets.CollisionHandler | static |
ExplodeObject(double radius, bool destroyObject) | Jypeli.Assets.CollisionHandler | static |
ExplodeTarget(double radius, bool destroyObject) | Jypeli.Assets.CollisionHandler | static |
HitObject(Vector impulse) | Jypeli.Assets.CollisionHandler | static |
HitTarget(Vector impulse) | Jypeli.Assets.CollisionHandler | static |
IncreaseObjectSize(double width, double height) | Jypeli.Assets.CollisionHandler | static |
IncreaseTargetSize(double width, double height) | Jypeli.Assets.CollisionHandler | static |
PlaySound(string soundEffectName) | Jypeli.Assets.CollisionHandler | static |
SetColor(Color color) | Jypeli.Assets.CollisionHandler | static |
SetRandomColor(PhysicsObject collidingObject, PhysicsObject targetObject) | Jypeli.Assets.CollisionHandler | static |
SetRandomTargetColor(PhysicsObject collidingObject, PhysicsObject targetObject) | Jypeli.Assets.CollisionHandler | static |
SetTargetColor(Color color) | Jypeli.Assets.CollisionHandler | static |
ShowMessage(string message) | Jypeli.Assets.CollisionHandler | static |