Jypeli 10
The simple game programming library
Jypeli.Assets.CollisionHandler Jäsenlista

Tämä on lista kaikista jäsenistä luokassa Jypeli.Assets.CollisionHandler, sisältäen kaikki perityt jäsenet.

AddEffectOnObject(ExplosionSystem expSystem, int numParticles)Jypeli.Assets.CollisionHandlerstatic
AddEffectOnTarget(ExplosionSystem expSystem, int numParticles)Jypeli.Assets.CollisionHandlerstatic
AddMeterValue(IntMeter meter, int value)Jypeli.Assets.CollisionHandlerstatic
AddMeterValue(DoubleMeter meter, double value)Jypeli.Assets.CollisionHandlerstatic
DestroyBoth(PhysicsObject collidingObject, PhysicsObject targetObject)Jypeli.Assets.CollisionHandlerstatic
DestroyObject(PhysicsObject collidingObject, PhysicsObject targetObject)Jypeli.Assets.CollisionHandlerstatic
DestroyTarget(PhysicsObject collidingObject, PhysicsObject targetObject)Jypeli.Assets.CollisionHandlerstatic
ExplodeBoth(double radius, bool destroyObject)Jypeli.Assets.CollisionHandlerstatic
ExplodeObject(double radius, bool destroyObject)Jypeli.Assets.CollisionHandlerstatic
ExplodeTarget(double radius, bool destroyObject)Jypeli.Assets.CollisionHandlerstatic
HitObject(Vector impulse)Jypeli.Assets.CollisionHandlerstatic
HitTarget(Vector impulse)Jypeli.Assets.CollisionHandlerstatic
IncreaseObjectSize(double width, double height)Jypeli.Assets.CollisionHandlerstatic
IncreaseTargetSize(double width, double height)Jypeli.Assets.CollisionHandlerstatic
PlaySound(string soundEffectName)Jypeli.Assets.CollisionHandlerstatic
SetColor(Color color)Jypeli.Assets.CollisionHandlerstatic
SetRandomColor(PhysicsObject collidingObject, PhysicsObject targetObject)Jypeli.Assets.CollisionHandlerstatic
SetRandomTargetColor(PhysicsObject collidingObject, PhysicsObject targetObject)Jypeli.Assets.CollisionHandlerstatic
SetTargetColor(Color color)Jypeli.Assets.CollisionHandlerstatic
ShowMessage(string message)Jypeli.Assets.CollisionHandlerstatic