| _childObjects | Jypeli.GameObject | package |
| _color | Jypeli.GameObject | private |
| _horizontalSizing | Jypeli.GameObject | private |
| _layout | Jypeli.GameObject | private |
| _layoutNeedsRefreshing | Jypeli.GameObject | private |
| _preferredSize | Jypeli.GameObject | private |
| _shape | Jypeli.GameObject | private |
| _size | Jypeli.GameObject | private |
| _sizeByLayout | Jypeli.GameObject | private |
| _textureFillsShape | Jypeli.GameObject | private |
| _textureWrapSize | Jypeli.GameObject | private |
| _verticalSizing | Jypeli.GameObject | private |
| Add(IGameObject childObject) | Jypeli.GameObject | |
| Angle | Jypeli.GameObject | |
| Animation | Jypeli.GameObject | |
| arrivedAction | Jypeli.GameObject | protected |
| AssociatedListeners | Jypeli.GameObject | |
| autoResizeChildObjects | Jypeli.GameObject | protected |
| Clear() | Jypeli.GameObject | virtual |
| ClearOscillations() | Jypeli.GameObject | |
| Color | Jypeli.GameObject | |
| Destroy() | Jypeli.GameObject | |
| DestroyChildren() | Jypeli.GameObject | private |
| FlipImage() | Jypeli.GameObject | |
| GameObject(double width, double height) | Jypeli.GameObject | |
| GameObject(double width, double height, double x, double y) | Jypeli.GameObject | |
| GameObject(double width, double height, Shape shape, double x, double y) | Jypeli.GameObject | |
| GameObject(double width, double height, Shape shape) | Jypeli.GameObject | |
| GameObject(Animation animation) | Jypeli.GameObject | |
| GameObject(ILayout layout) | Jypeli.GameObject | |
| GetChildObjectList | Jypeli.GameObject | |
| GetChildObjects< T >() | Jypeli.GameObject | |
| GetChildObjects< T >(Predicate< T > predicate) | Jypeli.GameObject | |
| GetMaximumSize() | Jypeli.GameObject | protectedvirtual |
| HorizontalSizing | Jypeli.GameObject | |
| HorizontalSpacer() | Jypeli.HorizontalSpacer | |
| IgnoresLighting | Jypeli.GameObject | |
| InitAppearance() | Jypeli.GameObject | private |
| InitAppearance(Animation animation) | Jypeli.GameObject | private |
| InitChildren() | Jypeli.GameObject | protectedvirtual |
| InitDimensions(double width, double height, Shape shape) | Jypeli.GameObject | private |
| InitLayout(double width, double height) | Jypeli.GameObject | |
| InitLayout(double width, double height, ILayout layout) | Jypeli.GameObject | |
| InitListeners() | Jypeli.GameObject | private |
| IsAddedToGame | Jypeli.GameObject | |
| IsBetween(Vector pos1, Vector pos2) | Jypeli.GameObject | |
| IsInside(Vector point) | Jypeli.GameObject | |
| IsInsideChildren(Vector point) | Jypeli.GameObject | private |
| IsInsideRect(Vector point) | Jypeli.GameObject | |
| IsVisible | Jypeli.GameObject | |
| Layout | Jypeli.GameObject | |
| MirrorImage() | Jypeli.GameObject | |
| Move(Vector movement) | Jypeli.GameObject | virtual |
| moveSpeed | Jypeli.GameObject | protected |
| moveTarget | Jypeli.GameObject | protected |
| moveTimer | Jypeli.GameObject | protected |
| MoveTo(Vector location, double speed, Action doWhenArrived) | Jypeli.GameObject | |
| MoveToTarget() | Jypeli.GameObject | protectedvirtual |
| NotifyParentAboutChangedSizingAttributes() | Jypeli.GameObject | protected |
| ObjectCount | Jypeli.GameObject | |
| Objects | Jypeli.GameObject | |
| OnChildAdded(GameObject child) | Jypeli.GameObject | private |
| OnChildRemoved(GameObject child) | Jypeli.GameObject | private |
| Oscillate(Vector axis, double amplitude, double frequency, double phase=0, double damping=0) | Jypeli.GameObject | |
| OscillateAngle(double direction, UnlimitedAngle amplitude, double frequency, double damping=0) | Jypeli.GameObject | |
| oscillators | Jypeli.GameObject | private |
| PreferredSize | Jypeli.GameObject | |
| RefreshLayout() | Jypeli.GameObject | |
| Remove(IGameObject childObject) | Jypeli.GameObject | |
| SetEquilibrium() | Jypeli.GameObject | |
| SetImage(StorageFile file) | Jypeli.GameObject | |
| Shape | Jypeli.GameObject | |
| ShapeString | Jypeli.GameObject | package |
| Size | Jypeli.GameObject | |
| SizingByLayout | Jypeli.GameObject | |
| Stop() | Jypeli.GameObject | virtual |
| StopMoveTo() | Jypeli.GameObject | |
| TextureFillsShape | Jypeli.GameObject | |
| TextureWrapSize | Jypeli.GameObject | |
| Update(Time time) | Jypeli.GameObject | |
| UpdateChildren(Time time) | Jypeli.GameObject | private |
| UpdateChildSizes(Vector oldSize, Vector newSize) | Jypeli.GameObject | private |
| UpdateLayout(Vector maximumSize) | Jypeli.GameObject | private |
| UpdateSizeHints() | Jypeli.GameObject | private |
| VerticalSizing | Jypeli.GameObject | |