Jypeli  5
The simple game programming library
TileMap Jäsenlista

Tämä on lista kaikista jäsenistä luokassa TileMap, sisältäen kaikki perityt jäsenet.

AbstractTileMap(TileType[,] tiles)AbstractTileMap< char >
ChangeSize(TileMethodWithPos m, double newWidth, double newHeight)AbstractTileMap< char >static
ChangeSizeMultiplier(TileMethodWithPos m, double widthMultiplier, double heightMultiplier)AbstractTileMap< char >static
ColumnCountAbstractTileMap< char >
Execute()AbstractTileMap< char >
Execute(double tileWidth, double tileHeight)AbstractTileMap< char >
FromFile(string path)TileMapstatic
FromLevelAsset(string assetName)TileMapstatic
FromStringArray(string[] lines)TileMapstatic
GetLength(int dimension)AbstractTileMap< char >
GetMethodForSymbol(TileType symbol)AbstractTileMap< char >protected
GetTile(int row, int col)AbstractTileMap< char >
Insert()TileMap
Insert(double tileWidth, double tileHeight)TileMap
legendAbstractTileMap< char >protected
NullTileMapprotected
Optimize(params TileType[] symbols)AbstractTileMap< char >
Optimize(TileType sym)AbstractTileMap< char >
RowCountAbstractTileMap< char >
SetTile(int row, int col, TileType c)AbstractTileMap< char >
SetTileMethod(TileType tileSymbol, TileMethodWithPos f)AbstractTileMap< char >
SetTileMethod(TileType tileSymbol, TileMethod f)AbstractTileMap< char >
SetTileMethod< T1 >(TileType tileSymbol, TileMethodWithPos< T1 > f, T1 p1)AbstractTileMap< char >
SetTileMethod< T1 >(TileType tileSymbol, TileMethod< T1 > f, T1 p1)AbstractTileMap< char >
SetTileMethod< T1, T2 >(TileType tileSymbol, TileMethodWithPos< T1, T2 > f, T1 p1, T2 p2)AbstractTileMap< char >
SetTileMethod< T1, T2 >(TileType tileSymbol, TileMethod< T1, T2 > f, T1 p1, T2 p2)AbstractTileMap< char >
SetTileMethod< T1, T2, T3 >(TileType tileSymbol, TileMethodWithPos< T1, T2, T3 > f, T1 p1, T2 p2, T3 p3)AbstractTileMap< char >
SetTileMethod< T1, T2, T3 >(TileType tileSymbol, TileMethod< T1, T2, T3 > f, T1 p1, T2 p2, T3 p3)AbstractTileMap< char >
SetTileMethod< T1, T2, T3, T4 >(TileType tileSymbol, TileMethodWithPos< T1, T2, T3, T4 > f, T1 p1, T2 p2, T3 p3, T4 p4)AbstractTileMap< char >
SetTileMethod< T1, T2, T3, T4 >(TileType tileSymbol, TileMethod< T1, T2, T3, T4 > f, T1 p1, T2 p2, T3 p3, T4 p4)AbstractTileMap< char >
SetTileMethod< T1, T2, T3, T4, T5 >(TileType tileSymbol, TileMethodWithPos< T1, T2, T3, T4, T5 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)AbstractTileMap< char >
SetTileMethod< T1, T2, T3, T4, T5 >(TileType tileSymbol, TileMethod< T1, T2, T3, T4, T5 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)AbstractTileMap< char >
SetTileMethod< T1, T2, T3, T4, T5, T6 >(TileType tileSymbol, TileMethodWithPos< T1, T2, T3, T4, T5, T6 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)AbstractTileMap< char >
SetTileMethod< T1, T2, T3, T4, T5, T6 >(TileType tileSymbol, TileMethod< T1, T2, T3, T4, T5, T6 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)AbstractTileMap< char >
SymbolEquals(TileType a, TileType b)AbstractTileMap< char >protectedvirtual
this[char c]TileMap
TileMap(char[,] tiles)TileMap
TileMethod(Vector position, double width, double height)AbstractTileMap< char >
TileMethod< T1 >(Vector position, double width, double height, T1 p1)AbstractTileMap< char >
TileMethod< T1, T2 >(Vector position, double width, double height, T1 p1, T2 p2)AbstractTileMap< char >
TileMethod< T1, T2, T3 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3)AbstractTileMap< char >
TileMethod< T1, T2, T3, T4 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3, T4 p4)AbstractTileMap< char >
TileMethod< T1, T2, T3, T4, T5 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)AbstractTileMap< char >
TileMethod< T1, T2, T3, T4, T5, T6 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)AbstractTileMap< char >
TileMethodWithPos(Vector position, double width, double height, IntPoint positionInLevelArray)AbstractTileMap< char >
TileMethodWithPos< T1 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1)AbstractTileMap< char >
TileMethodWithPos< T1, T2 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2)AbstractTileMap< char >
TileMethodWithPos< T1, T2, T3 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2, T3 p3)AbstractTileMap< char >
TileMethodWithPos< T1, T2, T3, T4 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2, T3 p3, T4 p4)AbstractTileMap< char >
TileMethodWithPos< T1, T2, T3, T4, T5 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)AbstractTileMap< char >
TileMethodWithPos< T1, T2, T3, T4, T5, T6 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)AbstractTileMap< char >
tilesAbstractTileMap< char >protected