Jypeli 4
The simple game programming library
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Dispose() (määritelty SaveState) | SaveState | [inline] |
EndSave() (määritelty SaveState) | SaveState | [inline] |
File (määritelty SaveState) | SaveState | |
Save(object obj, Type objType, string name) (määritelty SaveState) | SaveState | [inline] |
Save< T >(object obj, string name) (määritelty SaveState) | SaveState | [inline] |