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Jypeli 4
The simple game programming library
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| _currentDir (määritelty FileManager) | FileManager | [protected] |
| BeginLoad(string fileName) (määritelty FileManager) | FileManager | [inline] |
| BeginSave(string tag) (määritelty FileManager) | FileManager | [inline] |
| ChDir(string path) (määritelty FileManager) | FileManager | [pure virtual] |
| Create(string fileName) (määritelty FileManager) | FileManager | [inline] |
| CurrentDirectory | FileManager | |
| Delete(string fileName) (määritelty FileManager) | FileManager | [pure virtual] |
| Exists(string fileName) (määritelty FileManager) | FileManager | [pure virtual] |
| GetFileList() (määritelty FileManager) | FileManager | [pure virtual] |
| Load< T >(T obj, string fileName) (määritelty FileManager) | FileManager | [inline] |
| MkDir(string path) (määritelty FileManager) | FileManager | [pure virtual] |
| Open(string fileName, bool write) (määritelty FileManager) | FileManager | [pure virtual] |
| PopDir() | FileManager | [inline] |
| PushDir(string dir) | FileManager | [inline] |
| RmDir(string path) (määritelty FileManager) | FileManager | [pure virtual] |
| Save< T >(T obj, string fileName) (määritelty FileManager) | FileManager | [inline] |
1.7.4