Jypeli 4
The simple game programming library
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AddHelpText(Handler controlHandler, string text) | Controller | [inline] |
AddHelpText(AnalogHandler controlHandler, string text) (määritelty Controller) | Controller | [inline] |
AddHelpText< T1 >(Handler< T1 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
AddHelpText< T1 >(AnalogHandler< T1 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
AddHelpText< T1, T2 >(Handler< T1, T2 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
AddHelpText< T1, T2 >(AnalogHandler< T1, T2 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
AddHelpText< T1, T2, T3 >(Handler< T1, T2, T3 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
AddHelpText< T1, T2, T3 >(AnalogHandler< T1, T2, T3 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
AddHelpText< T1, T2, T3, T4 >(Handler< T1, T2, T3, T4 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
AddHelpText< T1, T2, T3, T4 >(AnalogHandler< T1, T2, T3, T4 > controlHandler, string text) (määritelty Controller) | Controller | [inline] |
Clear() | Controller | [inline] |
CompareByContext(Listener l1, Listener l2) (määritelty Controller) | Controller | [inline, protected, static] |
Disable(Button button) | GamePad | [inline] |
Disable(AnalogControl control) | GamePad | [inline] |
disabledListeners (määritelty Controller) | Controller | [protected] |
Enable(Button button) | GamePad | [inline] |
Enable(AnalogControl control) | GamePad | [inline] |
EnableAll() | Controller | [inline] |
Enabled | Controller | |
helpTextsForHandlers (määritelty Controller) | Controller | [protected] |
IsAnalogTriggered(Listener listener, out AnalogState state) (määritelty GamePad) | GamePad | [inline, protected] |
IsTriggered(Listener listener) (määritelty GamePad) | GamePad | [inline, protected] |
LeftThumbDirection | GamePad | |
LeftTriggerState | GamePad | |
Listen(Button button, ButtonState state, Handler handler, string helpText) (määritelty GamePad) | GamePad | [inline] |
Listen< T1 >(Button button, ButtonState state, Handler< T1 > handler, string helpText, T1 p1) (määritelty GamePad) | GamePad | [inline] |
Listen< T1, T2 >(Button button, ButtonState state, Handler< T1, T2 > handler, string helpText, T1 p1, T2 p2) (määritelty GamePad) | GamePad | [inline] |
Listen< T1, T2, T3 >(Button button, ButtonState state, Handler< T1, T2, T3 > handler, string helpText, T1 p1, T2 p2, T3 p3) (määritelty GamePad) | GamePad | [inline] |
Listen< T1, T2, T3, T4 >(Button button, ButtonState state, Handler< T1, T2, T3, T4 > handler, string helpText, T1 p1, T2 p2, T3 p3, T4 p4) (määritelty GamePad) | GamePad | [inline] |
ListenAnalog(AnalogControl control, double trigger, AnalogHandler handler, string helpText) (määritelty GamePad) | GamePad | [inline] |
ListenAnalog< T1 >(AnalogControl control, double trigger, AnalogHandler< T1 > handler, string helpText, T1 p1) (määritelty GamePad) | GamePad | [inline] |
ListenAnalog< T1, T2 >(AnalogControl control, double trigger, AnalogHandler< T1, T2 > handler, string helpText, T1 p1, T2 p2) (määritelty GamePad) | GamePad | [inline] |
ListenAnalog< T1, T2, T3 >(AnalogControl control, double trigger, AnalogHandler< T1, T2, T3 > handler, string helpText, T1 p1, T2 p2, T3 p3) (määritelty GamePad) | GamePad | [inline] |
ListenAnalog< T1, T2, T3, T4 >(AnalogControl control, double trigger, AnalogHandler< T1, T2, T3, T4 > handler, string helpText, T1 p1, T2 p2, T3 p3, T4 p4) (määritelty GamePad) | GamePad | [inline] |
listenerActions (määritelty Controller) | Controller | [protected] |
ListenerActionType luettelotyypin nimi (määritelty Controller) | Controller | [protected] |
ListenerComparer (määritelty Controller) | Controller | [protected, static] |
ProcessListenerActions() (määritelty Controller) | Controller | [inline, protected] |
RightThumbDirection | GamePad | |
RightTriggerState | GamePad | |
Vibrate(double leftMotor, double rightMotor, double leftAcceleration, double rightAcceleration, double time) | GamePad | [inline] |