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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
oCfi.jyu.mit.fxgui.Dialogs.AlertSetterInterfaceRajapinta dialogin asettamisen takaisinkutsulle
oCBaseBoxChooser
|oCfi.jyu.mit.fxgui.CheckBoxChooser< T >Simple CheckBoxchooser
|\Cfi.jyu.mit.fxgui.RadioButtonChooser< T >Allows multiple radiobuttons to be selected and managed with only 1 component
oCfi.jyu.mit.fxgui.Chooser< T >Simple interface for all different choosers
|oCfi.jyu.mit.fxgui.ComboBoxChooser< T >A custom ComboBox control that supports easy addition of items in Scene Builder
|oCfi.jyu.mit.fxgui.ListChooser< T >A custom ListView control that supports easy addition of items in Scene Builder
|\Cfi.jyu.mit.fxgui.MultipleChooser< T >Allows selecting multiples of some items from the component
oCfi.jyu.mit.fxgui.Dialogs
oCfi.jyu.mit.fxgui.FunctionsApufunktioita JavaFX-olioiden käsittelyyn
oCfi.jyu.mit.fxgui.StringGrid< TYPE >.GridRowItem< TYPE >Alkio yhdelle riville
oCfi.jyu.mit.fxgui.ModalControllerInterface< TYPE >Rajapinta modaalien dialogien käsittelijöille
|\Cfi.jyu.mit.fxgui.ModalController< TYPE >Modaalisen dialogin näyttäminen
oCfi.jyu.mit.fxgui.ModalController< TYPE >.ModalInitializeInterface< TYPE, CONTROLLERTYPE extends ModalControllerInterface< TYPE > >Funktionaalinen rajapinta takaisinkutsulle luokan alustamiseksi
oCMultipleChooser
|\Cfi.jyu.mit.fxgui.BaseBoxChooser< TO, TC extends Node >Base class for any single object that want to be added in multiples and then selected
oCfi.jyu.mit.fxgui.ModalController< TYPE >.MyGenericClass< T >
oCfi.jyu.mit.fxgui.StringGrid< TYPE >.OnGridCell< TYPE >Rajapinta solun muokkaukselle
oCfi.jyu.mit.fxgui.StringGrid< TYPE >.OnGridLiveEdit< TYPE >Rajapinta solun editoinnille
oCfi.jyu.mit.fxgui.StringAndObject< T >Packeting class to hold the name alongside the actual object
oCfi.jyu.mit.fxgui.Dialogs.TextInputDialogSetterInterfaceRajapinta dialogin asettamisen takaisinkutsulle
oCWriter
|\Cfi.jyu.mit.fxgui.TextAreaWriterSimple way to "print" to a JTextArea; just say PrintWriter out = new PrintWriter(new TextAreaWriter(myTextArea)); Then out.println() et all will all appear in the TextArea
oCComboBox
|\Cfi.jyu.mit.fxgui.ComboBoxChooser< T >A custom ComboBox control that supports easy addition of items in Scene Builder
oCListView
|\Cfi.jyu.mit.fxgui.ListChooser< T >A custom ListView control that supports easy addition of items in Scene Builder
oCOutputStream
|\Cfi.jyu.mit.fxgui.TextAreaOutputStreamSimple way to "print" to a JTextArea; just say PrintStream out = new PrintStream(new TextAreaOutputStream(myTextArea)); Then out.println() et all will all appear in the TextArea
oCTableCell
|\Cfi.jyu.mit.fxgui.StringGrid< TYPE >.StringGridCell< TYPE >Luokka yhdelle solulle
oCTableView
|\Cfi.jyu.mit.fxgui.StringGrid< TYPE >StringGrid joka näyttää merkkijonotaulukon sisällön
\CVBox
 oCfi.jyu.mit.fxgui.BaseBoxChooser< TO, TC extends Node >Base class for any single object that want to be added in multiples and then selected
 \Cfi.jyu.mit.fxgui.ScrollBorderVBox with borders and ScrollPane inside