Jypeli 10
The simple game programming library
Jypeli.Vector Jäsenlista

Tämä on lista kaikista jäsenistä luokassa Jypeli.Vector, sisältäen kaikki perityt jäsenet.

AngleJypeli.Vector
Average(IEnumerable< Vector > vectors)Jypeli.Vectorstatic
Average(params Vector[] vectors)Jypeli.Vectorstatic
ComponentProduct(Vector a, Vector b)Jypeli.Vectorstatic
CrossProduct(Vector left, Vector right)Jypeli.Vectorstatic
DiagonalJypeli.Vectorstatic
Distance(Vector p1, Vector p2)Jypeli.Vectorstatic
Distance(Vector vector)Jypeli.Vector
DotProduct(Vector left, Vector right)Jypeli.Vectorstatic
Equals(Object obj)Jypeli.Vector
FromAngle(Angle angle)Jypeli.Vectorstatic
FromLengthAndAngle(double length, double angle)Jypeli.Vectorprivatestatic
FromLengthAndAngle(double length, Angle angle)Jypeli.Vectorstatic
GetHashCode()Jypeli.Vector
LeftNormalJypeli.Vector
MagnitudeJypeli.Vector
MagnitudeSquaredJypeli.Vector
Max(params Vector[] vectors)Jypeli.Vectorstatic
Min(params Vector[] vectors)Jypeli.Vectorstatic
Normalize()Jypeli.Vector
OneJypeli.Vectorstatic
operator Microsoft.Xna.Framework.Vector2(Vector v)Jypeli.Vectorstatic
operator Microsoft.Xna.Framework.Vector3(Vector v)Jypeli.Vectorstatic
operator Microsoft.Xna.Framework.Vector4(Vector v)Jypeli.Vectorstatic
operator System.Numerics.Vector2(Vector v)Jypeli.Vectorstatic
operator System.Numerics.Vector3(Vector v)Jypeli.Vectorstatic
operator System.Numerics.Vector4(Vector v)Jypeli.Vectorstatic
operator Vector(Vector2D v)Jypeli.Vectorstatic
operator Vector(Microsoft.Xna.Framework.Vector2 v)Jypeli.Vectorstatic
operator Vector(Microsoft.Xna.Framework.Vector3 v)Jypeli.Vectorstatic
operator Vector(Microsoft.Xna.Framework.Vector4 v)Jypeli.Vectorstatic
operator Vector(System.Numerics.Vector2 v)Jypeli.Vectorstatic
operator Vector(System.Numerics.Vector3 v)Jypeli.Vectorstatic
operator Vector(System.Numerics.Vector4 v)Jypeli.Vectorstatic
operator Vector2D(Vector v)Jypeli.Vectorstatic
operator!=(Vector left, Vector right)Jypeli.Vectorstatic
operator*(Vector source, double scalar)Jypeli.Vectorstatic
operator*(double scalar, Vector source)Jypeli.Vectorstatic
operator+(Vector left, Vector right)Jypeli.Vectorstatic
operator-(Vector left, Vector right)Jypeli.Vectorstatic
operator-(Vector source)Jypeli.Vectorstatic
operator/(Vector source, double scalar)Jypeli.Vectorstatic
operator==(Vector left, Vector right)Jypeli.Vectorstatic
Parse(string vectorStr)Jypeli.Vectorstatic
Parse(string vectorStr, IFormatProvider formatProvider)Jypeli.Vectorstatic
Project(Vector to)Jypeli.Vector
RightNormalJypeli.Vector
ScalarProjection(Vector vector)Jypeli.Vector
ToString()Jypeli.Vector
ToString(IFormatProvider formatProvider)Jypeli.Vector
Transform(Matrix matrix)Jypeli.Vector
Transpose()Jypeli.Vector
UnitXJypeli.Vectorstatic
UnitYJypeli.Vectorstatic
Vector(double X, double Y)Jypeli.Vector
XJypeli.Vector
YJypeli.Vector
ZeroJypeli.Vectorstatic