Equals(object obj) | AdvanceMath.Geometry2D.LineSegment | |
Equals(LineSegment other) | AdvanceMath.Geometry2D.LineSegment | |
Equals(LineSegment line1, LineSegment line2) | AdvanceMath.Geometry2D.LineSegment | static |
Equals(ref LineSegment line1, ref LineSegment line2) | AdvanceMath.Geometry2D.LineSegment | static |
GetDistance(ref Vector2D vertex1, ref Vector2D vertex2, ref Vector2D point, out Scalar result) | AdvanceMath.Geometry2D.LineSegment | static |
GetDistance(Vector2D point) | AdvanceMath.Geometry2D.LineSegment | |
GetDistance(ref Vector2D point, out Scalar result) | AdvanceMath.Geometry2D.LineSegment | |
GetDistanceSq(ref Vector2D vertex1, ref Vector2D vertex2, ref Vector2D point, out Scalar result) | AdvanceMath.Geometry2D.LineSegment | static |
GetHashCode() | AdvanceMath.Geometry2D.LineSegment | |
Intersects(ref Vector2D v1, ref Vector2D v2, ref Vector2D v3, ref Vector2D v4, out bool result) | AdvanceMath.Geometry2D.LineSegment | static |
Intersects(ref Vector2D v1, ref Vector2D v2, ref Vector2D v3, ref Vector2D v4, out Vector2D result) | AdvanceMath.Geometry2D.LineSegment | static |
Intersects(ref Vector2D vertex1, ref Vector2D vertex2, ref Ray ray, out Scalar result) | AdvanceMath.Geometry2D.LineSegment | static |
Intersects(Ray ray) | AdvanceMath.Geometry2D.LineSegment | |
Intersects(ref Ray ray, out Scalar result) | AdvanceMath.Geometry2D.LineSegment | |
LineSegment(Vector2D vertex1, Vector2D vertex2) | AdvanceMath.Geometry2D.LineSegment | |
operator!=(LineSegment line1, LineSegment line2) | AdvanceMath.Geometry2D.LineSegment | static |
operator==(LineSegment line1, LineSegment line2) | AdvanceMath.Geometry2D.LineSegment | static |
Size | AdvanceMath.Geometry2D.LineSegment | static |
ToString() | AdvanceMath.Geometry2D.LineSegment | |
Vertex1 | AdvanceMath.Geometry2D.LineSegment | |
Vertex2 | AdvanceMath.Geometry2D.LineSegment | |