D | AdvanceMath.Geometry2D.Line | |
Equals(object obj) | AdvanceMath.Geometry2D.Line | |
Equals(Line other) | AdvanceMath.Geometry2D.Line | |
Equals(Line line1, Line line2) | AdvanceMath.Geometry2D.Line | static |
Equals(ref Line line1, ref Line line2) | AdvanceMath.Geometry2D.Line | static |
GetDistance(Vector2D point) | AdvanceMath.Geometry2D.Line | |
GetDistance(ref Vector2D point, out Scalar result) | AdvanceMath.Geometry2D.Line | |
GetHashCode() | AdvanceMath.Geometry2D.Line | |
Intersects(Ray ray) | AdvanceMath.Geometry2D.Line | |
Intersects(BoundingRectangle rect) | AdvanceMath.Geometry2D.Line | |
Intersects(BoundingCircle circle) | AdvanceMath.Geometry2D.Line | |
Intersects(BoundingPolygon polygon) | AdvanceMath.Geometry2D.Line | |
Intersects(ref Ray ray, out Scalar result) | AdvanceMath.Geometry2D.Line | |
Intersects(ref BoundingRectangle box, out bool result) | AdvanceMath.Geometry2D.Line | |
Intersects(ref BoundingCircle circle, out bool result) | AdvanceMath.Geometry2D.Line | |
Intersects(ref BoundingPolygon polygon, out bool result) | AdvanceMath.Geometry2D.Line | |
Line(Vector2D normal, Scalar d) | AdvanceMath.Geometry2D.Line | |
Line(Scalar nX, Scalar nY, Scalar d) | AdvanceMath.Geometry2D.Line | |
Line(Vector2D point1, Vector2D point2) | AdvanceMath.Geometry2D.Line | |
Normal | AdvanceMath.Geometry2D.Line | |
operator!=(Line line1, Line line2) | AdvanceMath.Geometry2D.Line | static |
operator==(Line line1, Line line2) | AdvanceMath.Geometry2D.Line | static |
Size | AdvanceMath.Geometry2D.Line | static |
ToString() | AdvanceMath.Geometry2D.Line | |
Transform(Matrix3x3 matrix, Line line) | AdvanceMath.Geometry2D.Line | static |
Transform(ref Matrix3x3 matrix, ref Line line, out Line result) | AdvanceMath.Geometry2D.Line | static |
Transform(Matrix2x3 matrix, Line line) | AdvanceMath.Geometry2D.Line | static |
Transform(ref Matrix2x3 matrix, ref Line line, out Line result) | AdvanceMath.Geometry2D.Line | static |