Jypeli 10
The simple game programming library
AdvanceMath.Geometry2D.BoundingRectangle Jäsenlista

Tämä on lista kaikista jäsenistä luokassa AdvanceMath.Geometry2D.BoundingRectangle, sisältäen kaikki perityt jäsenet.

AreaAdvanceMath.Geometry2D.BoundingRectangle
BoundingRectangle(Scalar minX, Scalar minY, Scalar maxX, Scalar maxY)AdvanceMath.Geometry2D.BoundingRectangle
BoundingRectangle(Vector2D min, Vector2D max)AdvanceMath.Geometry2D.BoundingRectangle
Contains(Vector2D point)AdvanceMath.Geometry2D.BoundingRectangle
Contains(ref Vector2D point, out ContainmentType result)AdvanceMath.Geometry2D.BoundingRectangle
Contains(BoundingRectangle rect)AdvanceMath.Geometry2D.BoundingRectangle
Contains(ref BoundingRectangle rect, out ContainmentType result)AdvanceMath.Geometry2D.BoundingRectangle
Contains(BoundingCircle circle)AdvanceMath.Geometry2D.BoundingRectangle
Contains(ref BoundingCircle circle, out ContainmentType result)AdvanceMath.Geometry2D.BoundingRectangle
Contains(BoundingPolygon polygon)AdvanceMath.Geometry2D.BoundingRectangle
Contains(ref BoundingPolygon polygon, out ContainmentType result)AdvanceMath.Geometry2D.BoundingRectangle
Corners()AdvanceMath.Geometry2D.BoundingRectangle
Equals(object obj)AdvanceMath.Geometry2D.BoundingRectangle
Equals(BoundingRectangle other)AdvanceMath.Geometry2D.BoundingRectangle
Equals(BoundingRectangle rect1, BoundingRectangle rect2)AdvanceMath.Geometry2D.BoundingRectanglestatic
Equals(ref BoundingRectangle rect1, ref BoundingRectangle rect2)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromCircle(BoundingCircle circle)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromCircle(ref BoundingCircle circle, out BoundingRectangle result)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromCircle(Matrix2x3 matrix, Scalar radius)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromCircle(ref Matrix2x3 matrix, ref Scalar radius, out BoundingRectangle result)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromIntersection(BoundingRectangle first, BoundingRectangle second)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromIntersection(ref BoundingRectangle first, ref BoundingRectangle second, out BoundingRectangle result)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromUnion(BoundingRectangle first, BoundingRectangle second)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromUnion(ref BoundingRectangle first, ref BoundingRectangle second, out BoundingRectangle result)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromVectors(Vector2D first, Vector2D second)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromVectors(ref Vector2D first, ref Vector2D second, out BoundingRectangle result)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromVectors(Vector2D[] vectors)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromVectors(Vector2D[] vectors, out BoundingRectangle result)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromVectors(ref Matrix3x3 matrix, Vector2D[] vectors, out BoundingRectangle result)AdvanceMath.Geometry2D.BoundingRectanglestatic
FromVectors(ref Matrix2x3 matrix, Vector2D[] vectors, out BoundingRectangle result)AdvanceMath.Geometry2D.BoundingRectanglestatic
GetDistance(Vector2D point)AdvanceMath.Geometry2D.BoundingRectangle
GetDistance(ref Vector2D point, out Scalar result)AdvanceMath.Geometry2D.BoundingRectangle
GetHashCode()AdvanceMath.Geometry2D.BoundingRectangle
Intersects(Ray ray)AdvanceMath.Geometry2D.BoundingRectangle
Intersects(BoundingRectangle rect)AdvanceMath.Geometry2D.BoundingRectangle
Intersects(BoundingCircle circle)AdvanceMath.Geometry2D.BoundingRectangle
Intersects(Line line)AdvanceMath.Geometry2D.BoundingRectangle
Intersects(BoundingPolygon polygon)AdvanceMath.Geometry2D.BoundingRectangle
Intersects(ref Ray ray, out Scalar result)AdvanceMath.Geometry2D.BoundingRectangle
Intersects(ref BoundingRectangle rect, out bool result)AdvanceMath.Geometry2D.BoundingRectangle
Intersects(ref BoundingCircle circle, out bool result)AdvanceMath.Geometry2D.BoundingRectangle
Intersects(ref BoundingPolygon polygon, out bool result)AdvanceMath.Geometry2D.BoundingRectangle
Intersects(ref Line line, out bool result)AdvanceMath.Geometry2D.BoundingRectangle
MaxAdvanceMath.Geometry2D.BoundingRectangle
MinAdvanceMath.Geometry2D.BoundingRectangle
operator!=(BoundingRectangle rect1, BoundingRectangle rect2)AdvanceMath.Geometry2D.BoundingRectanglestatic
operator==(BoundingRectangle rect1, BoundingRectangle rect2)AdvanceMath.Geometry2D.BoundingRectanglestatic
PerimeterAdvanceMath.Geometry2D.BoundingRectangle
SizeAdvanceMath.Geometry2D.BoundingRectanglestatic
ToString()AdvanceMath.Geometry2D.BoundingRectangle
Transform(ref Matrix2x3 matrix, ref BoundingRectangle rect, out BoundingRectangle result)AdvanceMath.Geometry2D.BoundingRectanglestatic