Area | AdvanceMath.Geometry2D.BoundingRectangle | |
BoundingRectangle(Scalar minX, Scalar minY, Scalar maxX, Scalar maxY) | AdvanceMath.Geometry2D.BoundingRectangle | |
BoundingRectangle(Vector2D min, Vector2D max) | AdvanceMath.Geometry2D.BoundingRectangle | |
Contains(Vector2D point) | AdvanceMath.Geometry2D.BoundingRectangle | |
Contains(ref Vector2D point, out ContainmentType result) | AdvanceMath.Geometry2D.BoundingRectangle | |
Contains(BoundingRectangle rect) | AdvanceMath.Geometry2D.BoundingRectangle | |
Contains(ref BoundingRectangle rect, out ContainmentType result) | AdvanceMath.Geometry2D.BoundingRectangle | |
Contains(BoundingCircle circle) | AdvanceMath.Geometry2D.BoundingRectangle | |
Contains(ref BoundingCircle circle, out ContainmentType result) | AdvanceMath.Geometry2D.BoundingRectangle | |
Contains(BoundingPolygon polygon) | AdvanceMath.Geometry2D.BoundingRectangle | |
Contains(ref BoundingPolygon polygon, out ContainmentType result) | AdvanceMath.Geometry2D.BoundingRectangle | |
Corners() | AdvanceMath.Geometry2D.BoundingRectangle | |
Equals(object obj) | AdvanceMath.Geometry2D.BoundingRectangle | |
Equals(BoundingRectangle other) | AdvanceMath.Geometry2D.BoundingRectangle | |
Equals(BoundingRectangle rect1, BoundingRectangle rect2) | AdvanceMath.Geometry2D.BoundingRectangle | static |
Equals(ref BoundingRectangle rect1, ref BoundingRectangle rect2) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromCircle(BoundingCircle circle) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromCircle(ref BoundingCircle circle, out BoundingRectangle result) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromCircle(Matrix2x3 matrix, Scalar radius) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromCircle(ref Matrix2x3 matrix, ref Scalar radius, out BoundingRectangle result) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromIntersection(BoundingRectangle first, BoundingRectangle second) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromIntersection(ref BoundingRectangle first, ref BoundingRectangle second, out BoundingRectangle result) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromUnion(BoundingRectangle first, BoundingRectangle second) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromUnion(ref BoundingRectangle first, ref BoundingRectangle second, out BoundingRectangle result) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromVectors(Vector2D first, Vector2D second) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromVectors(ref Vector2D first, ref Vector2D second, out BoundingRectangle result) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromVectors(Vector2D[] vectors) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromVectors(Vector2D[] vectors, out BoundingRectangle result) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromVectors(ref Matrix3x3 matrix, Vector2D[] vectors, out BoundingRectangle result) | AdvanceMath.Geometry2D.BoundingRectangle | static |
FromVectors(ref Matrix2x3 matrix, Vector2D[] vectors, out BoundingRectangle result) | AdvanceMath.Geometry2D.BoundingRectangle | static |
GetDistance(Vector2D point) | AdvanceMath.Geometry2D.BoundingRectangle | |
GetDistance(ref Vector2D point, out Scalar result) | AdvanceMath.Geometry2D.BoundingRectangle | |
GetHashCode() | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(Ray ray) | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(BoundingRectangle rect) | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(BoundingCircle circle) | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(Line line) | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(BoundingPolygon polygon) | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(ref Ray ray, out Scalar result) | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(ref BoundingRectangle rect, out bool result) | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(ref BoundingCircle circle, out bool result) | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(ref BoundingPolygon polygon, out bool result) | AdvanceMath.Geometry2D.BoundingRectangle | |
Intersects(ref Line line, out bool result) | AdvanceMath.Geometry2D.BoundingRectangle | |
Max | AdvanceMath.Geometry2D.BoundingRectangle | |
Min | AdvanceMath.Geometry2D.BoundingRectangle | |
operator!=(BoundingRectangle rect1, BoundingRectangle rect2) | AdvanceMath.Geometry2D.BoundingRectangle | static |
operator==(BoundingRectangle rect1, BoundingRectangle rect2) | AdvanceMath.Geometry2D.BoundingRectangle | static |
Perimeter | AdvanceMath.Geometry2D.BoundingRectangle | |
Size | AdvanceMath.Geometry2D.BoundingRectangle | static |
ToString() | AdvanceMath.Geometry2D.BoundingRectangle | |
Transform(ref Matrix2x3 matrix, ref BoundingRectangle rect, out BoundingRectangle result) | AdvanceMath.Geometry2D.BoundingRectangle | static |