Jypeli 10
The simple game programming library
AdvanceMath.Geometry2D.BoundingPolygon Jäsenlista

Tämä on lista kaikista jäsenistä luokassa AdvanceMath.Geometry2D.BoundingPolygon, sisältäen kaikki perityt jäsenet.

AreaAdvanceMath.Geometry2D.BoundingPolygon
BoundingPolygon(Vector2D[] vertexes)AdvanceMath.Geometry2D.BoundingPolygon
Contains(Vector2D point)AdvanceMath.Geometry2D.BoundingPolygon
Contains(ref Vector2D point, out ContainmentType result)AdvanceMath.Geometry2D.BoundingPolygon
Contains(BoundingCircle circle)AdvanceMath.Geometry2D.BoundingPolygon
Contains(ref BoundingCircle circle, out ContainmentType result)AdvanceMath.Geometry2D.BoundingPolygon
Contains(BoundingRectangle rect)AdvanceMath.Geometry2D.BoundingPolygon
Contains(ref BoundingRectangle rect, out ContainmentType result)AdvanceMath.Geometry2D.BoundingPolygon
Contains(BoundingPolygon polygon)AdvanceMath.Geometry2D.BoundingPolygon
Contains(ref BoundingPolygon polygon, out ContainmentType result)AdvanceMath.Geometry2D.BoundingPolygon
Contains(Vector2D[] otherVertexes, out ContainmentType result)AdvanceMath.Geometry2D.BoundingPolygonprivate
ContainsExclusive(Vector2D[] vertexes, Vector2D point)AdvanceMath.Geometry2D.BoundingPolygonstatic
ContainsExclusive(Vector2D[] vertexes, ref Vector2D point, out ContainmentType result)AdvanceMath.Geometry2D.BoundingPolygonstatic
ContainsInclusive(Vector2D[] vertexes, Vector2D point)AdvanceMath.Geometry2D.BoundingPolygonstatic
ContainsInclusive(Vector2D[] vertexes, ref Vector2D point, out ContainmentType result)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetArea(Vector2D[] vertexes)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetArea(Vector2D[] vertexes, out Scalar result)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetCentroid(Vector2D[] vertexes)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetCentroid(Vector2D[] vertexes, out Vector2D centroid)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetDistance(Vector2D[] vertexes, Vector2D point)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetDistance(Vector2D[] vertexes, ref Vector2D point, out Scalar result)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetDistance(Vector2D point)AdvanceMath.Geometry2D.BoundingPolygon
GetDistance(ref Vector2D point, out Scalar result)AdvanceMath.Geometry2D.BoundingPolygon
GetInertia(Vector2D[] vertexes)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetInertia(Vector2D[] vertexes, out Scalar result)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetPerimeter(Vector2D[] vertexes)AdvanceMath.Geometry2D.BoundingPolygonstatic
GetPerimeter(Vector2D[] vertexes, out Scalar result)AdvanceMath.Geometry2D.BoundingPolygonstatic
Intersects(Vector2D[] vertexes1, Vector2D[] vertexes2)AdvanceMath.Geometry2D.BoundingPolygonstatic
Intersects(Vector2D[] vertexes1, Vector2D[] vertexes2, out bool result)AdvanceMath.Geometry2D.BoundingPolygonstatic
Intersects(Ray ray)AdvanceMath.Geometry2D.BoundingPolygon
Intersects(BoundingRectangle rect)AdvanceMath.Geometry2D.BoundingPolygon
Intersects(BoundingCircle circle)AdvanceMath.Geometry2D.BoundingPolygon
Intersects(BoundingPolygon polygon)AdvanceMath.Geometry2D.BoundingPolygon
Intersects(ref Ray ray, out Scalar result)AdvanceMath.Geometry2D.BoundingPolygon
Intersects(ref BoundingRectangle rect, out bool result)AdvanceMath.Geometry2D.BoundingPolygon
Intersects(ref BoundingCircle circle, out bool result)AdvanceMath.Geometry2D.BoundingPolygon
Intersects(ref BoundingPolygon polygon, out bool result)AdvanceMath.Geometry2D.BoundingPolygon
PerimeterAdvanceMath.Geometry2D.BoundingPolygon
vertexesAdvanceMath.Geometry2D.BoundingPolygonprivate
VertexesAdvanceMath.Geometry2D.BoundingPolygon