Jypeli  5
The simple game programming library
ColorTileMap Jäsenlista

Tämä on lista kaikista jäsenistä luokassa ColorTileMap, sisältäen kaikki perityt jäsenet.

AbstractTileMap(TileType[,] tiles)AbstractTileMap< Color >
ChangeSize(TileMethodWithPos m, double newWidth, double newHeight)AbstractTileMap< Color >static
ChangeSizeMultiplier(TileMethodWithPos m, double widthMultiplier, double heightMultiplier)AbstractTileMap< Color >static
ColorTileMap(Image img)ColorTileMap
ColorTileMap(string assetName)ColorTileMap
ColorToleranceColorTileMap
ColumnCountAbstractTileMap< Color >
Execute()AbstractTileMap< Color >
Execute(double tileWidth, double tileHeight)AbstractTileMap< Color >
FromLevelAsset(string assetName)ColorTileMapstatic
GetLength(int dimension)AbstractTileMap< Color >
GetMethodForSymbol(TileType symbol)AbstractTileMap< Color >protected
GetTile(int row, int col)AbstractTileMap< Color >
ItemEquals(Color a, Color b)ColorTileMapprotectedvirtual
legendAbstractTileMap< Color >protected
NullColorTileMapprotected
Optimize(params TileType[] symbols)AbstractTileMap< Color >
Optimize(TileType sym)AbstractTileMap< Color >
RowCountAbstractTileMap< Color >
SetTile(int row, int col, TileType c)AbstractTileMap< Color >
SetTileMethod(string hexCode, TileMethod method)ColorTileMap
AbstractTileMap< Color >.SetTileMethod(TileType tileSymbol, TileMethodWithPos f)AbstractTileMap< Color >
AbstractTileMap< Color >.SetTileMethod(TileType tileSymbol, TileMethod f)AbstractTileMap< Color >
SetTileMethod< T1 >(string hexCode, TileMethod< T1 > method, T1 p1)ColorTileMap
AbstractTileMap< Color >.SetTileMethod< T1 >(TileType tileSymbol, TileMethodWithPos< T1 > f, T1 p1)AbstractTileMap< Color >
AbstractTileMap< Color >.SetTileMethod< T1 >(TileType tileSymbol, TileMethod< T1 > f, T1 p1)AbstractTileMap< Color >
SetTileMethod< T1, T2 >(string hexCode, TileMethod< T1, T2 > method, T1 p1, T2 p2)ColorTileMap
AbstractTileMap< Color >.SetTileMethod< T1, T2 >(TileType tileSymbol, TileMethodWithPos< T1, T2 > f, T1 p1, T2 p2)AbstractTileMap< Color >
AbstractTileMap< Color >.SetTileMethod< T1, T2 >(TileType tileSymbol, TileMethod< T1, T2 > f, T1 p1, T2 p2)AbstractTileMap< Color >
SetTileMethod< T1, T2, T3 >(string hexCode, TileMethod< T1, T2, T3 > method, T1 p1, T2 p2, T3 p3)ColorTileMap
AbstractTileMap< Color >.SetTileMethod< T1, T2, T3 >(TileType tileSymbol, TileMethodWithPos< T1, T2, T3 > f, T1 p1, T2 p2, T3 p3)AbstractTileMap< Color >
AbstractTileMap< Color >.SetTileMethod< T1, T2, T3 >(TileType tileSymbol, TileMethod< T1, T2, T3 > f, T1 p1, T2 p2, T3 p3)AbstractTileMap< Color >
SetTileMethod< T1, T2, T3, T4 >(TileType tileSymbol, TileMethodWithPos< T1, T2, T3, T4 > f, T1 p1, T2 p2, T3 p3, T4 p4)AbstractTileMap< Color >
SetTileMethod< T1, T2, T3, T4 >(TileType tileSymbol, TileMethod< T1, T2, T3, T4 > f, T1 p1, T2 p2, T3 p3, T4 p4)AbstractTileMap< Color >
SetTileMethod< T1, T2, T3, T4, T5 >(TileType tileSymbol, TileMethodWithPos< T1, T2, T3, T4, T5 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)AbstractTileMap< Color >
SetTileMethod< T1, T2, T3, T4, T5 >(TileType tileSymbol, TileMethod< T1, T2, T3, T4, T5 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)AbstractTileMap< Color >
SetTileMethod< T1, T2, T3, T4, T5, T6 >(TileType tileSymbol, TileMethodWithPos< T1, T2, T3, T4, T5, T6 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)AbstractTileMap< Color >
SetTileMethod< T1, T2, T3, T4, T5, T6 >(TileType tileSymbol, TileMethod< T1, T2, T3, T4, T5, T6 > f, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)AbstractTileMap< Color >
SymbolEquals(TileType a, TileType b)AbstractTileMap< Color >protectedvirtual
TileMethod(Vector position, double width, double height)AbstractTileMap< Color >
TileMethod< T1 >(Vector position, double width, double height, T1 p1)AbstractTileMap< Color >
TileMethod< T1, T2 >(Vector position, double width, double height, T1 p1, T2 p2)AbstractTileMap< Color >
TileMethod< T1, T2, T3 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3)AbstractTileMap< Color >
TileMethod< T1, T2, T3, T4 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3, T4 p4)AbstractTileMap< Color >
TileMethod< T1, T2, T3, T4, T5 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)AbstractTileMap< Color >
TileMethod< T1, T2, T3, T4, T5, T6 >(Vector position, double width, double height, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)AbstractTileMap< Color >
TileMethodWithPos(Vector position, double width, double height, IntPoint positionInLevelArray)AbstractTileMap< Color >
TileMethodWithPos< T1 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1)AbstractTileMap< Color >
TileMethodWithPos< T1, T2 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2)AbstractTileMap< Color >
TileMethodWithPos< T1, T2, T3 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2, T3 p3)AbstractTileMap< Color >
TileMethodWithPos< T1, T2, T3, T4 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2, T3 p3, T4 p4)AbstractTileMap< Color >
TileMethodWithPos< T1, T2, T3, T4, T5 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)AbstractTileMap< Color >
TileMethodWithPos< T1, T2, T3, T4, T5, T6 >(Vector position, double width, double height, IntPoint positionInLevelArray, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6)AbstractTileMap< Color >
tilesAbstractTileMap< Color >protected